Player Matchup

Danzaburou
Danzaburou
AlexEBoi
Danzaburou
Level 22
God Stats
22W - 22L
1,432 SR
Queue Stats
27W - 27L
1,347 Elo+
Party 2
Bellona
Bellona
BigPeenBoi16
Bellona
Level 27
God Stats
5W - 2L
1,592 SR
Queue Stats
68W - 56L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NonNonFur
Tsukuyomi
Level 21
God Stats
19W - 13L
1,513 SR
Queue Stats
36W - 24L
1,479 Elo+
Party 2
Sol
Sol
SamWray
Sol
Level 21
God Stats
5W - 6L
1,463 SR
Queue Stats
29W - 32L
1,476 Elo+
Solo
Ymir
Ymir
sevewithairpods
Ymir
Level 22
God Stats
16W - 10L
1,570 SR
Queue Stats
17W - 13L
1,405 Elo+
Party 2
Team Averages
Level 23
1,514 SR
1,430 Elo+

VS

Team Averages
Level 19
1,476 SR
1,361 Elo+
Janus
Janus
BigBillFisher
Janus
Level 29
God Stats
19W - 26L
1,492 SR
Queue Stats
442W - 468L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
LuckyowlWolf
Gilgamesh
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
215W - 237L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
MightyPeon182
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,459 Elo+
Solo
Sobek
Sobek
Termina1011
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo
Danzaburou
Danzaburou
onermedw0lf
Danzaburou
Level 22
God Stats
13W - 16L
1,388 SR
Queue Stats
67W - 82L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexEBoi
Danzaburou
10
6 / 0 / 0
6,313
631
4,913
4,679
1,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
BigPeenBoi16
Bellona
12
6 / 0 / 0
6,972
697
5,232
6,041
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
NonNonFur
Tsukuyomi
10
3 / 2 / 2
6,195
620
5,611
6,216
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
11
5 / 1 / 2
6,453
645
5,769
5,414
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 2
5,456
546
620
5,065
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,470
547
2,643
5,054
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LuckyowlWolf
Gilgamesh
7
0 / 5 / 1
4,612
461
2,610
5,677
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
MightyPeon182
Tsukuyomi
7
1 / 4 / 0
4,577
458
4,210
6,145
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 5 / 0
4,019
402
794
7,751
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
onermedw0lf
Danzaburou
8
0 / 4 / 0
4,283
428
2,546
5,384
1,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
20
Kills
3
3
Deaths
20
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlexEBoi
Danzaburou
6
0
0
6
L
2
2
1
1.25
W
Bellona
BigPeenBoi16
Bellona
6
0
0
6
L
Gilgamesh
LuckyowlWolf
Gilgamesh
0
5
1
0.1
L
Tsukuyomi
MightyPeon182
Tsukuyomi
1
4
0
0.25
W
Tsukuyomi
NonNonFur
Tsukuyomi
3
2
2
2
W
Sol
5
1
2
6
L
0
5
0
0
L
Danzaburou
onermedw0lf
Danzaburou
0
4
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,145
Damage
12,803
27,415
Taken
30,011
10,795
Mitigated
10,994
11,205
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlexEBoi
Danzaburou
4,913
1,967
186
1,777
4,679
1,477
1,979
0
4,679
0
27,631
L
2,643
0
0
1,235
5,054
1,163
461
1,571
3,313
24,455
0
W
Bellona
BigPeenBoi16
Bellona
5,232
2,017
0
3,421
6,041
3,429
775
267
5,774
0
36,148
L
Gilgamesh
LuckyowlWolf
Gilgamesh
2,610
666
0
739
5,677
2,455
0
0
5,677
0
16,547
L
Tsukuyomi
MightyPeon182
Tsukuyomi
4,210
1,241
0
1,238
6,145
1,692
0
1,781
4,312
0
17,391
W
Tsukuyomi
NonNonFur
Tsukuyomi
5,611
1,962
0
2,996
6,216
2,011
0
993
5,223
0
34,277
W
Sol
5,769
1,474
0
1,673
5,414
1,581
1,741
2,177
3,237
26,146
0
L
794
311
0
494
7,751
4,507
161
2,506
5,095
6,554
0
L
Danzaburou
onermedw0lf
Danzaburou
2,546
921
0
369
5,384
1,177
0
159
5,225
0
13,704
W
620
72
125
1,027
5,065
2,297
467
0
5,065
14,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
22,961
302
Minions Killed
134
0
Camps Cleared
0
948,820
Distance Traveled
888,772
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,313
631
58
6
0
166,027
2
L
Janus
5,470
547
36
4
0
174,089
2
W
Bellona
6,972
697
86
9
0
205,983
4
L
Gilgamesh
4,612
461
28
3
0
182,927
0
L
Tsukuyomi
4,577
458
36
4
0
206,481
0
W
Tsukuyomi
6,195
620
73
7
0
215,605
3
W
Sol
6,453
645
62
6
0
195,658
2
L
Sobek
4,019
402
13
1
0
173,692
0
L
Danzaburou
4,283
428
21
2
0
151,583
2
W
Ymir
5,456
546
23
2
0
165,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role