Player Matchup

Izanami
Izanami
Chemical_Lizard
Izanami
Level 27
God Stats
31W - 30L
1,499 SR
Queue Stats
64W - 66L
1,413 Elo+
Party 2
Bakasura
Bakasura
Moe_Money365
Bakasura
Level 28
God Stats
25W - 24L
1,504 SR
Queue Stats
78W - 80L
1,415 Elo+
Party 2
Thor
Thor
TURTLES044
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ares
Ares
bjjohnson
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
zaybay14
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,466 Elo+

VS

Team Averages
Level 13
1,422 SR
1,399 Elo+
Tiamat
Tiamat
DixieNormis83
Tiamat
Level 26
God Stats
2W - 1L
1,246 SR
Queue Stats
136W - 172L
1,325 Elo+
Party 1
King Arthur
King Arthur
MFM Ruv
King Arthur
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
VampireOutkast
Thanatos
Level 21
God Stats
16W - 11L
1,588 SR
Queue Stats
48W - 50L
1,304 Elo+
Party 1
Merlin
Merlin
beesknees07
Merlin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
strawberrychocom
Xing Tian
Level 17
God Stats
2W - 1L
1,277 SR
Queue Stats
110W - 132L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,243
524
1,467
3,516
796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Moe_Money365
Bakasura
8
0 / 2 / 0
4,909
491
2,533
6,354
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
5 / 8 / 0
5,285
529
4,666
8,101
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
5
0 / 5 / 1
4,071
407
394
4,065
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
zaybay14
Olorun
4
0 / 3 / 0
3,871
387
139
2,455
404

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 5
7,178
718
6,235
3,913
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
MFM Ruv
King Arthur
10
4 / 0 / 0
5,957
596
3,473
7,802
3,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
9
7 / 3 / 1
6,122
612
3,949
7,235
2,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
6
0 / 7 / 4
4,725
473
1,173
5,202
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
5
0 / 0 / 0
4,029
403
0
2,523
598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
20
20
Deaths
11
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
9
1
5
11.5
W
King Arthur
MFM Ruv
King Arthur
4
0
0
4
L
Bakasura
Moe_Money365
Bakasura
0
2
0
0
L
5
8
0
0.63
W
Thanatos
7
3
1
2.5
W
Merlin
0
7
4
0.29
L
Ares
0
5
1
0.1
W
Xing Tian
0
0
0
0
L
Olorun
zaybay14
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,199
Damage
14,830
24,491
Taken
26,675
7,224
Mitigated
8,833
2,120
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,467
980
0
791
3,516
796
769
89
3,391
0
18,049
W
6,235
505
0
2,231
3,913
1,792
0
221
3,692
26,541
0
W
King Arthur
MFM Ruv
King Arthur
3,473
367
0
2,012
7,802
3,198
14
155
7,389
0
26,153
L
Bakasura
Moe_Money365
Bakasura
2,533
1,931
0
1,140
6,354
2,011
0
766
5,536
0
19,153
L
4,666
2,096
0
90
8,101
2,556
243
3,530
4,001
0
19,333
W
Thanatos
3,949
1,335
0
5,551
7,235
2,090
37
0
7,235
0
20,635
W
Merlin
1,173
498
0
0
5,202
1,155
991
157
5,045
11,820
0
L
Ares
394
32
0
57
4,065
1,457
0
2,023
1,864
2,378
0
W
Xing Tian
0
0
42
594
2,523
598
44
0
2,523
4,279
0
L
Olorun
zaybay14
Olorun
139
139
0
42
2,455
404
0
154
2,291
6,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
28,011
131
Minions Killed
186
0
Camps Cleared
0
684,749
Distance Traveled
935,532
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,243
524
39
4
0
132,771
1
W
Tiamat
7,178
718
68
7
0
180,858
0
W
King Arthur
5,957
596
52
5
0
195,779
1
L
Bakasura
4,909
491
53
5
0
159,579
0
L
Thor
5,285
529
32
3
0
169,358
1
W
Thanatos
6,122
612
41
4
0
206,814
0
W
Merlin
4,725
473
19
2
0
186,340
1
L
Ares
4,071
407
2
0
0
122,294
0
W
Xing Tian
4,029
403
6
1
0
165,741
0
L
Olorun
3,871
387
5
1
0
100,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role