Player Matchup

Guan Yu
Guan Yu
ACE_6920
Guan Yu
Level 5
God Stats
3W - 1L
1,761 SR
Queue Stats
13W - 6L
1,692 Elo+
Party 1
Scylla
Scylla
DeadlierNoir
Scylla
Level 28
God Stats
2W - 2L
1,532 SR
Queue Stats
180W - 172L
1,499 Elo+
Solo
Skadi
Skadi
MeruemD_Uchiha
Skadi
Level 18
God Stats
16W - 17L
1,500 SR
Queue Stats
436W - 429L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
RagnarokGamingYT
Jormungandr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 81L
1,523 Elo+
Solo
Loki
Loki
jjmessyman123
Loki
Level 75
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 67L
1,629 Elo+
Party 1
Team Averages
Level 31
1,559 SR
1,586 Elo+

VS

Team Averages
Level 25
1,577 SR
1,555 Elo+
He Bo
He Bo
DzMono
He Bo
Level 27
God Stats
2W - 3L
1,735 SR
Queue Stats
57W - 49L
1,519 Elo+
Solo
Pele
Pele
Kellyvision
Pele
Level 22
God Stats
9W - 6L
1,640 SR
Queue Stats
184W - 197L
1,481 Elo+
Solo
Medusa
Medusa
KingKahnFGC
Medusa
Level 20
God Stats
7W - 5L
1,408 SR
Queue Stats
68W - 76L
1,429 Elo+
Solo
Sobek
Sobek
SorryNovaTTV
Sobek
Level 28
God Stats
1W - 3L
1,601 SR
Queue Stats
406W - 289L
1,644 Elo+
Solo
Loki
Loki
lilMcNuggetsS2
Loki
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 65L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ACE_6920
Guan Yu
16
4 / 2 / 5
9,925
551
9,886
12,171
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
18
10 / 2 / 6
11,179
621
12,493
10,341
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 3
7,498
417
2,883
10,788
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
RagnarokGamingYT
Jormungandr
13
4 / 5 / 4
8,434
469
6,503
15,013
9,690
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 5
10,130
563
5,566
10,608
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DzMono
He Bo
12
3 / 7 / 1
7,802
433
5,058
10,341
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 7 / 2
9,522
529
6,403
13,881
4,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
13
2 / 4 / 2
7,871
437
8,820
7,118
2,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 4
7,874
437
4,943
15,245
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 2
10,017
557
5,490
9,074
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
22
Kills
12
13
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ACE_6920
Guan Yu
4
2
5
3.25
W
Scylla
10
2
6
6.5
L
He Bo
DzMono
He Bo
3
7
1
0.5
L
4
7
2
0.71
L
Medusa
2
4
2
0.75
W
0
3
3
0.5
W
Jormungandr
RagnarokGamingYT
Jormungandr
4
5
4
1.2
L
0
2
4
1
W
4
1
5
6.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
30,714
58,921
Taken
55,659
33,524
Mitigated
24,963
18,532
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ACE_6920
Guan Yu
9,886
1,309
1,173
6,412
12,171
12,970
0
1,891
10,240
0
61,229
W
Scylla
12,493
2,550
81
3,486
10,341
3,773
2,069
3,496
6,543
81,640
0
L
He Bo
DzMono
He Bo
5,058
111
159
1,586
10,341
3,469
213
5,354
4,957
34,720
0
L
6,403
1,295
501
3,002
13,881
4,635
0
4,320
9,471
0
58,040
L
Medusa
8,820
4,767
0
0
7,118
2,531
80
2,896
4,192
0
40,257
W
2,883
1,390
0
3,920
10,788
3,165
1,230
2,034
8,714
0
34,332
W
Jormungandr
RagnarokGamingYT
Jormungandr
6,503
1,197
294
2,196
15,013
9,690
0
775
14,228
37,747
0
L
4,943
483
0
6,179
15,245
11,159
0
5,616
9,509
28,034
0
W
5,566
1,519
0
970
10,608
3,926
114
1,333
9,195
0
76,117
L
5,490
1,447
0
2,332
9,074
3,169
0
810
7,912
0
57,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,166
Gold Earned
43,086
498
Minions Killed
376
0
Camps Cleared
0
1,587,432
Distance Traveled
1,635,118
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,925
551
118
7
0
330,084
5
W
Scylla
11,179
621
142
8
0
328,739
11
L
He Bo
7,802
433
59
3
0
302,390
0
L
Pele
9,522
529
103
6
0
339,721
3
L
Medusa
7,871
437
61
3
0
329,696
4
W
Skadi
7,498
417
58
3
0
285,687
1
W
Jormungandr
8,434
469
56
3
0
298,200
1
L
Sobek
7,874
437
35
2
0
319,133
5
W
Loki
10,130
563
124
7
0
344,722
2
L
Loki
10,017
557
118
7
0
344,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role