Player Matchup

Set
Set
Clapp3y
Set
Level 123
God Stats
5W - 2L
1,735 SR
Queue Stats
90W - 59L
1,692 Elo+
Party 1
Merlin
Merlin
CrimsonClown
Merlin
Level 158
God Stats
1W - 3L
1,319 SR
Queue Stats
227W - 246L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
beastcane10
Ah Muzen Cab
Level 104
God Stats
3W - 1L
1,716 SR
Queue Stats
72W - 67L
1,577 Elo+
Party 1
Team Averages
Level 128
1,590 SR
1,609 Elo+

VS

Team Averages
Level 70
1,519 SR
1,522 Elo+
Neith
Neith
MightyGuyFieri
Neith
Level 86
God Stats
46W - 43L
1,558 SR
Queue Stats
71W - 79L
1,542 Elo+
Party 2
Discordia
Discordia
Phaés
Discordia
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,532 Elo+
Party 2
Athena
Athena
SoulBee16
Athena
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
19
15 / 2 / 8
15,104
795
18,338
18,948
13,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
16
4 / 5 / 15
12,868
677
17,407
12,007
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
beastcane10
Ah Muzen Cab
16
4 / 6 / 12
12,637
665
16,874
17,314
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 2
12,411
653
11,869
18,175
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Phaés
Discordia
16
5 / 9 / 7
13,183
694
16,685
18,518
7,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
SoulBee16
Athena
14
2 / 8 / 5
11,684
615
3,941
20,737
23,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
23
Kills
13
13
Deaths
23
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
15
2
8
9.5
W
Merlin
4
5
15
2.3
L
6
6
2
1.17
L
Discordia
Phaés
Discordia
5
9
7
0.94
L
Athena
SoulBee16
Athena
2
8
5
0.56
W
Ah Muzen Cab
beastcane10
Ah Muzen Cab
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,619
Damage
32,495
48,269
Taken
57,430
24,893
Mitigated
39,738
8,603
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
18,338
6,381
0
3,032
18,948
13,864
593
8,424
10,524
0
61,008
W
Merlin
17,407
730
0
2,175
12,007
4,514
966
5,726
6,281
62,560
0
L
11,869
3,531
0
4,941
18,175
8,711
0
6,344
11,831
0
49,183
L
Discordia
Phaés
Discordia
16,685
559
0
4,640
18,518
7,170
172
5,164
13,354
85,491
0
L
Athena
SoulBee16
Athena
3,941
1,087
0
0
20,737
23,857
0
5,926
14,811
11,854
0
W
Ah Muzen Cab
beastcane10
Ah Muzen Cab
16,874
7,966
0
3,396
17,314
6,515
1,349
6,580
10,734
0
90,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
37,278
255
Minions Killed
212
0
Camps Cleared
0
1,020,749
Distance Traveled
953,872
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,104
795
64
3
0
376,150
1
W
Merlin
12,868
677
85
4
0
312,986
2
L
Neith
12,411
653
75
4
0
336,071
11
L
Discordia
13,183
694
124
7
0
310,955
1
L
Athena
11,684
615
13
1
0
306,846
0
W
Ah Muzen Cab
12,637
665
106
6
0
331,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role