Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Dr_Don_Keedic
Terra
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 144L
1,525 Elo+
Party 1
Thoth
Thoth
Farpnick
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,544 Elo+
Solo
Nu Wa
Nu Wa
MCAFalcon
Nu Wa
Level 147
God Stats
6W - 5L
1,456 SR
Queue Stats
548W - 549L
1,537 Elo+
Solo
Ah Puch
Ah Puch
goku3125
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,491 SR
1,521 Elo+

VS

Team Averages
Level 130
1,477 SR
1,573 Elo+
Hercules
Hercules
BURGERXXK1NG666
Hercules
Level 154
God Stats
8W - 9L
1,622 SR
Queue Stats
305W - 303L
1,587 Elo+
Party 3
Gilgamesh
Gilgamesh
Monkey1881
Gilgamesh
Level 160
God Stats
1W - 2L
1,094 SR
Queue Stats
464W - 489L
1,578 Elo+
Party 2
Chang'e
Chang'e
OfficerNasty6
Chang'e
Level 148
God Stats
0W - 1L
1,670 SR
Queue Stats
46W - 39L
1,626 Elo+
Solo
Ao Kuang
Ao Kuang
Tycho11
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,580 Elo+
Party 2
Pele
Pele
xxvegeta69xx
Pele
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 153L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
12 / 2 / 17
13,332
889
21,680
15,860
8,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 3 / 23
11,857
790
12,181
20,208
15,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
Farpnick
Thoth
17
4 / 4 / 13
11,156
744
8,047
8,975
3,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
MCAFalcon
Nu Wa
16
2 / 6 / 18
10,535
702
11,877
11,673
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
goku3125
Ah Puch
20
10 / 5 / 11
12,673
845
25,741
18,294
8,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
4 / 7 / 12
10,121
675
14,932
23,016
22,170
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Monkey1881
Gilgamesh
18
3 / 6 / 12
11,100
740
13,465
18,956
17,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
18
5 / 5 / 11
11,238
749
10,286
15,309
7,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Tycho11
Ao Kuang
19
3 / 6 / 10
10,965
731
11,737
19,454
9,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 8 / 4
10,519
701
6,884
17,516
10,112
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
68
32
Kills
19
20
Deaths
32
82
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
12
2
17
10.25
L
Hercules
4
7
12
1.43
W
4
3
23
5.17
W
Thoth
Farpnick
Thoth
4
4
13
2.63
W
Nu Wa
MCAFalcon
Nu Wa
2
6
18
1.83
L
Gilgamesh
Monkey1881
Gilgamesh
3
6
12
1.5
L
Chang'e
5
5
11
2.1
L
Ao Kuang
Tycho11
Ao Kuang
3
6
10
1.33
W
Ah Puch
goku3125
Ah Puch
10
5
11
3.1
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,526
Damage
57,304
75,010
Taken
94,251
41,548
Mitigated
66,099
38,637
Healing
35,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
21,680
11,752
2,645
3,088
15,860
8,741
2,145
6,095
9,705
0
50,292
L
Hercules
14,932
3,196
0
7,517
23,016
22,170
644
12,425
10,282
0
22,088
W
12,181
1,843
13,338
10,332
20,208
15,747
588
6,874
12,984
18,898
0
W
Thoth
Farpnick
Thoth
8,047
670
395
813
8,975
3,618
584
2,051
6,894
20,412
0
W
Nu Wa
MCAFalcon
Nu Wa
11,877
2,809
1,406
547
11,673
4,939
2,070
2,197
9,448
24,593
0
L
Gilgamesh
Monkey1881
Gilgamesh
13,465
2,383
485
2,754
18,956
17,037
339
9,638
8,896
0
43,280
L
Chang'e
10,286
1,264
9,373
5,551
15,309
7,697
266
10,876
4,155
26,063
0
L
Ao Kuang
Tycho11
Ao Kuang
11,737
3,083
375
6,547
19,454
9,083
765
12,679
6,590
24,711
0
W
Ah Puch
goku3125
Ah Puch
25,741
715
495
5,578
18,294
8,503
681
4,824
13,200
47,386
0
L
6,884
1,435
1,301
1,350
17,516
10,112
273
10,792
6,482
18
24,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
53,943
163
Minions Killed
173
0
Camps Cleared
0
1,357,162
Distance Traveled
1,245,134
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,332
889
59
4
0
258,412
0
L
Hercules
10,121
675
16
1
0
242,861
0
W
Terra
11,857
790
7
0
0
280,846
1
W
Thoth
11,156
744
24
2
0
304,018
0
W
Nu Wa
10,535
702
27
2
0
245,809
1
L
Gilgamesh
11,100
740
48
3
0
244,649
0
L
Chang'e
11,238
749
37
2
0
259,001
0
L
Ao Kuang
10,965
731
34
2
0
264,541
1
W
Ah Puch
12,673
845
46
3
0
268,077
1
L
Pele
10,519
701
38
3
0
234,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role