Player Matchup

Sobek
Sobek
Amerishere
Sobek
Level 43
God Stats
4W - 5L
1,522 SR
Queue Stats
106W - 115L
1,441 Elo+
Party 2
Mercury
Mercury
DrAlpha117
Mercury
Level 7
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
G2 Fishy2019
Cupid
Level 17
God Stats
6W - 9L
1,354 SR
Queue Stats
12W - 21L
1,265 Elo+
Party 2
Sol
Sol
GamerCheeks0
Sol
Level 44
God Stats
4W - 2L
1,664 SR
Queue Stats
112W - 138L
1,378 Elo+
Party 2
Guan Yu
Guan Yu
Sochiguiro
Guan Yu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
379W - 439L
1,356 Elo+
Solo
Team Averages
Level 27
1,443 SR
1,388 Elo+

VS

Team Averages
Level 18
1,386 SR
1,355 Elo+
Tiamat
Tiamat
Apollo52
Tiamat
Level 25
God Stats
5W - 3L
1,359 SR
Queue Stats
337W - 340L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
Chingonious
Gilgamesh
Level 17
God Stats
38W - 46L
1,415 SR
Queue Stats
163W - 166L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Trashling299
Cthulhu
Level 19
God Stats
17W - 18L
1,391 SR
Queue Stats
126W - 123L
1,270 Elo+
Party 1
Arachne
Arachne
legoman6
Arachne
Level 24
God Stats
11W - 9L
1,500 SR
Queue Stats
338W - 333L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
xigon08
Kukulkan
Level 3
God Stats
4W - 1L
1,266 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
1
0 / 0 / 0
4,299
287
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
DrAlpha117
Mercury
9
1 / 7 / 0
5,456
364
2,192
8,856
2,578
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 0
6,170
411
4,579
7,651
2,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 0
6,684
446
6,808
7,470
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Sochiguiro
Guan Yu
10
0 / 4 / 0
6,036
402
4,522
11,493
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Apollo52
Tiamat
13
6 / 0 / 4
8,263
551
6,908
8,405
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Chingonious
Gilgamesh
14
4 / 0 / 2
8,631
575
7,271
8,449
3,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Trashling299
Cthulhu
12
3 / 1 / 2
7,459
497
2,379
7,405
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
legoman6
Arachne
13
4 / 2 / 3
7,903
527
5,209
13,052
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
xigon08
Kukulkan
11
1 / 3 / 0
7,134
476
2,568
5,183
1,759
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
4
Kills
18
18
Deaths
6
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
0
0
0
W
Tiamat
Apollo52
Tiamat
6
0
4
8
W
Gilgamesh
Chingonious
Gilgamesh
4
0
2
5
L
Mercury
DrAlpha117
Mercury
1
7
0
0.14
L
1
4
0
0.25
L
2
3
0
0.67
L
Guan Yu
Sochiguiro
Guan Yu
0
4
0
0
W
Cthulhu
Trashling299
Cthulhu
3
1
2
4
W
Arachne
legoman6
Arachne
4
2
3
2.75
W
Kukulkan
xigon08
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,101
Damage
24,335
35,470
Taken
42,494
18,492
Mitigated
21,727
5,988
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Apollo52
Tiamat
6,908
676
0
2,090
8,405
5,681
959
1,445
6,805
37,538
0
W
Gilgamesh
Chingonious
Gilgamesh
7,271
2,555
0
1,868
8,449
3,672
564
492
7,557
0
42,357
L
Mercury
DrAlpha117
Mercury
2,192
819
0
0
8,856
2,578
0
4,351
4,099
0
12,897
L
4,579
1,585
30
1,103
7,651
2,326
44
4,890
2,563
0
28,598
L
6,808
632
0
1,160
7,470
1,894
0
1,762
5,460
35,353
0
L
Guan Yu
Sochiguiro
Guan Yu
4,522
691
0
3,695
11,493
11,694
182
0
11,493
0
20,076
W
Cthulhu
Trashling299
Cthulhu
2,379
49
0
782
7,405
6,298
1,625
1,337
5,945
27,803
0
W
Arachne
legoman6
Arachne
5,209
2,924
0
5,314
13,052
4,317
135
2,942
9,746
0
34,394
W
Kukulkan
xigon08
Kukulkan
2,568
633
0
0
5,183
1,759
1,561
0
5,183
28,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
39,390
186
Minions Killed
328
0
Camps Cleared
0
1,185,428
Distance Traveled
1,380,215
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,299
287
0
0
0
10,918
0
W
Tiamat
8,263
551
70
5
0
282,800
0
W
Gilgamesh
8,631
575
79
5
0
296,192
0
L
Mercury
5,456
364
25
2
0
333,097
0
L
Cupid
6,170
411
56
4
0
292,478
3
L
Sol
6,684
446
72
5
0
309,371
0
L
Guan Yu
6,036
402
33
2
0
239,564
3
W
Cthulhu
7,459
497
55
4
0
300,119
0
W
Arachne
7,903
527
74
5
0
308,177
1
W
Kukulkan
7,134
476
50
3
0
192,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role