Player Matchup

Tsukuyomi
Tsukuyomi
Heartless989
Tsukuyomi
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,285 Elo+
Solo
Kukulkan
Kukulkan
WinterHao
Kukulkan
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 63L
1,169 Elo+
Solo
Jing Wei
Jing Wei
家女千万
Jing Wei
Level 42
God Stats
8W - 8L
1,500 SR
Queue Stats
67W - 60L
1,478 Elo+
Party 1
Achilles
Achilles
樱月琴殇
Achilles
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,052 Elo+
Party 1
Cthulhu
Cthulhu
虎牙丿亮王
Cthulhu
Level 16
God Stats
18W - 19L
1,400 SR
Queue Stats
25W - 28L
1,390 Elo+
Party 1
Team Averages
Level 18
1,480 SR
1,275 Elo+

VS

Team Averages
Level 14
1,460 SR
1,452 Elo+
Sol
Sol
Chagg234
Sol
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
95W - 112L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
KageKaneki61
Tsukuyomi
Level 24
God Stats
16W - 24L
1,304 SR
Queue Stats
80W - 77L
1,401 Elo+
Solo
Nemesis
Nemesis
RatBoy7
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
herb1563
Bellona
Level 17
God Stats
11W - 10L
1,718 SR
Queue Stats
265W - 307L
1,424 Elo+
Solo
Ymir
Ymir
ozuxyo
Ymir
Level 7
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Heartless989
Tsukuyomi
13
6 / 0 / 1
7,718
594
3,739
6,509
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
WinterHao
Kukulkan
10
1 / 3 / 3
6,284
483
1,919
5,302
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
家女千万
Jing Wei
12
8 / 1 / 5
7,658
589
6,421
8,581
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
樱月琴殇
Achilles
12
6 / 1 / 3
7,467
574
4,999
7,965
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 10
8,737
672
7,705
9,001
5,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,741
442
3,141
8,091
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
KageKaneki61
Tsukuyomi
11
3 / 7 / 0
6,687
514
6,436
8,644
2,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
RatBoy7
Nemesis
10
2 / 3 / 0
6,930
533
2,824
6,959
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
herb1563
Bellona
13
0 / 5 / 0
7,159
551
3,053
8,145
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
ozuxyo
Ymir
9
0 / 5 / 2
5,567
428
2,171
6,865
2,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
26
Kills
5
5
Deaths
26
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Tsukuyomi
Heartless989
Tsukuyomi
6
0
1
6.5
L
Tsukuyomi
KageKaneki61
Tsukuyomi
3
7
0
0.43
L
Nemesis
RatBoy7
Nemesis
2
3
0
0.67
W
Kukulkan
WinterHao
Kukulkan
1
3
3
0.83
L
Bellona
herb1563
Bellona
0
5
0
0
L
Ymir
ozuxyo
Ymir
0
5
2
0.2
W
Jing Wei
家女千万
Jing Wei
8
1
5
10.5
W
Achilles
樱月琴殇
Achilles
6
1
3
7.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,783
Damage
17,625
37,358
Taken
38,704
18,249
Mitigated
12,614
13,349
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,141
770
0
1,461
8,091
1,902
0
2,959
5,072
27,608
0
W
Tsukuyomi
Heartless989
Tsukuyomi
3,739
1,163
0
3,699
6,509
2,383
0
0
6,509
0
43,396
L
Tsukuyomi
KageKaneki61
Tsukuyomi
6,436
2,319
0
246
8,644
2,795
760
3,482
4,962
0
33,511
L
Nemesis
RatBoy7
Nemesis
2,824
1,267
0
2,426
6,959
1,990
0
352
6,577
0
27,557
W
Kukulkan
WinterHao
Kukulkan
1,919
99
0
250
5,302
1,716
288
150
5,152
20,460
0
L
Bellona
herb1563
Bellona
3,053
452
0
675
8,145
3,621
1,435
39
7,716
0
39,404
L
Ymir
ozuxyo
Ymir
2,171
715
246
551
6,865
2,306
0
2,645
4,195
7,446
258
W
Jing Wei
家女千万
Jing Wei
6,421
5,587
0
3,871
8,581
2,745
466
1,560
7,021
0
35,779
W
Achilles
樱月琴殇
Achilles
4,999
1,609
0
3,228
7,965
5,696
522
1,376
6,589
83
29,314
W
7,705
740
379
1,922
9,001
5,709
267
2,182
6,819
33,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
32,084
342
Minions Killed
263
0
Camps Cleared
0
1,325,063
Distance Traveled
1,202,058
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,741
442
47
4
0
222,745
3
W
Tsukuyomi
7,718
594
93
7
0
308,964
2
L
Tsukuyomi
6,687
514
51
4
0
225,760
3
L
Nemesis
6,930
533
54
4
0
267,477
0
W
Kukulkan
6,284
483
50
4
0
229,419
0
L
Bellona
7,159
551
97
7
0
231,266
0
L
Ymir
5,567
428
14
1
0
254,810
0
W
Jing Wei
7,658
589
57
4
0
256,683
4
W
Achilles
7,467
574
61
5
0
255,278
0
W
Cthulhu
8,737
672
81
6
0
274,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role