Player Matchup

Osiris
Osiris
Bronze III
KingProdigy_Quan
Osiris
Bronze III
Level 125
God Stats
2W - 4L
1,746 SR
Queue Stats
15W - 19L
1,460 MMR
Party 2
Ravana
Ravana
Bronze III
KlutchMaster
Ravana
Bronze III
Level 145
God Stats
1W - 1L
1,743 SR
Queue Stats
74W - 63L
1,505 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
Lamy2k
Heimdallr
Gold IV
Level 105
God Stats
26W - 32L
1,514 SR
Queue Stats
125W - 118L
1,479 MMR
Solo
Chang'e
Chang'e
Gold IV
Zangetsu6267
Chang'e
Gold IV
Level 146
God Stats
3W - 4L
1,489 SR
Queue Stats
131W - 130L
1,464 MMR
Solo
Yemoja
Yemoja
Bronze III
getmeout808
Yemoja
Bronze III
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
241W - 234L
1,458 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,598 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,588 SR
1,473 MMR
Medusa
Medusa
Gold IV
Selphie4LYFE
Medusa
Gold IV
Level 39
God Stats
1W - 1L
1,761 SR
Queue Stats
22W - 19L
1,699 MMR
Party 1
Set
Set
Gold III
Sky Hyphy
Set
Gold III
Level 112
God Stats
18W - 26L
1,438 SR
Queue Stats
305W - 286L
1,482 MMR
Solo
Raijin
Raijin
Silver I
Th3LostProdigy
Raijin
Silver I
Level 121
God Stats
1W - 0L
1,741 SR
Queue Stats
28W - 34L
1,260 MMR
Party 1
Odin
Odin
Silver II
TrebIe3x
Odin
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,475 MMR
Solo
Ymir
Ymir
Gold IV
Truth n Legacy
Ymir
Gold IV
Level 157
God Stats
3W - 4L
1,499 SR
Queue Stats
147W - 133L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 0
10,392
472
13,873
21,584
19,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
16
4 / 7 / 0
10,165
462
8,710
15,213
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Lamy2k
Heimdallr
17
1 / 4 / 3
11,007
500
11,335
17,867
7,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Zangetsu6267
Chang'e
15
2 / 7 / 4
9,579
435
11,897
16,644
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
13
2 / 5 / 1
8,741
397
6,372
17,561
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AnhurAthenaTiamatDanzaburouGilgamesh

VS

Bans
TsukuyomiGebSobekAnubisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 3 / 7
11,315
514
14,564
14,507
6,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 1 / 11
12,788
581
15,713
19,744
13,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 4 / 12
12,451
566
15,107
12,255
5,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
19
4 / 2 / 12
11,620
528
13,855
14,163
14,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 2 / 18
11,348
516
9,380
18,101
18,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
12
Kills
31
31
Deaths
12
8
Assists
60
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
L
Ravana
4
7
0
0.57
L
Heimdallr
Lamy2k
Heimdallr
1
4
3
0.63
W
Medusa
5
3
7
2.83
W
10
1
11
15.5
W
7
4
12
3.25
W
Odin
4
2
12
5
W
5
2
18
7
L
Chang'e
Zangetsu6267
Chang'e
2
7
4
0.57
L
Yemoja
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,187
Damage
68,619
88,869
Taken
78,770
54,395
Mitigated
58,128
20,801
Healing
17,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,873
3,441
0
3,817
21,584
19,325
200
5,819
14,761
10,948
50,624
L
Ravana
8,710
3,096
0
3,036
15,213
6,837
0
5,227
9,948
0
76,820
L
Heimdallr
Lamy2k
Heimdallr
11,335
5,711
0
4,723
17,867
7,287
118
2,666
15,171
0
86,227
W
Medusa
14,564
7,215
0
4,992
14,507
6,106
2,703
2,439
12,043
0
78,234
W
15,713
6,785
0
4,894
19,744
13,431
1,494
6,701
12,833
0
104,019
W
15,107
1,118
235
3,548
12,255
5,209
0
3,930
8,265
94,229
0
W
Odin
13,855
3,510
0
2,467
14,163
14,717
486
2,557
10,561
0
72,417
W
9,380
800
0
1,150
18,101
18,665
230
5,158
12,883
37,454
0
L
Chang'e
Zangetsu6267
Chang'e
11,897
1,264
1,100
5,092
16,644
6,383
0
6,427
10,127
66,510
0
L
Yemoja
6,372
876
1,027
2,006
17,561
14,563
0
4,348
13,117
21,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,884
Gold Earned
59,522
569
Minions Killed
627
0
Camps Cleared
0
2,006,841
Distance Traveled
2,193,436
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,392
472
117
5
0
392,083
3
L
Ravana
10,165
462
144
7
0
408,091
7
L
Heimdallr
11,007
500
151
7
0
384,220
1
W
Medusa
11,315
514
131
6
0
454,126
5
W
Set
12,788
581
153
7
0
462,885
7
W
Raijin
12,451
566
158
7
0
414,468
3
W
Odin
11,620
528
136
6
0
432,157
0
W
Ymir
11,348
516
49
2
0
429,800
7
L
Chang'e
9,579
435
122
6
0
397,208
8
L
Yemoja
8,741
397
35
2
0
425,239
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role