Player Matchup

Fenrir
Fenrir
BRVWNZVILLE
Fenrir
Level 30
God Stats
7W - 12L
1,459 SR
Queue Stats
106W - 85L
1,575 Elo+
Solo
Chang'e
Chang'e
Killua8
Chang'e
Level 29
God Stats
0W - 2L
1,326 SR
Queue Stats
35W - 34L
1,485 Elo+
Party 1
Pele
Pele
RelaxSiah
Pele
Level 1
God Stats
2W - 6L
1,500 SR
Queue Stats
13W - 19L
1,683 Elo+
Party 2
Amaterasu
Amaterasu
x3Triple
Amaterasu
Level 29
God Stats
13W - 12L
1,550 SR
Queue Stats
30W - 32L
1,481 Elo+
Party 1
Merlin
Merlin
xmick1
Merlin
Level 65
God Stats
1W - 2L
1,530 SR
Queue Stats
86W - 89L
1,630 Elo+
Party 2
Team Averages
Level 31
1,473 SR
1,571 Elo+

VS

Team Averages
Level 16
1,591 SR
1,521 Elo+
Olorun
Olorun
ColtNinja21
Olorun
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 122L
1,445 Elo+
Solo
Chaac
Chaac
Moracho
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,480 Elo+
Solo
Izanami
Izanami
RipTravv
Izanami
Level 7
God Stats
24W - 17L
1,604 SR
Queue Stats
46W - 58L
1,505 Elo+
Solo
Neith
Neith
barra-optima1
Neith
Level 11
God Stats
7W - 3L
1,697 SR
Queue Stats
24W - 18L
1,567 Elo+
Solo
Skadi
Skadi
xLittle_Stitchx
Skadi
Level 15
God Stats
19W - 15L
1,654 SR
Queue Stats
31W - 34L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 15 / 11
12,604
1,050
18,790
33,650
13,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Killua8
Chang'e
19
5 / 2 / 9
12,608
1,051
15,954
16,384
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
16
0 / 11 / 4
10,075
840
4,955
18,221
5,699
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
x3Triple
Amaterasu
17
3 / 4 / 8
11,322
944
9,951
24,108
10,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
xmick1
Merlin
19
8 / 9 / 9
13,606
1,134
26,004
22,856
8,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
7 / 6 / 19
12,762
1,064
15,705
16,803
6,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Moracho
Chaac
20
4 / 6 / 29
13,224
1,102
18,472
22,062
25,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Izanami
RipTravv
Izanami
19
6 / 3 / 18
13,073
1,089
15,937
10,978
3,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
15 / 2 / 24
15,055
1,255
38,461
13,460
4,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 3 / 17
12,980
1,082
17,003
16,342
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
148
20
Kills
41
41
Deaths
20
41
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
15
11
0.63
W
Olorun
7
6
19
2.75
L
Chang'e
Killua8
Chang'e
5
2
9
4.75
W
Chaac
Moracho
Chaac
4
6
29
3.08
L
Pele
0
11
4
0.18
W
Izanami
RipTravv
Izanami
6
3
18
5
W
15
2
24
13.5
L
Amaterasu
x3Triple
Amaterasu
3
4
8
1.75
W
9
3
17
5.83
L
Merlin
xmick1
Merlin
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,654
Damage
105,578
115,219
Taken
79,645
43,559
Mitigated
46,711
23,177
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,790
3,993
512
1,662
33,650
13,985
0
5,048
28,602
0
42,622
W
Olorun
15,705
10,247
2,548
5,302
16,803
6,297
0
10,863
5,339
27,673
0
L
Chang'e
Killua8
Chang'e
15,954
425
5,320
8,244
16,384
5,137
0
1,562
14,822
39,465
0
W
Chaac
Moracho
Chaac
18,472
2,952
0
7,991
22,062
25,993
0
12,909
8,350
886
32,168
L
Pele
4,955
131
0
88
18,221
5,699
0
1,344
16,877
0
8,961
W
Izanami
RipTravv
Izanami
15,937
8,794
0
0
10,978
3,989
0
4,008
6,680
0
59,621
W
38,461
16,611
0
2,586
13,460
4,892
0
4,303
8,913
0
57,339
L
Amaterasu
x3Triple
Amaterasu
9,951
4,051
0
4,922
24,108
10,367
0
5,015
19,093
0
22,525
W
17,003
7,677
0
2,620
16,342
5,540
0
7,559
8,405
0
40,791
L
Merlin
xmick1
Merlin
26,004
1,011
628
1,801
22,856
8,371
0
3,622
19,234
65,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,215
Gold Earned
67,094
222
Minions Killed
267
7
Camps Cleared
8
1,079,502
Distance Traveled
1,057,339
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,604
1,050
42
4
2
226,056
0
W
Olorun
12,762
1,064
32
3
1
186,259
0
L
Chang'e
12,608
1,051
54
5
3
242,682
0
W
Chaac
13,224
1,102
29
2
0
235,691
0
L
Pele
10,075
840
13
1
0
192,011
1
W
Izanami
13,073
1,089
101
8
4
197,298
0
W
Neith
15,055
1,255
48
4
1
224,654
0
L
Amaterasu
11,322
944
18
2
1
226,453
0
W
Skadi
12,980
1,082
57
5
2
213,437
0
L
Merlin
13,606
1,134
95
8
1
192,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role