Player Matchup

Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
MEECHYvii
Hades
Level 64
God Stats
26W - 11L
1,539 SR
Queue Stats
162W - 199L
1,285 Elo+
Party 3
Chaac
Chaac
ThatGamerDude17
Chaac
Level 79
God Stats
30W - 34L
1,487 SR
Queue Stats
398W - 464L
1,391 Elo+
Party 4
Anhur
Anhur
freak_guy26
Anhur
Level 42
God Stats
24W - 16L
1,477 SR
Queue Stats
97W - 109L
1,366 Elo+
Party 3
Ne Zha
Ne Zha
tmmye
Ne Zha
Level 45
God Stats
2W - 2L
1,509 SR
Queue Stats
118W - 142L
1,452 Elo+
Party 4
Team Averages
Level 63
1,502 SR
1,399 Elo+

VS

Team Averages
Level 56
1,470 SR
1,330 Elo+
Sun Wukong
Sun Wukong
Dynamite_Dude27
Sun Wukong
Level 55
God Stats
3W - 6L
1,638 SR
Queue Stats
63W - 76L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
IVIrMetho
Gilgamesh
Level 86
God Stats
17W - 10L
1,522 SR
Queue Stats
221W - 273L
1,394 Elo+
Party 1
Medusa
Medusa
Killer_Kemper
Medusa
Level 41
God Stats
1W - 2L
1,449 SR
Queue Stats
160W - 167L
1,268 Elo+
Party 2
Arachne
Arachne
RHYATV
Arachne
Level 88
God Stats
16W - 10L
1,516 SR
Queue Stats
361W - 412L
1,391 Elo+
Party 1
Cerberus
Cerberus
TheOneSimp
Cerberus
Level 8
God Stats
6W - 11L
1,223 SR
Queue Stats
68W - 105L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
6 / 1 / 29
13,932
516
18,379
24,071
35,076
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
MEECHYvii
Hades
20
8 / 1 / 19
13,367
495
20,588
16,546
10,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 2 / 8
14,682
544
13,684
22,505
20,066
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
20 / 0 / 8
14,854
550
19,806
23,788
10,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
tmmye
Ne Zha
20
4 / 5 / 16
13,133
486
16,473
21,238
10,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dynamite_Dude27
Sun Wukong
20
1 / 5 / 1
13,119
486
16,480
29,019
23,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
IVIrMetho
Gilgamesh
18
4 / 9 / 2
12,078
447
17,182
24,595
14,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 10 / 1
10,791
400
9,286
21,318
6,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
RHYATV
Arachne
20
4 / 8 / 1
12,829
475
12,518
20,262
8,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheOneSimp
Cerberus
13
0 / 11 / 0
10,681
396
4,147
20,636
10,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
14
43
Kills
9
9
Deaths
43
80
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
29
20.5
L
Sun Wukong
Dynamite_Dude27
Sun Wukong
1
5
1
0.3
L
Gilgamesh
IVIrMetho
Gilgamesh
4
9
2
0.56
L
0
10
1
0.05
W
Hades
MEECHYvii
Hades
8
1
19
17.5
L
Arachne
RHYATV
Arachne
4
8
1
0.56
W
5
2
8
4.5
L
Cerberus
TheOneSimp
Cerberus
0
11
0
0
W
20
0
8
24
W
Ne Zha
tmmye
Ne Zha
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,930
Damage
59,613
108,148
Taken
115,830
86,544
Mitigated
63,852
40,384
Healing
23,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
18,379
4,733
2,566
3,060
24,071
35,076
970
1,221
22,850
68,384
0
L
Sun Wukong
Dynamite_Dude27
Sun Wukong
16,480
3,229
0
10,641
29,019
23,853
259
4,952
24,067
0
103,345
L
Gilgamesh
IVIrMetho
Gilgamesh
17,182
3,831
0
2,355
24,595
14,402
0
10,802
13,793
0
73,473
L
9,286
4,413
0
2,887
21,318
6,586
0
9,506
11,812
0
61,571
W
Hades
MEECHYvii
Hades
20,588
3,163
1,527
9,054
16,546
10,232
2,833
993
15,553
75,888
0
L
Arachne
RHYATV
Arachne
12,518
7,702
0
5,390
20,262
8,737
0
4,247
16,015
0
105,769
W
13,684
3,711
0
8,858
22,505
20,066
401
838
21,667
0
120,922
L
Cerberus
TheOneSimp
Cerberus
4,147
180
0
2,406
20,636
10,274
264
9,460
11,176
28,746
0
W
19,806
9,895
0
12,281
23,788
10,680
3,587
706
23,082
0
105,331
W
Ne Zha
tmmye
Ne Zha
16,473
6,647
0
3,038
21,238
10,490
1,764
389
20,849
0
102,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,968
Gold Earned
59,498
708
Minions Killed
590
0
Camps Cleared
0
2,653,778
Distance Traveled
2,186,935
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,932
516
97
4
0
561,964
2
L
Sun Wukong
13,119
486
208
8
0
505,799
0
L
Gilgamesh
12,078
447
100
4
0
436,061
0
L
Medusa
10,791
400
105
4
0
411,793
6
W
Hades
13,367
495
124
5
0
523,809
2
L
Arachne
12,829
475
138
5
0
524,318
1
W
Chaac
14,682
544
216
8
0
487,179
0
L
Cerberus
10,681
396
39
1
0
308,964
0
W
Anhur
14,854
550
123
5
0
516,750
0
W
Ne Zha
13,133
486
148
5
0
564,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role