Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
GilgaMain
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,824 Elo+
Party 2
King Arthur
King Arthur
MrManScape
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,690 Elo+
Party 2
Ra
Ra
PewsAndQueues
Ra
Level 120
God Stats
7W - 6L
1,725 SR
Queue Stats
63W - 91L
1,506 Elo+
Party 2
Ullr
Ullr
TirrellT
Ullr
Level 47
God Stats
1W - 2L
1,336 SR
Queue Stats
18W - 23L
1,396 Elo+
Solo
Team Averages
Level 63
1,512 SR
1,583 Elo+

VS

Team Averages
Level 77
1,573 SR
1,555 Elo+
Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DJokeft
Chang'e
Level 105
God Stats
11W - 4L
1,560 SR
Queue Stats
381W - 334L
1,619 Elo+
Party 1
Kuzenbo
Kuzenbo
FlamingoSama
Kuzenbo
Level 24
God Stats
10W - 6L
1,620 SR
Queue Stats
225W - 211L
1,624 Elo+
Party 1
Neith
Neith
RealMrSoundWave
Neith
Level 133
God Stats
5W - 2L
1,626 SR
Queue Stats
196W - 193L
1,549 Elo+
Party 1
King Arthur
King Arthur
erikthecleric1
King Arthur
Level 73
God Stats
4W - 5L
1,560 SR
Queue Stats
183W - 171L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 4 / 1
7,025
439
6,092
9,285
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 4 / 0
7,696
481
5,827
13,277
10,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
MrManScape
King Arthur
11
0 / 4 / 2
6,980
436
6,832
16,640
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 5 / 0
7,242
453
9,390
10,130
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
2 / 2 / 2
8,096
506
7,043
10,449
3,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 1 / 5
9,572
598
6,409
13,183
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DJokeft
Chang'e
16
8 / 1 / 4
9,556
597
11,597
10,049
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
FlamingoSama
Kuzenbo
12
2 / 3 / 8
7,757
485
4,334
14,134
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 0 / 1
8,938
559
6,298
9,037
2,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
erikthecleric1
King Arthur
15
4 / 0 / 4
9,011
563
15,759
14,887
9,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
19
19
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
1
0.63
W
Arachne
 
Arachne
4
1
5
6.5
W
Chang'e
DJokeft
Chang'e
8
1
4
10
W
Kuzenbo
FlamingoSama
Kuzenbo
2
3
8
2
L
0
4
0
0
L
King Arthur
MrManScape
King Arthur
0
4
2
0.25
L
1
5
0
0.2
W
1
0
1
1.5
L
Ullr
2
2
2
1.5
W
King Arthur
erikthecleric1
King Arthur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,184
Damage
44,397
59,781
Taken
61,290
32,438
Mitigated
32,648
20,262
Healing
27,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,092
255
689
1,936
9,285
6,446
677
2,757
6,464
35,125
0
W
Arachne
 
Arachne
6,409
4,191
0
5,042
13,183
5,625
78
2,276
10,907
0
78,375
W
Chang'e
DJokeft
Chang'e
11,597
287
1,324
6,170
10,049
3,766
0
4,589
5,460
68,176
0
W
Kuzenbo
FlamingoSama
Kuzenbo
4,334
1,874
0
5,985
14,134
11,159
199
5,856
8,278
16,255
0
L
5,827
1,402
0
5,580
13,277
10,837
310
922
12,341
44,394
2,887
L
King Arthur
MrManScape
King Arthur
6,832
974
0
4,993
16,640
7,572
0
4,752
11,712
0
41,528
L
9,390
433
1,630
3,708
10,130
3,905
259
5,200
4,664
52,612
0
W
6,298
1,737
0
3,552
9,037
2,925
2,071
801
8,236
0
70,777
L
Ullr
7,043
2,814
0
1,726
10,449
3,678
836
1,756
8,669
0
42,640
W
King Arthur
erikthecleric1
King Arthur
15,759
2,975
0
5,559
14,887
9,173
294
7,499
7,388
0
59,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
44,834
425
Minions Killed
516
0
Camps Cleared
0
1,499,534
Distance Traveled
1,681,034
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,025
439
76
5
0
278,189
0
W
Arachne
9,572
598
122
8
0
358,035
5
W
Chang'e
9,556
597
140
9
0
332,609
7
W
Kuzenbo
7,757
485
25
2
0
331,587
3
L
Geb
7,696
481
98
6
0
313,001
2
L
King Arthur
6,980
436
75
5
0
318,392
0
L
Ra
7,242
453
98
6
0
314,810
9
W
Neith
8,938
559
129
8
0
307,256
3
L
Ullr
8,096
506
78
5
0
275,142
2
W
King Arthur
9,011
563
100
6
0
351,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role