Player Matchup

Ra
Ra
Masters
AlexVVR
Ra
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond I
JustDieallready
Da Ji
Diamond I
Level 126
God Stats
14W - 10L
1,619 SR
Queue Stats
359W - 334L
2,541 MMR
Solo
Odin
Odin
Diamond II
OpenlyDetailed
Odin
Diamond II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 256L
2,321 MMR
Solo
Anhur
Anhur
Grandmaster
dudemanbro429
Anhur
Grandmaster
Level 149
God Stats
9W - 5L
1,982 SR
Queue Stats
359W - 247L
2,835 MMR
Solo
Athena
Athena
Diamond I
elztroide
Athena
Diamond I
Level 160
God Stats
3W - 1L
1,729 SR
Queue Stats
229W - 202L
2,391 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,666 SR
2,318 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,590 SR
2,490 MMR
Cerberus
Cerberus
Diamond II
Iderigho
Cerberus
Diamond II
Level 160
God Stats
15W - 19L
1,618 SR
Queue Stats
218W - 194L
2,344 MMR
Solo
Thoth
Thoth
Diamond III
Isseenose
Thoth
Diamond III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
2,213 MMR
Party 1
Awilix
Awilix
Masters
LordFire4
Awilix
Masters
Level 160
God Stats
11W - 13L
1,611 SR
Queue Stats
540W - 489L
2,515 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
Sizks
Ah Muzen Cab
Grandmaster
Level 100
God Stats
92W - 65L
1,722 SR
Queue Stats
213W - 163L
3,078 MMR
Solo
Jing Wei
Jing Wei
Diamond II
ThatsRad
Jing Wei
Diamond II
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 85L
2,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 11
13,000
619
11,508
13,623
9,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 13
13,816
658
15,702
18,482
12,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 2 / 12
12,137
578
6,045
14,277
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 2 / 6
15,479
737
27,078
20,939
9,376
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
elztroide
Athena
20
5 / 2 / 9
13,559
646
12,818
24,634
36,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
SobekSetGilgameshTiamat

VS

Bans
TsukuyomiBacchusYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Iderigho
Cerberus
13
1 / 8 / 3
9,664
460
8,584
23,135
18,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Isseenose
Thoth
14
0 / 8 / 4
8,683
413
3,503
11,633
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
LordFire4
Awilix
18
7 / 8 / 1
11,922
568
14,026
18,923
6,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Sizks
Ah Muzen Cab
19
0 / 4 / 3
11,925
568
15,575
17,066
13,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ThatsRad
Jing Wei
19
2 / 5 / 3
11,577
551
9,394
18,947
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
33
Kills
10
10
Deaths
33
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Cerberus
Iderigho
Cerberus
1
8
3
0.31
L
Thoth
Isseenose
Thoth
0
8
4
0.25
W
10
1
13
16.5
L
Awilix
LordFire4
Awilix
7
8
1
0.94
W
2
2
12
4
L
Ah Muzen Cab
Sizks
Ah Muzen Cab
0
4
3
0.38
L
Jing Wei
ThatsRad
Jing Wei
2
5
3
0.7
W
11
2
6
7
W
Athena
elztroide
Athena
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,151
Damage
51,082
91,955
Taken
89,704
81,734
Mitigated
48,586
41,250
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,508
1,374
3,892
7,311
13,623
9,174
1,955
3,711
9,912
92,608
0
L
Cerberus
Iderigho
Cerberus
8,584
446
0
3,334
23,135
18,974
0
4,656
18,278
33,917
0
L
Thoth
Isseenose
Thoth
3,503
277
0
1,013
11,633
3,566
930
2,041
9,536
49,121
0
W
15,702
5,349
0
7,071
18,482
12,572
4,313
2,594
15,888
0
95,447
L
Awilix
LordFire4
Awilix
14,026
6,647
0
93
18,923
6,908
0
5,694
13,063
0
82,712
W
6,045
1,712
0
3,824
14,277
14,315
1,632
1,842
12,435
529
35,262
L
Ah Muzen Cab
Sizks
Ah Muzen Cab
15,575
6,852
0
4,384
17,066
13,386
280
9,932
7,012
0
113,052
L
Jing Wei
ThatsRad
Jing Wei
9,394
6,602
0
4,997
18,947
5,752
0
1,606
17,299
0
86,941
W
27,078
20,521
0
12,965
20,939
9,376
8,171
3,077
17,862
0
135,512
W
Athena
elztroide
Athena
12,818
3,465
0
6,187
24,634
36,297
124
2,290
22,344
88,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,991
Gold Earned
53,771
792
Minions Killed
678
0
Camps Cleared
0
2,229,105
Distance Traveled
1,968,606
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,000
619
176
8
0
442,936
8
L
Cerberus
9,664
460
53
3
0
417,760
8
L
Thoth
8,683
413
98
5
0
350,790
4
W
Da Ji
13,816
658
129
6
0
483,451
2
L
Awilix
11,922
568
137
7
0
429,682
4
W
Odin
12,137
578
72
3
0
435,277
5
L
Ah Muzen Cab
11,925
568
236
11
0
381,209
7
L
Jing Wei
11,577
551
154
7
0
389,165
4
W
Anhur
15,479
737
207
10
0
390,011
9
W
Athena
13,559
646
208
10
0
477,430
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role