Player Matchup

Loki
Loki
BABYGOTHGF
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,507 Elo+
Party 1
Ullr
Ullr
DMCdante2494
Ullr
Level 57
God Stats
13W - 15L
1,393 SR
Queue Stats
414W - 430L
1,395 Elo+
Party 1
Rama
Rama
GhostFace939
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,331 Elo+
Party 3
Nu Wa
Nu Wa
KillaToaster25
Nu Wa
Level 57
God Stats
5W - 3L
1,198 SR
Queue Stats
249W - 258L
1,354 Elo+
Party 1
Geb
Geb
Sheeesh710
Geb
Level 43
God Stats
21W - 19L
1,500 SR
Queue Stats
128W - 136L
1,304 Elo+
Party 3
Team Averages
Level 45
1,418 SR
1,379 Elo+

VS

Team Averages
Level 56
1,327 SR
1,400 Elo+
Cerberus
Cerberus
DeificBlackyfn
Cerberus
Level 42
God Stats
4W - 4L
1,141 SR
Queue Stats
126W - 124L
1,399 Elo+
Solo
Chronos
Chronos
NiceSkin007
Chronos
Level 89
God Stats
5W - 5L
1,369 SR
Queue Stats
112W - 108L
1,453 Elo+
Party 4
Chaac
Chaac
SAL3M7033
Chaac
Level 47
God Stats
17W - 14L
1,485 SR
Queue Stats
67W - 63L
1,385 Elo+
Party 2
Bakasura
Bakasura
Toughness
Bakasura
Level 57
God Stats
18W - 14L
1,375 SR
Queue Stats
93W - 92L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
iDn Yanik
Baron Samedi
Level 43
God Stats
2W - 2L
1,262 SR
Queue Stats
44W - 59L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,542
504
3,855
7,119
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,360
487
2,073
7,159
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 6 / 0
4,657
423
2,578
7,049
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 4 / 0
5,692
517
4,838
5,465
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,585
417
3,002
7,833
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
5 / 0 / 6
6,649
604
4,588
7,172
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
NiceSkin007
Chronos
11
4 / 0 / 7
6,220
565
7,116
4,530
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
SAL3M7033
Chaac
12
1 / 0 / 2
6,313
574
5,374
7,438
3,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Toughness
Bakasura
12
8 / 1 / 2
7,332
667
5,159
6,784
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
iDn Yanik
Baron Samedi
9
0 / 2 / 3
5,624
511
4,178
6,207
2,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
18
18
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
2
0
0.5
W
Cerberus
5
0
6
8
L
0
6
0
0
L
2
4
0
0.5
W
Chronos
NiceSkin007
Chronos
4
0
7
7.5
W
Chaac
SAL3M7033
Chaac
1
0
2
2
L
0
4
0
0
W
Bakasura
Toughness
Bakasura
8
1
2
9
W
Baron Samedi
iDn Yanik
Baron Samedi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,346
Damage
26,415
34,625
Taken
32,131
9,813
Mitigated
13,979
9,248
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,855
612
171
2,823
7,119
2,120
0
2,643
4,476
0
27,905
L
2,073
865
171
2,968
7,159
2,078
180
59
6,648
0
28,793
W
Cerberus
4,588
589
0
2,892
7,172
4,350
110
1,581
5,591
23,894
0
L
2,578
2,099
0
1,178
7,049
1,415
0
4,915
2,117
0
18,006
L
4,838
1,155
0
546
5,465
1,647
494
1,900
3,425
29,102
0
W
Chronos
NiceSkin007
Chronos
7,116
2,811
0
2,595
4,530
1,317
1,209
1,835
2,695
37,835
0
W
Chaac
SAL3M7033
Chaac
5,374
685
0
4,024
7,438
3,658
0
377
7,061
0
39,108
L
3,002
229
0
1,391
7,833
2,553
0
6,365
1,448
11,618
0
W
Bakasura
Toughness
Bakasura
5,159
4,105
0
2,486
6,784
2,474
0
1,489
5,295
0
35,392
W
Baron Samedi
iDn Yanik
Baron Samedi
4,178
292
141
2,226
6,207
2,180
254
2,558
3,649
28,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,836
Gold Earned
32,138
208
Minions Killed
354
0
Camps Cleared
0
931,443
Distance Traveled
1,059,189
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,542
504
73
7
0
206,575
3
L
Ullr
5,360
487
51
5
0
176,211
1
W
Cerberus
6,649
604
46
4
0
219,458
5
L
Rama
4,657
423
38
3
0
165,900
2
L
Nu Wa
5,692
517
37
3
0
185,533
1
W
Chronos
6,220
565
79
7
0
193,450
1
W
Chaac
6,313
574
87
8
0
208,378
2
L
Geb
4,585
417
9
1
0
197,224
5
W
Bakasura
7,332
667
84
8
0
244,529
1
W
Baron Samedi
5,624
511
58
5
0
193,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role