Player Matchup

Danzaburou
Danzaburou
BackxterOfficial
Danzaburou
Level 14
God Stats
1W - 0L
1,428 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
Darky_Station
Hera
Level 25
God Stats
19W - 18L
1,463 SR
Queue Stats
64W - 67L
1,390 Elo+
Solo
Fenrir
Fenrir
Liquid_Weds007
Fenrir
Level 24
God Stats
3W - 4L
1,444 SR
Queue Stats
26W - 37L
1,372 Elo+
Solo
Anhur
Anhur
Smokebear420
Anhur
Level 8
God Stats
3W - 0L
1,819 SR
Queue Stats
4W - 7L
1,244 Elo+
Party 2
Poseidon
Poseidon
bigctaylor
Poseidon
Level 61
God Stats
1W - 3L
1,565 SR
Queue Stats
4W - 4L
1,194 Elo+
Party 2
Team Averages
Level 26
1,544 SR
1,340 Elo+

VS

Team Averages
Level 8
1,348 SR
1,282 Elo+
Artemis
Artemis
MURILOGAMER4420
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MildKnights
Gilgamesh
Level 7
God Stats
0W - 2L
997 SR
Queue Stats
15W - 19L
1,180 Elo+
Party 1
Yemoja
Yemoja
Regalknight4037
Yemoja
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 34L
1,180 Elo+
Party 1
Set
Set
W1ldKnights
Set
Level 7
God Stats
0W - 1L
987 SR
Queue Stats
27W - 31L
1,180 Elo+
Party 1
Discordia
Discordia
thaFlyinChicken
Discordia
Level 15
God Stats
5W - 3L
1,758 SR
Queue Stats
10W - 6L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BackxterOfficial
Danzaburou
16
2 / 4 / 1
10,908
519
4,736
11,889
4,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 5 / 4
10,070
480
6,868
7,346
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
11 / 2 / 2
10,752
512
10,254
10,403
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 6 / 4
10,478
499
9,902
14,910
4,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
bigctaylor
Poseidon
15
5 / 5 / 4
11,089
528
12,699
12,536
4,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 7 / 0
6,313
301
1,508
5,002
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
MildKnights
Gilgamesh
14
2 / 7 / 1
8,335
397
5,563
15,761
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 4
9,226
439
3,665
11,245
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 8 / 3
9,750
464
7,188
19,061
8,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
thaFlyinChicken
Discordia
17
8 / 5 / 5
11,033
525
16,971
13,583
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
27
Kills
21
22
Deaths
29
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BackxterOfficial
Danzaburou
2
4
1
0.63
W
2
5
4
0.8
W
11
2
2
6
L
2
7
0
0.29
L
Gilgamesh
MildKnights
Gilgamesh
2
7
1
0.36
L
2
2
4
2
W
7
6
4
1.5
L
7
8
3
1.06
W
Poseidon
bigctaylor
Poseidon
5
5
4
1.4
L
Discordia
thaFlyinChicken
Discordia
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,459
Damage
34,895
57,084
Taken
64,652
20,763
Mitigated
28,342
12,529
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BackxterOfficial
Danzaburou
4,736
1,790
0
3,892
11,889
4,732
6,203
2,565
9,182
0
49,998
W
6,868
2,331
123
850
7,346
2,269
1,290
1,600
5,656
41,096
0
W
10,254
2,599
0
2,498
10,403
4,995
509
3,904
6,267
0
42,062
L
1,508
980
0
0
5,002
1,397
48
571
4,391
0
8,071
L
Gilgamesh
MildKnights
Gilgamesh
5,563
2,056
0
429
15,761
5,657
561
7,580
8,035
0
40,032
L
3,665
664
769
913
11,245
8,994
244
4,877
6,196
32,318
0
W
9,902
4,893
0
1,504
14,910
4,715
2,513
6,440
7,960
0
36,846
L
7,188
3,978
0
2,825
19,061
8,073
0
2,415
16,628
0
36,910
W
Poseidon
bigctaylor
Poseidon
12,699
1,854
566
3,096
12,536
4,052
2,799
4,953
7,383
66,284
0
L
Discordia
thaFlyinChicken
Discordia
16,971
765
368
2,340
13,583
4,221
205
3,748
9,835
66,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,297
Gold Earned
44,657
426
Minions Killed
283
0
Camps Cleared
0
1,710,736
Distance Traveled
1,622,201
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,908
519
104
5
0
343,683
0
W
Hera
10,070
480
87
4
0
256,419
5
W
Fenrir
10,752
512
59
3
0
391,777
0
L
Artemis
6,313
301
14
1
0
125,908
0
L
Gilgamesh
8,335
397
61
3
0
387,133
3
L
Yemoja
9,226
439
52
2
0
364,688
0
W
Anhur
10,478
499
52
2
0
377,506
1
L
Set
9,750
464
60
3
0
389,426
3
W
Poseidon
11,089
528
124
6
0
341,351
2
L
Discordia
11,033
525
96
5
0
355,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role