Player Matchup

Janus
Janus
Deusa6666
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
IshiPlatino
Gilgamesh
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,339 Elo+
Solo
Rama
Rama
Jolyne32
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,683 Elo+
Party 1
Ares
Ares
Siylvinha
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 14L
1,354 Elo+
Party 2
Ravana
Ravana
TotodileJr
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,722 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,521 Elo+

VS

Team Averages
Level 22
1,548 SR
1,435 Elo+
King Arthur
King Arthur
Lacho-lucas
King Arthur
Level 16
God Stats
1W - 4L
1,159 SR
Queue Stats
11W - 25L
1,242 Elo+
Solo
Sun Wukong
Sun Wukong
NozarashiDk
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SUCODESAPO
Ares
Level 26
God Stats
6W - 2L
1,811 SR
Queue Stats
176W - 219L
1,470 Elo+
Solo
Chaac
Chaac
maridalvacoelho9
Chaac
Level 25
God Stats
17W - 9L
1,768 SR
Queue Stats
286W - 331L
1,461 Elo+
Solo
Ra
Ra
xDouFera
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deusa6666
Janus
16
5 / 2 / 10
10,108
562
9,391
11,669
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
IshiPlatino
Gilgamesh
15
6 / 2 / 3
10,002
556
8,765
12,154
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
17
2 / 4 / 4
10,338
574
6,791
11,098
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
8 / 2 / 12
11,031
613
16,203
19,031
17,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
TotodileJr
Ravana
14
3 / 1 / 7
9,166
509
5,409
9,219
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lacho-lucas
King Arthur
11
0 / 7 / 0
6,708
373
4,076
16,295
10,455
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
NozarashiDk
Sun Wukong
16
3 / 5 / 2
9,760
542
9,642
14,839
11,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
2 / 4 / 0
7,709
428
5,341
14,995
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 3
9,795
544
9,928
13,660
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 2
7,086
394
6,293
7,583
2,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
24
Kills
10
11
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
Deusa6666
Janus
5
2
10
5
W
Gilgamesh
IshiPlatino
Gilgamesh
6
2
3
3.75
W
Rama
2
4
4
1
L
King Arthur
Lacho-lucas
King Arthur
0
7
0
0
L
Sun Wukong
NozarashiDk
Sun Wukong
3
5
2
0.8
L
2
4
0
0.5
W
Ares
8
2
12
7
W
Ravana
TotodileJr
Ravana
3
1
7
6.5
L
5
3
3
2.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,559
Damage
35,280
63,171
Taken
67,372
37,685
Mitigated
39,932
11,588
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Deusa6666
Janus
9,391
1,009
83
1,890
11,669
4,132
466
2,667
8,942
68,522
0
W
Gilgamesh
IshiPlatino
Gilgamesh
8,765
3,236
0
672
12,154
8,176
624
1,168
10,908
0
45,805
W
Rama
6,791
5,826
0
3,316
11,098
3,822
2,657
580
10,418
0
76,367
L
King Arthur
Lacho-lucas
King Arthur
4,076
659
0
75
16,295
10,455
314
6,417
9,742
0
21,248
L
Sun Wukong
NozarashiDk
Sun Wukong
9,642
1,119
0
3,216
14,839
11,193
0
2,083
12,716
0
72,017
L
5,341
436
0
1,820
14,995
6,485
0
5,043
9,784
36,965
0
W
Ares
16,203
2,579
0
2,122
19,031
17,844
0
4,893
13,884
31,202
0
W
Ravana
TotodileJr
Ravana
5,409
1,908
0
3,505
9,219
3,711
0
1,760
7,385
112
50,462
L
9,928
2,543
0
6,209
13,660
9,047
0
6,600
6,968
0
58,852
L
6,293
547
360
613
7,583
2,752
0
4,999
2,456
34,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,645
Gold Earned
41,058
487
Minions Killed
390
0
Camps Cleared
0
1,680,206
Distance Traveled
1,519,977
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,108
562
135
8
0
346,340
1
W
Gilgamesh
10,002
556
105
6
0
319,209
1
W
Rama
10,338
574
142
8
0
314,245
5
L
King Arthur
6,708
373
40
2
0
263,719
2
L
Sun Wukong
9,760
542
129
7
0
326,410
1
L
Ares
7,709
428
53
3
0
305,092
5
W
Ares
11,031
613
22
1
0
335,054
4
W
Ravana
9,166
509
83
5
0
365,358
4
L
Chaac
9,795
544
107
6
0
344,146
2
L
Ra
7,086
394
61
3
0
280,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role