Player Matchup

Artemis
Artemis
Calebungah
Artemis
Level 30
God Stats
2W - 2L
1,430 SR
Queue Stats
224W - 298L
1,335 Elo+
Party 1
Janus
Janus
Haugrnaut
Janus
Level 27
God Stats
40W - 60L
1,367 SR
Queue Stats
64W - 83L
1,330 Elo+
Party 1
Ares
Ares
Jtron95
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,432 SR
1,389 Elo+

VS

Team Averages
Level 52
1,398 SR
1,383 Elo+
Anhur
Anhur
DankHyperion335
Anhur
Level 24
God Stats
4W - 1L
1,715 SR
Queue Stats
7W - 16L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
Happy BC
Gilgamesh
Level 102
God Stats
10W - 7L
1,234 SR
Queue Stats
45W - 51L
1,418 Elo+
Party 2
Olorun
Olorun
zach_the5oh
Olorun
Level 29
God Stats
4W - 3L
1,246 SR
Queue Stats
22W - 29L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Calebungah
Artemis
14
1 / 3 / 2
9,387
587
9,204
9,634
3,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Haugrnaut
Janus
14
4 / 7 / 1
10,035
627
9,613
11,086
3,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Jtron95
Ares
4
0 / 4 / 0
7,481
468
311
3,142
1,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 8
9,898
619
2,535
11,100
3,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Happy BC
Gilgamesh
16
10 / 0 / 3
13,254
828
10,751
15,937
12,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
16
3 / 0 / 8
11,664
729
6,596
7,677
3,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
14
14
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Calebungah
Artemis
1
3
2
0.67
W
1
6
8
0.83
W
Gilgamesh
Happy BC
Gilgamesh
10
0
3
11.5
L
Janus
Haugrnaut
Janus
4
7
1
0.64
L
Ares
Jtron95
Ares
0
4
0
0
W
Olorun
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,128
Damage
19,882
23,862
Taken
34,714
8,228
Mitigated
19,635
3,298
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Calebungah
Artemis
9,204
4,735
478
1,999
9,634
3,576
0
3,680
5,786
0
36,566
W
2,535
1,168
0
811
11,100
3,269
972
4,180
6,920
0
24,300
W
Gilgamesh
Happy BC
Gilgamesh
10,751
3,154
0
1,219
15,937
12,885
462
3,884
12,053
0
56,638
L
Janus
Haugrnaut
Janus
9,613
89
0
821
11,086
3,505
0
1,607
9,398
51,795
0
L
Ares
Jtron95
Ares
311
181
0
0
3,142
1,147
19
1,092
2,050
1,242
0
W
Olorun
6,596
1,887
136
3,351
7,677
3,481
1,182
2,040
5,637
50,706
5,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
34,816
139
Minions Killed
179
0
Camps Cleared
0
564,912
Distance Traveled
816,708
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,387
587
56
4
0
242,008
1
W
Anhur
9,898
619
20
1
0
244,815
1
W
Gilgamesh
13,254
828
70
4
0
301,014
0
L
Janus
10,035
627
80
5
0
279,658
1
L
Ares
7,481
468
3
0
0
43,246
0
W
Olorun
11,664
729
89
6
0
270,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role