Player Matchup

Artemis
Artemis
Hotakeu
Artemis
Level 43
God Stats
3W - 5L
1,460 SR
Queue Stats
127W - 142L
1,421 Elo+
Party 3
Bellona
Bellona
Plokmii
Bellona
Level 42
God Stats
2W - 5L
1,446 SR
Queue Stats
33W - 44L
1,433 Elo+
Solo
Awilix
Awilix
PrimusArk
Awilix
Level 35
God Stats
2W - 5L
1,717 SR
Queue Stats
78W - 93L
1,485 Elo+
Party 3
Cthulhu
Cthulhu
bunnimomo
Cthulhu
Level 74
God Stats
21W - 19L
1,572 SR
Queue Stats
134W - 118L
1,558 Elo+
Party 2
Hel
Hel
monodabag
Hel
Level 26
God Stats
0W - 1L
1,739 SR
Queue Stats
36W - 48L
1,403 Elo+
Party 2
Team Averages
Level 44
1,587 SR
1,460 Elo+

VS

Team Averages
Level 52
1,562 SR
1,514 Elo+
Kuzenbo
Kuzenbo
HuggiesGoblin
Kuzenbo
Level 16
God Stats
9W - 4L
1,614 SR
Queue Stats
14W - 6L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
ImAGorilla
Danzaburou
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SeaTurtleCookie
Fenrir
Level 26
God Stats
4W - 2L
1,695 SR
Queue Stats
9W - 4L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
bryanhernandez81
Gilgamesh
Level 46
God Stats
4W - 1L
1,494 SR
Queue Stats
43W - 51L
1,406 Elo+
Solo
Poseidon
Poseidon
crabshack-
Poseidon
Level 103
God Stats
1W - 0L
1,507 SR
Queue Stats
20W - 11L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hotakeu
Artemis
17
4 / 11 / 7
10,979
998
10,481
18,790
7,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Plokmii
Bellona
17
7 / 8 / 5
12,249
1,114
15,952
27,398
17,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
PrimusArk
Awilix
17
2 / 10 / 10
10,479
953
7,656
17,906
7,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
bunnimomo
Cthulhu
17
3 / 6 / 10
11,473
1,043
19,982
20,124
21,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 9 / 9
11,512
1,047
8,395
19,154
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
1 / 0 / 15
10,261
933
5,997
5,842
6,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ImAGorilla
Danzaburou
20
25 / 1 / 9
15,980
1,453
36,477
17,446
7,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 24
12,918
1,174
14,897
17,890
8,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
18
4 / 4 / 18
11,166
1,015
13,728
16,820
8,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
crabshack-
Poseidon
18
6 / 6 / 21
12,076
1,098
22,209
10,940
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
131
18
Kills
44
44
Deaths
18
41
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Artemis
Hotakeu
Artemis
4
11
7
0.68
W
Kuzenbo
1
0
15
8.5
W
Danzaburou
ImAGorilla
Danzaburou
25
1
9
29.5
L
Bellona
Plokmii
Bellona
7
8
5
1.19
L
Awilix
PrimusArk
Awilix
2
10
10
0.7
W
8
7
24
2.86
W
Gilgamesh
4
4
18
3.25
L
Cthulhu
bunnimomo
Cthulhu
3
6
10
1.33
W
Poseidon
crabshack-
Poseidon
6
6
21
2.75
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,466
Damage
93,308
103,372
Taken
68,938
61,688
Mitigated
34,424
13,066
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Hotakeu
Artemis
10,481
5,010
0
514
18,790
7,082
0
7,403
11,387
0
34,816
W
Kuzenbo
5,997
2,375
0
4
5,842
6,052
0
2,917
2,925
16,024
0
W
Danzaburou
ImAGorilla
Danzaburou
36,477
21,080
0
9,284
17,446
7,246
0
6,733
10,713
0
67,877
L
Bellona
Plokmii
Bellona
15,952
6,486
0
3,188
27,398
17,298
0
7,483
19,915
0
47,548
L
Awilix
PrimusArk
Awilix
7,656
3,084
0
514
17,906
7,304
0
4,585
13,321
0
12,174
W
14,897
6,752
0
3,647
17,890
8,156
0
5,461
12,429
0
30,288
W
Gilgamesh
13,728
2,898
767
1,173
16,820
8,802
0
9,045
7,775
0
22,150
L
Cthulhu
bunnimomo
Cthulhu
19,982
687
389
652
20,124
21,939
0
5,204
14,920
44,368
0
W
Poseidon
crabshack-
Poseidon
22,209
3,110
0
471
10,940
4,168
0
4,221
6,719
43,774
0
L
8,395
1,194
4,345
3,464
19,154
8,065
0
3,531
15,623
12,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,692
Gold Earned
62,401
190
Minions Killed
194
5
Camps Cleared
4
994,225
Distance Traveled
993,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,979
998
40
4
1
166,079
0
W
Kuzenbo
10,261
933
15
1
0
245,324
0
W
Danzaburou
15,980
1,453
77
7
0
199,880
0
L
Bellona
12,249
1,114
66
6
1
199,207
0
L
Awilix
10,479
953
6
1
2
229,971
0
W
Fenrir
12,918
1,174
33
3
1
201,243
0
W
Gilgamesh
11,166
1,015
17
2
2
187,728
0
L
Cthulhu
11,473
1,043
65
6
0
227,708
0
W
Poseidon
12,076
1,098
52
5
1
159,012
0
L
Hel
11,512
1,047
13
1
1
171,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role