Player Matchup

Arachne
Arachne
EwItsSot
Arachne
Level 27
God Stats
2W - 3L
1,587 SR
Queue Stats
6W - 9L
1,405 Elo+
Party 2
Cabrakan
Cabrakan
Jokerztheman
Cabrakan
Level 87
God Stats
9W - 3L
1,665 SR
Queue Stats
137W - 137L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
SummerTheKilla
Sun Wukong
Level 75
God Stats
11W - 10L
1,574 SR
Queue Stats
140W - 128L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
lilmikeman420
Danzaburou
Level 29
God Stats
32W - 32L
1,473 SR
Queue Stats
46W - 45L
1,386 Elo+
Party 2
The Morrigan
The Morrigan
sschivley
The Morrigan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 172L
1,355 Elo+
Party 2
Team Averages
Level 56
1,560 SR
1,401 Elo+

VS

Team Averages
Level 77
1,517 SR
1,551 Elo+
Serqet
Serqet
BlaxxterNova6
Serqet
Level 100
God Stats
4W - 0L
1,879 SR
Queue Stats
221W - 192L
1,562 Elo+
Solo
Artemis
Artemis
I Mark NF I
Artemis
Level 108
God Stats
7W - 10L
1,489 SR
Queue Stats
572W - 465L
1,578 Elo+
Party 1
Thoth
Thoth
Idonutcereal
Thoth
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
465W - 364L
1,602 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WillingTitan836
Kumbhakarna
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 172L
1,436 Elo+
Solo
Geb
Geb
YmirReal
Geb
Level 14
God Stats
2W - 6L
1,219 SR
Queue Stats
168W - 70L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EwItsSot
Arachne
12
1 / 10 / 2
8,845
402
6,732
22,243
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Jokerztheman
Cabrakan
15
1 / 2 / 0
9,465
430
6,186
12,712
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
SummerTheKilla
Sun Wukong
17
2 / 2 / 1
10,735
488
8,898
16,492
14,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
lilmikeman420
Danzaburou
13
0 / 12 / 0
8,372
381
5,679
15,512
4,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
sschivley
The Morrigan
15
1 / 7 / 1
9,386
427
3,473
14,364
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
11,358
516
5,050
15,355
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
I Mark NF I
Artemis
20
13 / 0 / 4
14,207
646
20,053
14,358
6,788
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 1 / 13
12,182
554
17,370
7,271
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
WillingTitan836
Kumbhakarna
18
6 / 0 / 11
12,095
550
6,662
14,532
13,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 2 / 7
12,139
552
14,319
18,921
10,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
78
5
Kills
33
33
Deaths
5
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Arachne
EwItsSot
Arachne
1
10
2
0.2
W
Artemis
I Mark NF I
Artemis
13
0
4
15
W
5
1
13
11.5
L
Cabrakan
Jokerztheman
Cabrakan
1
2
0
0.5
L
Sun Wukong
SummerTheKilla
Sun Wukong
2
2
1
1.25
W
Kumbhakarna
WillingTitan836
Kumbhakarna
6
0
11
11.5
W
6
2
7
4.75
L
Danzaburou
lilmikeman420
Danzaburou
0
12
0
0
L
The Morrigan
sschivley
The Morrigan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
63,454
81,323
Taken
70,437
41,148
Mitigated
39,720
8,326
Healing
25,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,050
1,484
0
1,500
15,355
6,270
21
2,029
13,228
0
93,781
L
Arachne
EwItsSot
Arachne
6,732
5,936
0
2,846
22,243
6,939
0
9,079
12,377
0
52,557
W
Artemis
I Mark NF I
Artemis
20,053
15,142
0
10,551
14,358
6,788
5,317
2,667
11,617
0
124,623
W
17,370
947
0
2,086
7,271
2,964
541
2,423
4,628
79,319
0
L
Cabrakan
Jokerztheman
Cabrakan
6,186
963
0
715
12,712
10,872
0
3,897
8,166
38,611
0
L
Sun Wukong
SummerTheKilla
Sun Wukong
8,898
997
0
1,665
16,492
14,428
486
9,377
6,461
0
64,002
W
Kumbhakarna
WillingTitan836
Kumbhakarna
6,662
570
0
4,349
14,532
13,039
0
1,338
13,058
40,727
0
W
14,319
2,675
0
6,666
18,921
10,659
55
634
18,247
73,472
0
L
Danzaburou
lilmikeman420
Danzaburou
5,679
3,009
99
1,015
15,512
4,347
1,160
5,706
9,676
0
36,205
L
The Morrigan
sschivley
The Morrigan
3,473
252
0
1,986
14,364
4,562
0
8,474
5,581
45,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,803
Gold Earned
61,981
446
Minions Killed
693
0
Camps Cleared
0
1,919,070
Distance Traveled
2,109,953
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,358
516
147
7
0
466,738
0
L
Arachne
8,845
402
81
4
0
406,935
0
W
Artemis
14,207
646
170
8
0
374,281
3
W
Thoth
12,182
554
152
7
0
425,724
1
L
Cabrakan
9,465
430
70
3
0
438,302
3
L
Sun Wukong
10,735
488
117
5
0
366,034
5
W
Kumbhakarna
12,095
550
64
3
0
460,104
6
W
Geb
12,139
552
160
7
0
383,106
1
L
Danzaburou
8,372
381
75
3
0
347,997
0
L
The Morrigan
9,386
427
103
5
0
359,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role