Player Matchup

Artemis
Artemis
AXE123456789
Artemis
Level 100
God Stats
2W - 0L
2,020 SR
Queue Stats
41W - 32L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
KarambitKiller
Cthulhu
Level 28
God Stats
8W - 12L
1,578 SR
Queue Stats
53W - 59L
1,447 Elo+
Party 1
Discordia
Discordia
SGCxDarkWolf
Discordia
Level 69
God Stats
4W - 0L
1,541 SR
Queue Stats
45W - 56L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
goomda4544
Kukulkan
Level 40
God Stats
4W - 5L
1,495 SR
Queue Stats
7W - 10L
1,597 Elo+
Party 2
Loki
Loki
trent_wrighteous
Loki
Level 128
God Stats
3W - 0L
1,678 SR
Queue Stats
38W - 35L
1,530 Elo+
Party 2
Team Averages
Level 73
1,662 SR
1,516 Elo+

VS

Team Averages
Level 51
1,564 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CynicalMind9253
Hel
Level 58
God Stats
16W - 18L
1,477 SR
Queue Stats
201W - 178L
1,419 Elo+
Party 4
Amaterasu
Amaterasu
TheSilverzero83
Amaterasu
Level 13
God Stats
3W - 3L
1,562 SR
Queue Stats
10W - 20L
1,321 Elo+
Party 4
Pele
Pele
WilliamMac_
Pele
Level 121
God Stats
1W - 5L
1,360 SR
Queue Stats
154W - 168L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
diego787215
Cthulhu
Level 13
God Stats
5W - 3L
1,919 SR
Queue Stats
37W - 57L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AXE123456789
Artemis
20
16 / 4 / 24
12,661
1,266
34,079
12,795
5,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 24
10,552
1,055
11,707
10,999
8,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SGCxDarkWolf
Discordia
19
10 / 2 / 23
12,256
1,226
20,981
5,900
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
goomda4544
Kukulkan
18
3 / 2 / 27
11,298
1,130
13,409
9,705
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 3 / 17
13,639
1,364
12,884
10,964
8,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
6 / 6 / 4
11,347
1,135
13,217
15,450
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 10 / 4
9,355
936
8,923
18,078
11,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
TheSilverzero83
Amaterasu
16
2 / 14 / 5
9,893
989
7,540
25,340
19,634
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
4 / 9 / 5
11,160
1,116
12,285
23,941
8,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
diego787215
Cthulhu
15
0 / 7 / 7
9,222
922
4,658
19,038
22,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
38
46
Kills
13
13
Deaths
46
115
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
6
4
1.33
W
Artemis
AXE123456789
Artemis
16
4
24
7
L
1
10
4
0.3
W
3
2
24
7.5
W
Discordia
SGCxDarkWolf
Discordia
10
2
23
10.75
L
Amaterasu
TheSilverzero83
Amaterasu
2
14
5
0.32
L
4
9
5
0.72
L
Cthulhu
diego787215
Cthulhu
0
7
7
0.5
W
Kukulkan
goomda4544
Kukulkan
3
2
27
8.25
W
14
3
17
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,060
Damage
46,623
50,363
Taken
101,847
27,836
Mitigated
68,802
9,191
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
13,217
7,253
0
3,322
15,450
6,171
0
8,133
7,097
0
37,463
W
Artemis
AXE123456789
Artemis
34,079
23,104
1,154
3,902
12,795
5,496
0
4,136
8,659
0
56,648
L
8,923
49
2,728
3,111
18,078
11,683
0
8,034
9,830
26,593
0
W
11,707
554
735
0
10,999
8,076
0
2,687
8,312
18,378
0
W
Discordia
SGCxDarkWolf
Discordia
20,981
3,124
0
0
5,900
1,916
0
1,358
4,542
39,618
0
L
Amaterasu
TheSilverzero83
Amaterasu
7,540
2,929
0
788
25,340
19,634
0
12,772
12,211
0
13,752
L
12,285
2,102
0
692
23,941
8,878
0
9,574
14,073
0
33,725
L
Cthulhu
diego787215
Cthulhu
4,658
0
135
0
19,038
22,436
0
6,300
12,539
20,536
0
W
Kukulkan
goomda4544
Kukulkan
13,409
1,477
0
1,116
9,705
4,262
0
3,265
6,440
25,212
0
W
12,884
4,397
0
2,284
10,964
8,086
0
2,135
8,829
0
34,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,406
Gold Earned
50,977
213
Minions Killed
172
8
Camps Cleared
4
921,974
Distance Traveled
847,570
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,347
1,135
32
3
0
138,502
1
W
Artemis
12,661
1,266
56
6
1
163,347
1
L
Hel
9,355
936
68
7
1
150,706
0
W
Cthulhu
10,552
1,055
26
3
1
189,194
0
W
Discordia
12,256
1,226
62
6
0
175,327
0
L
Amaterasu
9,893
989
6
1
1
180,411
0
L
Pele
11,160
1,116
43
4
2
203,692
1
L
Cthulhu
9,222
922
23
2
0
174,259
0
W
Kukulkan
11,298
1,130
37
4
1
182,308
0
W
Loki
13,639
1,364
32
3
5
211,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role