Player Matchup

Nemesis
Nemesis
GameSucks69420
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 24L
1,804 Elo+
Party 2
Pele
Pele
Lugheric
Pele
Level 107
God Stats
9W - 11L
1,492 SR
Queue Stats
845W - 689L
1,571 Elo+
Party 2
Neith
Neith
joshua2009
Neith
Level 32
God Stats
24W - 12L
1,744 SR
Queue Stats
171W - 169L
1,643 Elo+
Solo
Persephone
Persephone
kingreed15
Persephone
Level 109
God Stats
15W - 8L
1,743 SR
Queue Stats
752W - 610L
1,535 Elo+
Party 2
Athena
Athena
smallppLugheric
Athena
Level 69
God Stats
34W - 19L
1,780 SR
Queue Stats
546W - 456L
1,492 Elo+
Party 2
Team Averages
Level 68
1,652 SR
1,609 Elo+

VS

Team Averages
Level 70
1,587 SR
1,651 Elo+
Freya
Freya
StruttingTulip9
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,704 Elo+
Party 1
Skadi
Skadi
UncleMcDunkel
Skadi
Level 43
God Stats
5W - 1L
1,665 SR
Queue Stats
291W - 284L
1,525 Elo+
Solo
Cerberus
Cerberus
Vibius
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
kidsparks1
Hades
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,812 Elo+
Party 1
Nike
Nike
nerfthe_smurf
Nike
Level 29
God Stats
7W - 1L
1,771 SR
Queue Stats
40W - 16L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,146
691
1,201
3,300
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
7
0 / 1 / 0
3,996
666
2,849
4,199
1,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
2
0 / 2 / 0
2,856
476
822
1,349
125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
kingreed15
Persephone
5
0 / 1 / 0
3,509
585
2,545
2,894
607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,283
547
527
3,622
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,817
636
1,596
4,575
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 0 / 1
4,346
724
1,971
2,458
525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Vibius
Cerberus
5
1 / 0 / 2
3,526
588
2,199
2,734
790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
6
0 / 1 / 0
3,582
597
1,256
3,776
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 0
4,129
688
1,655
3,734
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Pele
0
1
0
0
W
0
0
1
0.5
W
1
0
1
1.5
W
Cerberus
Vibius
Cerberus
1
0
2
2
L
Neith
0
2
0
0
W
Hades
0
1
0
0
L
Persephone
kingreed15
Persephone
0
1
0
0
W
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,944
Damage
8,677
15,364
Taken
17,277
3,875
Mitigated
4,873
4,847
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,201
625
0
822
3,300
881
0
691
2,609
0
20,419
L
Pele
2,849
430
0
1,305
4,199
1,163
0
1,596
2,603
0
20,844
W
1,596
540
0
2,562
4,575
1,202
0
0
4,575
15,560
0
W
1,971
788
0
726
2,458
525
0
424
2,034
0
24,973
W
Cerberus
Vibius
Cerberus
2,199
261
281
1,465
2,734
790
0
599
2,135
5,187
0
L
Neith
822
567
0
78
1,349
125
0
575
774
0
3,960
W
Hades
1,256
241
387
1,895
3,776
1,327
628
1,318
2,458
18,401
0
L
Persephone
kingreed15
Persephone
2,545
216
0
1,000
2,894
607
32
1,890
1,003
14,519
0
W
1,655
91
0
1,676
3,734
1,029
0
731
3,003
0
16,102
L
527
248
0
1,642
3,622
1,099
0
298
3,324
9,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,790
Gold Earned
19,400
142
Minions Killed
176
0
Camps Cleared
0
532,299
Distance Traveled
580,861
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,146
691
54
9
0
138,610
1
L
Pele
3,996
666
39
7
0
123,206
3
W
Freya
3,817
636
33
6
0
100,473
0
W
Skadi
4,346
724
51
9
0
103,866
2
W
Cerberus
3,526
588
12
2
0
129,502
0
L
Neith
2,856
476
10
2
0
38,192
0
W
Hades
3,582
597
41
7
0
116,578
0
L
Persephone
3,509
585
24
4
0
111,896
0
W
Nike
4,129
688
39
7
0
130,442
1
L
Athena
3,283
547
15
3
0
120,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role