Player Matchup

Susano
Susano
BRUHMOMENT58
Susano
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 62L
1,667 Elo+
Solo
Horus
Horus
GawkMaster
Horus
Level 6
God Stats
4W - 3L
1,598 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 2
Chernobog
Chernobog
deserterstoolong
Chernobog
Level 25
God Stats
23W - 11L
1,733 SR
Queue Stats
66W - 43L
1,640 Elo+
Party 2
Vulcan
Vulcan
lilMcNuggetsS2
Vulcan
Level 28
God Stats
4W - 1L
1,327 SR
Queue Stats
99W - 65L
1,695 Elo+
Solo
Agni
Agni
掏你蛋子
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,607 Elo+

VS

Team Averages
Level 30
1,602 SR
1,606 Elo+
Danzaburou
Danzaburou
Gh0stPrid3
Danzaburou
Level 26
God Stats
13W - 4L
1,872 SR
Queue Stats
82W - 47L
1,770 Elo+
Solo
Fafnir
Fafnir
Kayetre
Fafnir
Level 12
God Stats
14W - 9L
1,589 SR
Queue Stats
190W - 180L
1,654 Elo+
Party 1
Ymir
Ymir
LankasterSempai
Ymir
Level 11
God Stats
2W - 6L
1,500 SR
Queue Stats
53W - 49L
1,517 Elo+
Party 1
Athena
Athena
YngGup
Athena
Level 28
God Stats
36W - 36L
1,550 SR
Queue Stats
284W - 300L
1,558 Elo+
Solo
Discordia
Discordia
slickjoel1141400
Discordia
Level 71
God Stats
2W - 4L
1,500 SR
Queue Stats
221W - 190L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
3 / 0 / 0
6,073
607
3,585
4,608
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
9
1 / 0 / 5
4,974
497
2,556
4,291
1,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
10
3 / 0 / 2
5,924
592
5,058
4,222
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 0
5,832
583
2,336
1,697
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 3
6,611
661
4,890
3,131
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gh0stPrid3
Danzaburou
6
0 / 1 / 0
4,300
430
2,837
3,262
605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
Kayetre
Fafnir
8
0 / 3 / 0
5,027
503
1,571
7,143
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
0 / 1 / 0
4,329
433
407
5,040
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
YngGup
Athena
8
0 / 2 / 0
4,793
479
1,392
9,003
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
6
0 / 3 / 0
4,027
403
623
2,773
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
3
0
0
3
W
Horus
1
0
5
3.5
L
Danzaburou
Gh0stPrid3
Danzaburou
0
1
0
0
L
Fafnir
Kayetre
Fafnir
0
3
0
0
L
0
1
0
0
L
Athena
YngGup
Athena
0
2
0
0
W
Chernobog
3
0
2
4
W
0
0
0
0
L
Discordia
0
3
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,425
Damage
6,830
17,949
Taken
27,221
5,279
Mitigated
14,346
7,177
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
3,585
1,204
0
2,583
4,608
1,456
0
366
4,202
0
31,865
W
Horus
2,556
1,089
302
972
4,291
1,338
0
1,113
3,178
0
9,318
L
Danzaburou
Gh0stPrid3
Danzaburou
2,837
1,834
0
1,269
3,262
605
0
0
3,262
0
19,013
L
Fafnir
Kayetre
Fafnir
1,571
252
0
714
7,143
6,951
0
794
6,287
15,388
0
L
407
85
0
444
5,040
3,000
0
1,870
2,953
10,988
846
L
Athena
YngGup
Athena
1,392
531
0
3,623
9,003
3,052
0
2,738
6,027
23,223
0
W
Chernobog
5,058
3,476
0
875
4,222
1,088
0
1,125
3,097
0
37,202
W
2,336
387
0
727
1,697
563
74
624
1,073
27,474
0
L
Discordia
623
241
0
0
2,773
738
0
1,175
1,466
11,549
0
W
4,890
333
0
1,718
3,131
834
980
587
2,414
36,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
22,476
320
Minions Killed
177
0
Camps Cleared
0
956,656
Distance Traveled
740,459
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,073
607
82
8
0
218,959
1
W
Horus
4,974
497
14
1
0
176,842
0
L
Danzaburou
4,300
430
38
4
0
92,057
0
L
Fafnir
5,027
503
22
2
0
146,318
0
L
Ymir
4,329
433
32
3
0
167,181
1
L
Athena
4,793
479
56
6
0
209,915
0
W
Chernobog
5,924
592
81
8
0
177,744
3
W
Vulcan
5,832
583
59
6
0
173,530
1
L
Discordia
4,027
403
29
3
0
124,988
0
W
Agni
6,611
661
84
8
0
209,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role