Player Matchup

Serqet
Serqet
BeastBoy-561
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,427 Elo+
Solo
Chang'e
Chang'e
Kairi DIT
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 75L
1,115 Elo+
Solo
Pele
Pele
OnceTwiceBoy
Pele
Level 27
God Stats
4W - 4L
1,623 SR
Queue Stats
36W - 39L
1,319 Elo+
Solo
Ra
Ra
Tekiryus
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
andrizzyyy
Guan Yu
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,525 SR
1,372 Elo+

VS

Team Averages
Level 17
1,444 SR
1,322 Elo+
Hachiman
Hachiman
Andrew2451
Hachiman
Level 28
God Stats
12W - 9L
1,569 SR
Queue Stats
77W - 108L
1,288 Elo+
Solo
Chang'e
Chang'e
Gonzo2021
Chang'e
Level 6
God Stats
11W - 6L
1,363 SR
Queue Stats
37W - 23L
1,243 Elo+
Solo
Jormungandr
Jormungandr
XSteelarrozcompO
Jormungandr
Level 10
God Stats
7W - 8L
1,535 SR
Queue Stats
38W - 46L
1,276 Elo+
Party 1
Tiamat
Tiamat
bccj-brahiam18
Tiamat
Level 16
God Stats
2W - 1L
1,254 SR
Queue Stats
45W - 49L
1,301 Elo+
Party 1
Scylla
Scylla
king_marmar321
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
8 / 6 / 1
10,157
1,129
8,809
16,904
6,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Kairi DIT
Chang'e
11
0 / 1 / 0
7,020
780
108
658
157
15
4 / 10 / 3
9,594
1,066
10,043
15,168
5,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 8 / 5
9,089
1,010
10,971
13,701
5,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
andrizzyyy
Guan Yu
15
0 / 9 / 8
8,910
990
7,237
18,893
16,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

90

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Andrew2451
Hachiman
17
9 / 3 / 16
10,975
1,219
16,180
11,335
3,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Gonzo2021
Chang'e
18
8 / 1 / 16
11,288
1,254
15,118
9,724
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
XSteelarrozcompO
Jormungandr
17
11 / 1 / 13
11,576
1,286
9,226
7,893
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 3 / 13
9,846
1,094
10,311
7,324
5,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 13
8,608
956
5,001
6,482
1,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
13
Kills
34
34
Deaths
13
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Andrew2451
Hachiman
9
3
16
5.67
L
Serqet
8
6
1
1.42
W
Chang'e
Gonzo2021
Chang'e
8
1
16
16
L
Chang'e
Kairi DIT
Chang'e
0
1
0
0
L
4
10
3
0.55
L
1
8
5
0.44
W
Jormungandr
XSteelarrozcompO
Jormungandr
11
1
13
17.5
L
Guan Yu
andrizzyyy
Guan Yu
0
9
8
0.44
W
6
3
13
4.17
W
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,168
Damage
55,836
65,324
Taken
42,758
34,750
Mitigated
17,213
3,764
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Andrew2451
Hachiman
16,180
13,171
0
4,125
11,335
3,682
0
3,996
6,601
0
29,320
L
Serqet
8,809
2,908
171
292
16,904
6,415
0
11,121
5,783
0
18,120
W
Chang'e
Gonzo2021
Chang'e
15,118
1,517
4,076
4,485
9,724
2,881
0
2,014
7,414
44,415
0
L
Chang'e
Kairi DIT
Chang'e
108
108
0
0
658
157
0
248
410
108
0
L
10,043
2,563
0
675
15,168
5,887
0
9,565
5,603
0
33,437
L
10,971
657
1,002
602
13,701
5,391
0
9,533
4,168
35,853
0
W
Jormungandr
XSteelarrozcompO
Jormungandr
9,226
1,904
0
0
7,893
3,490
0
1,621
6,272
21,837
0
L
Guan Yu
andrizzyyy
Guan Yu
7,237
1,077
404
618
18,893
16,900
0
9,189
9,704
0
12,461
W
10,311
1,976
0
982
7,324
5,299
0
1,822
5,502
19,441
0
W
5,001
1,356
0
0
6,482
1,861
0
1,626
4,856
9,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
52,293
121
Minions Killed
150
5
Camps Cleared
7
673,617
Distance Traveled
713,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,975
1,219
26
3
0
123,891
0
L
Serqet
10,157
1,129
8
1
1
185,015
0
W
Chang'e
11,288
1,254
67
7
1
171,994
0
L
Chang'e
7,020
780
0
0
0
5,825
0
L
Pele
9,594
1,066
45
5
2
168,957
0
L
Ra
9,089
1,010
61
7
1
155,521
0
W
Jormungandr
11,576
1,286
25
3
3
143,242
0
L
Guan Yu
8,910
990
7
1
1
158,299
0
W
Tiamat
9,846
1,094
22
2
3
142,128
0
W
Scylla
8,608
956
10
1
0
132,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role