Player Matchup

Fenrir
Fenrir
Frenger
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SatansSeamen
Neith
Level 125
God Stats
1W - 1L
1,592 SR
Queue Stats
1W - 2L
1,237 Elo+
Party 3
Anubis
Anubis
TheDevilsLoad
Anubis
Level 149
God Stats
1W - 1L
1,658 SR
Queue Stats
2W - 2L
1,377 Elo+
Party 3
Persephone
Persephone
Winiret
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 133
1,563 SR
1,403 Elo+

VS

Team Averages
Level 93
1,574 SR
1,412 Elo+
Nu Wa
Nu Wa
DarkMeSilva
Nu Wa
Level 100
God Stats
1W - 2L
1,795 SR
Queue Stats
10W - 14L
1,322 Elo+
Party 2
Jormungandr
Jormungandr
FELL1ATIOMASTER
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Sadddii
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,405 Elo+
Party 2
Ullr
Ullr
sawdust5
Ullr
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Frenger
Fenrir
16
7 / 1 / 6
10,151
923
6,724
10,972
8,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 1 / 7
10,088
917
7,081
6,878
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
7 / 2 / 6
10,573
961
13,512
7,615
3,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Winiret
Persephone
16
1 / 1 / 4
9,930
903
7,399
10,806
4,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,123
829
5,768
7,332
2,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
FELL1ATIOMASTER
Jormungandr
14
0 / 4 / 2
8,466
770
4,214
13,579
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
13
0 / 6 / 1
7,972
725
4,165
8,562
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
14
3 / 6 / 1
8,694
790
6,742
12,632
4,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
4
5
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Jormungandr
FELL1ATIOMASTER
Jormungandr
0
4
2
0.25
W
Fenrir
Frenger
Fenrir
7
1
6
10
L
Hel
0
6
1
0.08
W
5
1
7
8.5
W
7
2
6
5
W
Persephone
Winiret
Persephone
1
1
4
3
L
Ullr
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,716
Damage
20,889
36,271
Taken
42,105
19,926
Mitigated
17,085
11,005
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,768
1,034
0
916
7,332
2,042
888
3,495
3,837
30,371
0
L
Jormungandr
FELL1ATIOMASTER
Jormungandr
4,214
207
342
2,689
13,579
7,916
161
7,668
5,911
23,549
0
W
Fenrir
Frenger
Fenrir
6,724
2,376
272
1,351
10,972
8,662
252
4,003
6,969
0
21,078
L
Hel
4,165
90
776
1,004
8,562
2,814
0
3,876
4,686
23,240
0
W
7,081
3,121
0
2,008
6,878
2,800
2,077
3,098
3,780
0
27,177
W
13,512
1,241
0
2,838
7,615
3,639
1,278
3,439
4,176
44,078
0
W
Persephone
Winiret
Persephone
7,399
518
0
4,536
10,806
4,825
911
4,069
6,736
46,018
0
L
Ullr
6,742
1,964
0
761
12,632
4,313
0
6,318
6,314
0
23,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
34,255
235
Minions Killed
195
12
Camps Cleared
8
869,718
Distance Traveled
723,911
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,123
829
70
6
2
199,267
4
L
Jormungandr
8,466
770
44
4
3
174,599
2
W
Fenrir
10,151
923
29
3
2
237,815
3
L
Hel
7,972
725
43
4
0
179,524
0
W
Neith
10,088
917
46
4
3
224,777
2
W
Anubis
10,573
961
80
7
3
197,759
3
W
Persephone
9,930
903
80
7
4
209,367
1
L
Ullr
8,694
790
38
3
3
170,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role