Player Matchup

Apollo
Apollo
Byakuran09
Apollo
Level 98
God Stats
2W - 6L
1,420 SR
Queue Stats
189W - 217L
1,392 Elo+
Party 1
Bellona
Bellona
Captain_KlamSLAM
Bellona
Level 105
God Stats
18W - 21L
1,504 SR
Queue Stats
285W - 263L
1,513 Elo+
Party 4
Kuzenbo
Kuzenbo
JOKER1993135
Kuzenbo
Level 80
God Stats
211W - 170L
1,404 SR
Queue Stats
415W - 378L
1,338 Elo+
Party 4
Bakasura
Bakasura
KingFlipyNips
Bakasura
Level 52
God Stats
14W - 15L
1,438 SR
Queue Stats
79W - 103L
1,357 Elo+
Party 4
Janus
Janus
luzor45
Janus
Level 84
God Stats
16W - 13L
1,437 SR
Queue Stats
67W - 68L
1,399 Elo+
Party 1
Team Averages
Level 84
1,441 SR
1,400 Elo+

VS

Team Averages
Level 74
1,462 SR
1,372 Elo+
Cerberus
Cerberus
BeansOliv
Cerberus
Level 65
God Stats
6W - 5L
1,399 SR
Queue Stats
59W - 79L
1,308 Elo+
Party 3
Baron Samedi
Baron Samedi
BigBoyBelial
Baron Samedi
Level 62
God Stats
6W - 5L
1,699 SR
Queue Stats
159W - 160L
1,450 Elo+
Solo
Izanami
Izanami
EduardoPio
Izanami
Level 66
God Stats
13W - 14L
1,447 SR
Queue Stats
56W - 84L
1,319 Elo+
Party 3
The Morrigan
The Morrigan
Kabdcos
The Morrigan
Level 108
God Stats
35W - 38L
1,413 SR
Queue Stats
920W - 1,069L
1,397 Elo+
Party 2
Chaac
Chaac
Nagging19
Chaac
Level 69
God Stats
6W - 13L
1,354 SR
Queue Stats
185W - 235L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Byakuran09
Apollo
20
8 / 0 / 11
15,360
569
18,559
20,165
9,065
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 7 / 17
14,168
525
15,073
23,762
17,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
JOKER1993135
Kuzenbo
19
10 / 2 / 17
14,641
542
16,993
25,552
37,211
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
KingFlipyNips
Bakasura
20
10 / 6 / 9
14,213
526
13,506
25,005
10,978
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
luzor45
Janus
20
8 / 5 / 11
14,351
532
25,594
14,909
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeansOliv
Cerberus
19
7 / 7 / 7
12,701
470
16,258
24,002
25,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
BigBoyBelial
Baron Samedi
16
2 / 9 / 6
11,393
422
10,097
20,945
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
EduardoPio
Izanami
20
7 / 6 / 5
13,016
482
15,240
22,159
12,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Kabdcos
The Morrigan
18
0 / 7 / 7
11,324
419
5,287
13,105
5,122
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Nagging19
Chaac
18
4 / 12 / 7
11,975
444
17,495
31,060
22,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
41
Kills
20
20
Deaths
41
65
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BeansOliv
Cerberus
7
7
7
1.5
L
Baron Samedi
BigBoyBelial
Baron Samedi
2
9
6
0.56
W
Apollo
Byakuran09
Apollo
8
0
11
13.5
W
5
7
17
1.93
L
Izanami
EduardoPio
Izanami
7
6
5
1.58
W
Kuzenbo
JOKER1993135
Kuzenbo
10
2
17
9.25
L
The Morrigan
Kabdcos
The Morrigan
0
7
7
0.5
W
Bakasura
KingFlipyNips
Bakasura
10
6
9
2.42
L
Chaac
Nagging19
Chaac
4
12
7
0.63
W
Janus
luzor45
Janus
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,725
Damage
64,377
109,393
Taken
111,271
79,723
Mitigated
79,822
36,580
Healing
33,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BeansOliv
Cerberus
16,258
1,044
0
6,663
24,002
25,968
0
8,078
15,498
66,938
0
L
Baron Samedi
BigBoyBelial
Baron Samedi
10,097
525
1,370
4,739
20,945
13,411
0
12,879
7,746
39,373
0
W
Apollo
Byakuran09
Apollo
18,559
11,595
0
15,141
20,165
9,065
4,030
4,303
15,862
0
126,396
W
15,073
5,855
0
3,626
23,762
17,807
4,185
8,969
14,793
0
86,934
L
Izanami
EduardoPio
Izanami
15,240
11,718
1,615
5,080
22,159
12,406
0
3,359
18,615
0
101,366
W
Kuzenbo
JOKER1993135
Kuzenbo
16,993
5,338
299
8,356
25,552
37,211
739
6,913
18,639
47,337
0
L
The Morrigan
Kabdcos
The Morrigan
5,287
669
0
3,341
13,105
5,122
1,400
5,775
6,963
64,259
6,409
W
Bakasura
KingFlipyNips
Bakasura
13,506
10,021
0
5,821
25,005
10,978
1,688
3,618
21,387
0
106,822
L
Chaac
Nagging19
Chaac
17,495
3,806
0
10,373
31,060
22,915
518
10,922
19,379
464
74,434
W
Janus
luzor45
Janus
25,594
427
427
2,910
14,909
4,662
1,469
5,062
9,847
112,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,733
Gold Earned
60,409
692
Minions Killed
573
0
Camps Cleared
0
2,598,563
Distance Traveled
2,270,653
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,701
470
120
4
0
485,938
2
L
Baron Samedi
11,393
422
45
2
0
472,863
4
W
Apollo
15,360
569
174
6
0
516,688
8
W
Bellona
14,168
525
136
5
0
492,704
3
L
Izanami
13,016
482
173
6
0
422,288
0
W
Kuzenbo
14,641
542
66
2
0
524,367
3
L
The Morrigan
11,324
419
144
5
0
410,654
6
W
Bakasura
14,213
526
148
5
0
567,907
4
L
Chaac
11,975
444
91
3
0
478,910
6
W
Janus
14,351
532
168
6
0
496,897
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role