Player Matchup

Tsukuyomi
Tsukuyomi
Aulu
Tsukuyomi
Level 8
God Stats
11W - 11L
1,379 SR
Queue Stats
90W - 88L
1,400 Elo+
Party 1
Chaac
Chaac
GameFreak91128
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,428 Elo+
Party 1
Chronos
Chronos
JustCuzImJr
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,519 Elo+
Party 1
Chang'e
Chang'e
StrawhatStevoo
Chang'e
Level 10
God Stats
2W - 4L
1,381 SR
Queue Stats
3W - 5L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
dddbddddddddbbdb
Amaterasu
Level 8
God Stats
2W - 5L
1,400 SR
Queue Stats
37W - 31L
1,433 Elo+
Party 1
Team Averages
Level 12
1,432 SR
1,430 Elo+

VS

Team Averages
Level 46
1,469 SR
1,459 Elo+
Ymir
Ymir
Beneath ur mom
Ymir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 13L
1,288 Elo+
Party 2
Rama
Rama
Miguel15832
Rama
Level 28
God Stats
10W - 6L
1,711 SR
Queue Stats
161W - 149L
1,494 Elo+
Solo
Loki
Loki
Slade9910
Loki
Level 142
God Stats
6W - 8L
1,500 SR
Queue Stats
392W - 347L
1,597 Elo+
Party 2
Agni
Agni
SoulReaperBoy14
Agni
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
322W - 315L
1,502 Elo+
Solo
King Arthur
King Arthur
severe-till0
King Arthur
Level 24
God Stats
5W - 6L
1,135 SR
Queue Stats
21W - 24L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aulu
Tsukuyomi
14
5 / 6 / 2
10,015
501
8,759
14,250
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 14 / 5
7,190
360
5,626
18,174
7,201
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chronos
JustCuzImJr
Chronos
11
1 / 7 / 2
7,671
384
6,129
15,144
5,477
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 10 / 1
7,584
379
6,186
14,870
3,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
10
0 / 5 / 2
7,034
352
3,446
13,600
5,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 6
12,231
612
9,468
15,231
11,203
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 9
11,869
593
11,127
15,864
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
20
14 / 1 / 10
12,916
646
14,546
9,436
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 1 / 13
11,273
564
13,699
8,650
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
severe-till0
King Arthur
18
3 / 1 / 5
11,789
589
9,502
11,075
7,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
7
Kills
42
42
Deaths
7
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aulu
Tsukuyomi
5
6
2
1
W
10
3
6
4.33
L
0
14
5
0.18
L
Chronos
JustCuzImJr
Chronos
1
7
2
0.29
W
7
1
9
11.5
W
Loki
14
1
10
19
W
8
1
13
14.5
L
1
10
1
0.15
L
Amaterasu
0
5
2
0.2
W
King Arthur
severe-till0
King Arthur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
58,342
76,038
Taken
60,256
26,611
Mitigated
30,705
7,622
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aulu
Tsukuyomi
8,759
2,281
0
1,894
14,250
4,989
0
3,644
10,606
0
41,276
W
9,468
2,763
0
3,582
15,231
11,203
1,107
2,986
12,245
66,216
0
L
5,626
1,586
0
1,131
18,174
7,201
0
7,064
11,110
0
19,887
L
Chronos
JustCuzImJr
Chronos
6,129
3,573
0
471
15,144
5,477
0
4,193
10,951
23,884
0
W
11,127
8,908
0
7,547
15,864
5,581
3,593
3,442
12,422
0
99,029
W
Loki
14,546
3,903
0
1,347
9,436
3,472
836
1,541
7,895
0
106,802
W
13,699
36
142
1,369
8,650
2,893
1,191
3,306
5,344
58,386
0
L
6,186
858
486
2,330
14,870
3,920
322
4,552
10,318
37,124
0
L
Amaterasu
3,446
2,155
0
1,310
13,600
5,024
0
3,714
9,886
0
25,252
W
King Arthur
severe-till0
King Arthur
9,502
0
0
3,046
11,075
7,556
31
1,040
10,035
0
67,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
60,078
228
Minions Killed
644
0
Camps Cleared
0
1,671,633
Distance Traveled
1,919,400
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,015
501
64
3
0
392,628
2
W
Ymir
12,231
612
112
6
0
355,733
0
L
Chaac
7,190
360
30
2
0
309,587
1
L
Chronos
7,671
384
33
2
0
297,074
0
W
Rama
11,869
593
128
6
0
329,461
0
W
Loki
12,916
646
156
8
0
444,845
1
W
Agni
11,273
564
99
5
0
403,829
0
L
Chang'e
7,584
379
56
3
0
326,752
0
L
Amaterasu
7,034
352
45
2
0
345,592
0
W
King Arthur
11,789
589
149
7
0
385,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role