Player Matchup

Vulcan
Vulcan
ChicoPollon
Vulcan
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 15L
1,651 Elo+
Party 1
Pele
Pele
Devin_XX
Pele
Level 26
God Stats
8W - 8L
1,313 SR
Queue Stats
107W - 126L
1,506 Elo+
Solo
Ullr
Ullr
Papu Guapu
Ullr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 125L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
capitan bengala
Amaterasu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,840 Elo+
Party 1
Chaac
Chaac
cptcornswallow
Chaac
Level 20
God Stats
3W - 6L
1,621 SR
Queue Stats
103W - 88L
1,545 Elo+
Solo
Team Averages
Level 46
1,487 SR
1,623 Elo+

VS

Team Averages
Level 9
1,530 SR
1,585 Elo+
Mulan
Mulan
HisokaNflow
Mulan
Level 11
God Stats
29W - 27L
1,572 SR
Queue Stats
71W - 76L
1,512 Elo+
Solo
Chang'e
Chang'e
Low-RezStudios
Chang'e
Level 13
God Stats
7W - 7L
1,500 SR
Queue Stats
34W - 19L
1,734 Elo+
Solo
Neith
Neith
SenpaiSlayer417
Neith
Level 12
God Stats
4W - 5L
1,409 SR
Queue Stats
26W - 37L
1,576 Elo+
Solo
Merlin
Merlin
TheRevenant2941
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,436 Elo+
Solo
Nemesis
Nemesis
mariano11
Nemesis
Level 4
God Stats
2W - 5L
1,669 SR
Queue Stats
40W - 48L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
7
4 / 0 / 2
4,686
781
2,696
1,122
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
8
3 / 0 / 1
4,454
742
1,860
3,019
800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 0
3,967
661
1,270
2,630
626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
capitan bengala
Amaterasu
7
0 / 0 / 1
4,470
745
1,286
4,772
1,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 1 / 2
3,465
578
764
3,415
1,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,788
631
2,539
4,137
1,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,722
620
544
2,793
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 2 / 0
3,116
519
1,375
2,585
362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

3
0 / 5 / 0
2,797
466
834
2,679
552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
mariano11
Nemesis
3
0 / 1 / 0
2,814
469
446
1,110
190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
0
2
5
W
Pele
3
0
1
3.5
L
0
1
0
0
L
0
0
0
0
W
2
0
0
2
L
1
2
0
0.5
L
0
5
0
0
W
Amaterasu
capitan bengala
Amaterasu
0
0
1
0.5
W
0
1
2
1
L
Nemesis
mariano11
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,876
Damage
5,738
14,958
Taken
13,304
4,839
Mitigated
3,049
6,058
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
2,696
1,136
0
250
1,122
302
222
403
717
16,554
0
W
Pele
1,860
625
0
647
3,019
800
0
611
2,382
0
18,185
L
2,539
162
0
882
4,137
1,353
0
284
3,853
0
16,688
L
544
0
48
1,637
2,793
592
0
322
2,431
14,984
0
W
1,270
409
0
1,052
2,630
626
487
194
2,402
0
14,507
L
1,375
586
0
346
2,585
362
0
0
2,375
0
6,940
L
834
180
0
0
2,679
552
0
1,529
980
4,327
0
W
Amaterasu
capitan bengala
Amaterasu
1,286
193
0
2,321
4,772
1,705
428
0
4,772
0
18,509
W
764
24
0
1,788
3,415
1,406
105
78
3,307
0
5,817
L
Nemesis
mariano11
Nemesis
446
139
0
0
1,110
190
0
311
759
0
2,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,042
Gold Earned
16,237
146
Minions Killed
113
0
Camps Cleared
0
523,940
Distance Traveled
435,989
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,686
781
24
4
0
94,236
1
W
Pele
4,454
742
40
7
0
122,359
0
L
Mulan
3,788
631
47
8
0
94,891
0
L
Chang'e
3,722
620
43
7
0
108,696
0
W
Ullr
3,967
661
29
5
0
95,671
1
L
Neith
3,116
519
15
3
0
101,992
2
L
Merlin
2,797
466
3
1
0
79,506
0
W
Amaterasu
4,470
745
43
7
0
100,942
1
W
Chaac
3,465
578
10
2
0
110,732
2
L
Nemesis
2,814
469
5
1
0
50,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role