Player Matchup

Hel
Hel
 
Hel
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Hyro XL
Sun Wukong
Level 155
God Stats
8W - 6L
1,712 SR
Queue Stats
367W - 324L
1,534 Elo+
Party 2
Pele
Pele
King Arthur3692
Pele
Level 145
God Stats
10W - 11L
1,684 SR
Queue Stats
339W - 301L
1,515 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TooPro4You
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 54L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Zarlong
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 112L
1,477 Elo+
Party 1
Team Averages
Level 89
1,579 SR
1,515 Elo+

VS

Team Averages
Level 51
1,590 SR
1,500 Elo+
Skadi
Skadi
AlphaChory
Skadi
Level 59
God Stats
31W - 11L
1,673 SR
Queue Stats
534W - 412L
1,603 Elo+
Party 4
Loki
Loki
DeltaBlue8244
Loki
Level 69
God Stats
27W - 14L
1,590 SR
Queue Stats
926W - 770L
1,488 Elo+
Party 4
Bacchus
Bacchus
Lxlyu
Bacchus
Level 49
God Stats
19W - 15L
1,669 SR
Queue Stats
104W - 138L
1,418 Elo+
Party 3
Persephone
Persephone
Melichyk
Persephone
Level 19
God Stats
23W - 13L
1,715 SR
Queue Stats
136W - 97L
1,596 Elo+
Party 4
Bellona
Bellona
sKxrmv
Bellona
Level 61
God Stats
4W - 8L
1,304 SR
Queue Stats
171W - 187L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 5 / 0
6,837
427
2,676
11,023
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Hyro XL
Sun Wukong
14
6 / 2 / 1
8,643
540
7,953
11,612
9,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 1
8,157
510
5,209
13,020
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
TooPro4You
Kumbhakarna
10
0 / 4 / 1
6,560
410
2,203
12,392
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Zarlong
Danzaburou
12
0 / 5 / 0
7,458
466
2,713
8,245
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
4 / 0 / 8
9,424
589
8,752
6,548
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 3
8,806
550
3,148
9,216
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Lxlyu
Bacchus
12
2 / 1 / 10
7,055
441
8,075
7,278
5,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Melichyk
Persephone
16
10 / 2 / 3
10,669
667
14,446
7,339
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
sKxrmv
Bellona
14
0 / 4 / 2
7,934
496
5,435
8,064
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
8
Kills
21
21
Deaths
8
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
0
0.2
W
Skadi
4
0
8
8
W
5
1
3
6.5
L
Sun Wukong
Hyro XL
Sun Wukong
6
2
1
3.25
L
1
5
1
0.3
W
Bacchus
Lxlyu
Bacchus
2
1
10
7
W
Persephone
Melichyk
Persephone
10
2
3
5.75
L
Kumbhakarna
TooPro4You
Kumbhakarna
0
4
1
0.13
L
Danzaburou
Zarlong
Danzaburou
0
5
0
0
W
Bellona
sKxrmv
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,754
Damage
39,856
56,292
Taken
38,445
27,168
Mitigated
20,332
14,208
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,676
58
412
5,479
11,023
3,828
828
6,604
4,359
32,396
0
W
Skadi
8,752
4,423
0
4,463
6,548
2,296
0
771
5,777
0
70,182
W
3,148
660
0
4,134
9,216
3,131
0
133
9,049
0
60,100
L
Sun Wukong
Hyro XL
Sun Wukong
7,953
1,419
0
1,556
11,612
9,715
0
2,633
8,439
0
43,167
L
5,209
887
0
3,583
13,020
4,141
0
5,692
7,328
0
47,387
W
Bacchus
Lxlyu
Bacchus
8,075
512
70
2,746
7,278
5,331
0
1,490
5,750
23,523
0
W
Persephone
Melichyk
Persephone
14,446
489
0
1,230
7,339
2,901
0
1,910
5,281
70,104
0
L
Kumbhakarna
TooPro4You
Kumbhakarna
2,203
217
0
2,470
12,392
7,137
0
5,334
7,058
15,490
0
L
Danzaburou
Zarlong
Danzaburou
2,713
1,471
0
708
8,245
2,347
207
2,258
5,987
0
42,270
W
Bellona
sKxrmv
Bellona
5,435
1,200
0
1,918
8,064
6,673
480
316
7,708
0
42,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
43,888
351
Minions Killed
485
0
Camps Cleared
0
1,444,394
Distance Traveled
1,562,736
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,837
427
63
4
0
291,970
5
W
Skadi
9,424
589
124
8
0
281,754
4
W
Loki
8,806
550
107
7
0
368,308
2
L
Sun Wukong
8,643
540
83
5
0
298,190
5
L
Pele
8,157
510
92
6
0
293,334
1
W
Bacchus
7,055
441
24
2
0
323,231
1
W
Persephone
10,669
667
132
8
0
304,814
4
L
Kumbhakarna
6,560
410
16
1
0
283,715
5
L
Danzaburou
7,458
466
97
6
0
277,185
4
W
Bellona
7,934
496
98
6
0
284,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role