Player Matchup

Chronos
Chronos
Gold V
BackToDaBeach
Chronos
Gold V
Level 100
God Stats
0W - 1L
1,989 SR
Queue Stats
22W - 32L
1,507 MMR
Party 1
Athena
Athena
Bronze III
CashMoney4573
Athena
Bronze III
Level 74
God Stats
0W - 1L
1,592 SR
Queue Stats
29W - 29L
1,366 MMR
Solo
Set
Set
Silver I
DAKACE
Set
Silver I
Level 149
God Stats
3W - 7L
1,401 SR
Queue Stats
80W - 81L
1,397 MMR
Solo
Nike
Nike
Silver IV
DepressedDylan
Nike
Silver IV
Level 93
God Stats
1W - 5L
1,768 SR
Queue Stats
23W - 37L
1,233 MMR
Party 1
Heimdallr
Heimdallr
Gold III
OnlyHands
Heimdallr
Gold III
Level 160
God Stats
1W - 3L
1,397 SR
Queue Stats
380W - 383L
1,396 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,629 SR
1,380 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,480 SR
1,401 MMR
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver III
D1mark7634
Pele
Silver III
Level 67
God Stats
24W - 34L
1,421 SR
Queue Stats
197W - 258L
1,381 MMR
Solo
Guan Yu
Guan Yu
Gold IV
LordTeddie
Guan Yu
Gold IV
Level 129
God Stats
2W - 3L
1,391 SR
Queue Stats
59W - 56L
1,373 MMR
Solo
Janus
Janus
Silver II
Patrick6013
Janus
Silver II
Level 100
God Stats
8W - 8L
1,303 SR
Queue Stats
59W - 60L
1,366 MMR
Solo
Medusa
Medusa
Gold V
Swaggy_petey
Medusa
Gold V
Level 106
God Stats
12W - 12L
1,787 SR
Queue Stats
128W - 128L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
4 / 10 / 3
14,370
513
13,417
26,228
9,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 8
12,144
434
9,334
32,162
30,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Set
DAKACE
Set
20
6 / 10 / 4
14,251
509
14,521
25,934
9,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 7 / 3
13,225
472
16,142
24,553
20,298
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
OnlyHands
Heimdallr
20
2 / 8 / 6
14,436
516
15,905
26,253
9,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshTiamatCthulhuApolloErlang Shen

VS

Bans
Cu ChulainnTyrPoseidonSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
5 / 3 / 19
15,389
550
14,088
25,227
39,119
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 7 / 12
15,601
557
18,248
26,849
15,501
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
LordTeddie
Guan Yu
20
10 / 0 / 13
14,937
533
25,619
23,856
34,250
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 4 / 9
15,594
557
24,621
20,986
9,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
20
6 / 4 / 11
14,926
533
17,353
17,744
7,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
17
Kills
43
43
Deaths
18
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
3
19
4.83
L
Chronos
4
10
3
0.55
L
2
8
8
0.75
W
10
7
12
2.29
L
Set
DAKACE
Set
6
10
4
0.8
L
3
7
3
0.64
W
Guan Yu
LordTeddie
Guan Yu
10
0
13
16.5
L
Heimdallr
OnlyHands
Heimdallr
2
8
6
0.63
W
12
4
9
4.13
W
Medusa
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,319
Damage
99,929
135,130
Taken
114,662
79,854
Mitigated
105,486
20,603
Healing
48,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,088
3,996
3,552
10,372
25,227
39,119
605
5,105
20,122
41,031
0
L
Chronos
13,417
4,148
0
6,647
26,228
9,497
0
10,340
15,888
109,922
0
L
9,334
1,544
0
2,946
32,162
30,819
62
7,858
24,304
33,311
0
W
18,248
6,002
0
4,333
26,849
15,501
0
7,661
19,188
0
124,058
L
Set
DAKACE
Set
14,521
7,738
0
5,947
25,934
9,543
0
9,593
16,341
0
93,505
L
16,142
1,337
0
250
24,553
20,298
125
5,262
19,291
13,275
68,844
W
Guan Yu
LordTeddie
Guan Yu
25,619
4,060
4,483
13,408
23,856
34,250
1,905
6,688
17,168
0
92,075
L
Heimdallr
OnlyHands
Heimdallr
15,905
7,283
0
4,813
26,253
9,697
4,127
7,131
19,122
0
111,513
W
24,621
1,887
650
6,552
20,986
9,155
2,343
6,125
14,861
131,162
0
W
Medusa
17,353
10,022
0
5,208
17,744
7,461
2,477
5,121
12,623
0
116,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,426
Gold Earned
76,447
633
Minions Killed
662
0
Camps Cleared
0
2,552,493
Distance Traveled
2,934,646
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,389
550
51
2
0
566,573
11
L
Chronos
14,370
513
156
6
0
466,222
6
L
Athena
12,144
434
35
1
0
586,770
9
W
Pele
15,601
557
142
5
0
642,918
0
L
Set
14,251
509
129
5
0
489,301
1
L
Nike
13,225
472
133
5
0
509,780
0
W
Guan Yu
14,937
533
137
5
0
554,875
2
L
Heimdallr
14,436
516
180
6
0
500,420
2
W
Janus
15,594
557
187
7
0
579,710
11
W
Medusa
14,926
533
145
5
0
590,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role