Player Matchup

Janus
Janus
AlmightyLordHuff
Janus
Level 124
God Stats
3W - 4L
1,297 SR
Queue Stats
250W - 240L
1,518 Elo+
Party 3
Neith
Neith
SenseiSegal
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Terrets117
Jing Wei
Level 48
God Stats
0W - 2L
1,301 SR
Queue Stats
15W - 20L
1,267 Elo+
Party 1
Nemesis
Nemesis
cheif1620j
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
codkiller1579
Baron Samedi
Level 123
God Stats
4W - 7L
1,332 SR
Queue Stats
160W - 171L
1,516 Elo+
Party 1
Team Averages
Level 69
1,386 SR
1,460 Elo+

VS

Team Averages
Level 84
1,520 SR
1,470 Elo+
Janus
Janus
EJBH2001
Janus
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
284W - 304L
1,541 Elo+
Party 2
Mercury
Mercury
Flowerhorn_420
Mercury
Level 40
God Stats
34W - 28L
1,600 SR
Queue Stats
280W - 228L
1,586 Elo+
Solo
Apollo
Apollo
Tartos5084
Apollo
Level 18
God Stats
23W - 19L
1,325 SR
Queue Stats
40W - 44L
1,258 Elo+
Party 2
Cerberus
Cerberus
XxEl_GABOxX
Cerberus
Level 98
God Stats
21W - 15L
1,535 SR
Queue Stats
607W - 587L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
angpollo2000
Cthulhu
Level 141
God Stats
18W - 13L
1,640 SR
Queue Stats
382W - 392L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,525
466
661
7,372
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 0
8,135
581
10,622
14,689
5,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Terrets117
Jing Wei
9
0 / 5 / 0
5,821
416
4,594
8,362
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
cheif1620j
Nemesis
8
0 / 4 / 0
5,310
379
1,841
8,497
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
codkiller1579
Baron Samedi
10
0 / 5 / 0
6,398
457
6,249
9,749
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EJBH2001
Janus
15
5 / 0 / 8
8,995
643
5,257
4,729
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
10 / 1 / 8
9,275
663
10,211
9,026
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Tartos5084
Apollo
12
1 / 0 / 2
7,204
515
2,640
5,587
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
XxEl_GABOxX
Cerberus
12
6 / 0 / 8
8,133
581
6,941
9,884
5,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
angpollo2000
Cthulhu
13
2 / 1 / 6
7,850
561
9,653
13,869
8,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
2
Kills
24
24
Deaths
2
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Janus
EJBH2001
Janus
5
0
8
9
W
10
1
8
14
L
1
4
0
0.25
W
Apollo
Tartos5084
Apollo
1
0
2
2
L
Jing Wei
Terrets117
Jing Wei
0
5
0
0
W
Cerberus
XxEl_GABOxX
Cerberus
6
0
8
10
W
Cthulhu
angpollo2000
Cthulhu
2
1
6
5
L
Nemesis
cheif1620j
Nemesis
0
4
0
0
L
Baron Samedi
codkiller1579
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
34,702
48,669
Taken
43,095
16,527
Mitigated
21,564
14,804
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
661
0
0
876
7,372
1,936
0
3,212
4,160
35,826
0
W
Janus
EJBH2001
Janus
5,257
498
0
720
4,729
1,777
751
577
4,152
64,286
0
W
10,211
5,903
0
1,669
9,026
4,025
0
2,626
6,400
0
62,959
L
10,622
5,312
0
5,824
14,689
5,292
0
8,384
6,305
0
50,904
W
Apollo
Tartos5084
Apollo
2,640
1,813
0
500
5,587
1,551
624
1,289
4,298
0
36,811
L
Jing Wei
Terrets117
Jing Wei
4,594
3,227
0
1,158
8,362
1,893
0
4,025
4,337
0
28,047
W
Cerberus
XxEl_GABOxX
Cerberus
6,941
441
0
2,719
9,884
5,396
760
2,174
7,710
19,520
0
W
Cthulhu
angpollo2000
Cthulhu
9,653
1,076
173
5,987
13,869
8,815
155
244
13,625
45,940
0
L
Nemesis
cheif1620j
Nemesis
1,841
572
0
2,878
8,497
2,596
0
2,062
6,435
0
17,471
L
Baron Samedi
codkiller1579
Baron Samedi
6,249
807
631
3,437
9,749
4,810
0
4,168
5,581
31,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
41,457
359
Minions Killed
438
0
Camps Cleared
0
1,152,785
Distance Traveled
1,401,113
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,525
466
82
6
0
228,111
0
W
Janus
8,995
643
132
9
0
275,174
4
W
Mercury
9,275
663
109
8
0
328,859
5
L
Neith
8,135
581
116
8
0
205,908
0
W
Apollo
7,204
515
83
6
0
272,694
1
L
Jing Wei
5,821
416
71
5
0
257,751
2
W
Cerberus
8,133
581
27
2
0
283,441
3
W
Cthulhu
7,850
561
87
6
0
240,945
0
L
Nemesis
5,310
379
41
3
0
229,778
0
L
Baron Samedi
6,398
457
49
4
0
231,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role