Player Matchup

Erlang Shen
Erlang Shen
Chaoludo
Erlang Shen
Level 145
God Stats
3W - 2L
1,775 SR
Queue Stats
126W - 80L
1,728 Elo+
Party 1
Ah Puch
Ah Puch
DJ-NOVA--
Ah Puch
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
353W - 339L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
Garratheer
Cernunnos
Level 160
God Stats
1W - 1L
1,544 SR
Queue Stats
94W - 57L
1,672 Elo+
Party 1
Team Averages
Level 131
1,606 SR
1,602 Elo+

VS

Team Averages
Level 122
1,514 SR
1,452 Elo+
Danzaburou
Danzaburou
GoatMentality___
Danzaburou
Level 129
God Stats
27W - 25L
1,541 SR
Queue Stats
157W - 185L
1,442 Elo+
Solo
Discordia
Discordia
NikePolo36
Discordia
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
blackbird917115
Gilgamesh
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 25L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chaoludo
Erlang Shen
18
3 / 4 / 14
13,864
693
14,108
24,176
18,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
DJ-NOVA--
Ah Puch
14
7 / 9 / 4
12,729
636
9,753
14,381
4,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Garratheer
Cernunnos
19
8 / 5 / 10
15,513
776
22,629
21,041
8,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoatMentality___
Danzaburou
17
2 / 6 / 7
13,196
660
7,711
17,471
7,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
NikePolo36
Discordia
19
5 / 5 / 10
14,199
710
17,455
14,520
5,636
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
blackbird917115
Gilgamesh
18
10 / 7 / 5
16,063
803
19,739
25,767
16,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
18
Kills
17
18
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Chaoludo
Erlang Shen
3
4
14
2.5
W
Ah Puch
DJ-NOVA--
Ah Puch
7
9
4
1
W
Cernunnos
Garratheer
Cernunnos
8
5
10
2.6
L
Danzaburou
GoatMentality___
Danzaburou
2
6
7
0.92
L
Discordia
NikePolo36
Discordia
5
5
10
2
L
Gilgamesh
blackbird917115
Gilgamesh
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
44,905
59,598
Taken
57,758
32,312
Mitigated
30,218
19,791
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Chaoludo
Erlang Shen
14,108
5,144
0
9,654
24,176
18,957
985
4,469
19,298
0
62,135
W
Ah Puch
DJ-NOVA--
Ah Puch
9,753
457
909
2,620
14,381
4,728
558
5,708
8,239
50,662
0
W
Cernunnos
Garratheer
Cernunnos
22,629
12,747
0
6,608
21,041
8,627
2,772
6,355
14,080
0
98,839
L
Danzaburou
GoatMentality___
Danzaburou
7,711
3,645
0
2,536
17,471
7,881
2,616
2,636
14,835
0
62,086
L
Discordia
NikePolo36
Discordia
17,455
140
147
3,777
14,520
5,636
689
4,324
10,196
63,076
0
L
Gilgamesh
blackbird917115
Gilgamesh
19,739
8,088
194
6,090
25,767
16,701
0
2,943
22,824
1,632
74,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
43,458
265
Minions Killed
245
0
Camps Cleared
0
1,020,264
Distance Traveled
1,071,143
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,864
693
68
3
0
408,487
4
W
Ah Puch
12,729
636
55
3
0
307,823
1
W
Cernunnos
15,513
776
142
7
0
303,954
2
L
Danzaburou
13,196
660
106
5
0
341,255
1
L
Discordia
14,199
710
81
4
0
343,029
4
L
Gilgamesh
16,063
803
58
3
0
386,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role