Player Matchup

Set
Set
BigHaus79
Set
Level 6
God Stats
2W - 1L
1,834 SR
Queue Stats
9W - 5L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
GR Pele
Danzaburou
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 65L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
JakeypooC4
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,557 Elo+
Party 2
Discordia
Discordia
Lord0fTheFlame
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 90L
1,555 Elo+
Party 2
Artio
Artio
WombatsArentReal
Artio
Level 108
God Stats
1W - 3L
1,185 SR
Queue Stats
44W - 48L
1,552 Elo+
Party 2
Team Averages
Level 91
1,504 SR
1,552 Elo+

VS

Team Averages
Level 75
1,416 SR
1,369 Elo+
Freya
Freya
AryaSirius
Freya
Level 63
God Stats
133W - 154L
1,405 SR
Queue Stats
495W - 530L
1,309 Elo+
Party 3
Arachne
Arachne
PSYCHOkiller908
Arachne
Level 132
God Stats
5W - 2L
1,690 SR
Queue Stats
49W - 45L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
awsomeninja15
Cu Chulainn
Level 110
God Stats
2W - 3L
1,394 SR
Queue Stats
17W - 13L
1,505 Elo+
Party 1
Yemoja
Yemoja
cooldad123
Yemoja
Level 32
God Stats
77W - 104L
1,351 SR
Queue Stats
129W - 162L
1,239 Elo+
Party 3
Kukulkan
Kukulkan
doomguyinferno
Kukulkan
Level 37
God Stats
4W - 11L
1,239 SR
Queue Stats
127W - 159L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,888
526
5,157
9,060
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
GR Pele
Danzaburou
13
15 / 3 / 3
9,766
651
13,912
11,104
4,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
JakeypooC4
Cthulhu
14
4 / 0 / 3
8,831
589
12,084
8,529
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Lord0fTheFlame
Discordia
13
5 / 3 / 5
8,574
572
12,153
7,884
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 9
8,893
593
7,562
10,833
9,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
2 / 9 / 1
7,351
490
4,145
13,557
5,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 2
7,868
525
4,475
11,824
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
awsomeninja15
Cu Chulainn
12
1 / 5 / 0
7,208
481
6,789
18,643
6,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
cooldad123
Yemoja
10
0 / 8 / 4
6,796
453
7,108
11,689
4,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
11
1 / 8 / 1
6,908
461
3,626
10,550
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
33
Kills
7
7
Deaths
33
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
2
9
1
0.28
W
2
1
7
5.5
W
Danzaburou
GR Pele
Danzaburou
15
3
3
5.5
W
Cthulhu
JakeypooC4
Cthulhu
4
0
3
5.5
W
Discordia
Lord0fTheFlame
Discordia
5
3
5
2.5
L
3
3
2
1.33
W
7
0
9
11.5
L
Cu Chulainn
awsomeninja15
Cu Chulainn
1
5
0
0.2
L
Yemoja
cooldad123
Yemoja
0
8
4
0.25
L
Kukulkan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,868
Damage
26,143
47,410
Taken
66,263
30,554
Mitigated
25,012
17,175
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
4,145
1,900
246
3,623
13,557
5,030
0
3,554
9,943
29,508
0
W
5,157
2,107
0
2,759
9,060
3,770
0
915
8,145
0
38,207
W
Danzaburou
GR Pele
Danzaburou
13,912
8,611
0
4,827
11,104
4,597
2,705
6,246
4,858
0
47,655
W
Cthulhu
JakeypooC4
Cthulhu
12,084
1,295
327
2,633
8,529
10,236
399
730
7,799
52,192
0
W
Discordia
Lord0fTheFlame
Discordia
12,153
966
0
1,715
7,884
2,850
1,466
2,952
4,932
45,705
0
L
4,475
2,429
0
2,926
11,824
4,694
0
5,644
6,006
0
36,191
W
7,562
1,360
214
4,700
10,833
9,101
1,217
4,036
6,797
33,834
0
L
Cu Chulainn
awsomeninja15
Cu Chulainn
6,789
1,953
0
4,533
18,643
6,403
0
10,176
7,553
0
44,271
L
Yemoja
cooldad123
Yemoja
7,108
1,192
1,076
2,077
11,689
4,721
132
3,603
8,072
21,898
0
L
Kukulkan
3,626
336
0
896
10,550
4,164
0
7,118
2,890
31,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,952
Gold Earned
36,131
385
Minions Killed
314
0
Camps Cleared
0
1,474,598
Distance Traveled
1,316,571
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,351
490
67
4
0
246,002
0
W
Set
7,888
526
83
6
0
337,220
0
W
Danzaburou
9,766
651
68
5
0
264,660
10
W
Cthulhu
8,831
589
107
7
0
284,651
0
W
Discordia
8,574
572
76
5
0
269,466
3
L
Arachne
7,868
525
73
5
0
319,717
0
W
Artio
8,893
593
51
3
0
318,601
1
L
Cu Chulainn
7,208
481
81
5
0
243,068
1
L
Yemoja
6,796
453
29
2
0
262,160
0
L
Kukulkan
6,908
461
64
4
0
245,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role