Player Matchup

Awilix
Awilix
Amaritsu
Awilix
Level 115
God Stats
3W - 1L
1,543 SR
Queue Stats
304W - 326L
1,430 Elo+
Party 2
He Bo
He Bo
Gaunterdim
He Bo
Level 80
God Stats
3W - 2L
1,454 SR
Queue Stats
48W - 45L
1,402 Elo+
Party 2
Ymir
Ymir
R0DxDragonSlayer
Ymir
Level 29
God Stats
3W - 1L
1,835 SR
Queue Stats
27W - 16L
1,455 Elo+
Party 2
Team Averages
Level 75
1,611 SR
1,429 Elo+

VS

Team Averages
Level 25
1,499 SR
1,274 Elo+
Sol
Sol
BerZerK 37
Sol
Level 29
God Stats
31W - 27L
1,497 SR
Queue Stats
98W - 119L
1,343 Elo+
Party 1
Cerberus
Cerberus
MartyMcMe
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Solo
Skadi
Skadi
RadioShack Swag
Skadi
Level 29
God Stats
19W - 21L
1,499 SR
Queue Stats
140W - 173L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Amaritsu
Awilix
14
10 / 0 / 8
10,370
798
8,699
8,120
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
13
6 / 2 / 11
9,358
720
9,881
7,416
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 10
9,665
743
7,685
10,891
10,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,613
586
10,513
9,208
2,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MartyMcMe
Cerberus
8
0 / 7 / 2
6,805
523
2,594
10,307
7,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 8 / 1
7,559
581
4,371
11,426
3,434
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
2
2
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
Amaritsu
Awilix
10
0
8
14
L
1
6
1
0.25
W
He Bo
6
2
11
5.75
L
Cerberus
MartyMcMe
Cerberus
0
7
2
0.14
W
4
0
10
9
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
17,478
26,427
Taken
30,941
16,495
Mitigated
12,869
3,994
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Amaritsu
Awilix
8,699
2,972
0
2,617
8,120
3,630
251
2,526
5,594
0
42,553
L
10,513
1,963
466
1,759
9,208
2,433
0
3,708
5,290
32,667
0
W
He Bo
9,881
310
0
500
7,416
2,812
0
4,156
3,260
24,594
0
L
Cerberus
MartyMcMe
Cerberus
2,594
324
0
347
10,307
7,002
0
6,081
3,970
8,157
0
W
7,685
1,641
0
877
10,891
10,053
279
6,506
4,385
24,812
0
L
4,371
2,075
0
857
11,426
3,434
0
7,065
4,087
0
16,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
21,977
123
Minions Killed
97
0
Camps Cleared
0
744,610
Distance Traveled
586,040
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,370
798
51
4
0
269,930
7
L
Sol
7,613
586
50
4
0
214,702
2
W
He Bo
9,358
720
31
2
0
237,660
0
L
Cerberus
6,805
523
13
1
0
195,234
4
W
Ymir
9,665
743
41
3
0
237,020
5
L
Skadi
7,559
581
34
3
0
176,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role