Player Matchup

Nemesis
Nemesis
Gold II
Ininki
Nemesis
Gold II
Level 141
God Stats
84W - 85L
1,554 SR
Queue Stats
302W - 310L
1,670 MMR
Solo
Cthulhu
Cthulhu
Platinum V
JosueJoJo04
Cthulhu
Platinum V
Level 112
God Stats
2W - 1L
1,873 SR
Queue Stats
60W - 59L
1,711 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
KingBellsprout
Danzaburou
Platinum IV
Level 154
God Stats
7W - 4L
1,489 SR
Queue Stats
103W - 104L
1,715 MMR
Solo
Hera
Hera
Platinum V
SrAlfred93
Hera
Platinum V
Level 144
God Stats
13W - 10L
1,511 SR
Queue Stats
675W - 679L
1,742 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
kynvaris
Cu Chulainn
Gold I
Level 105
God Stats
5W - 3L
1,586 SR
Queue Stats
146W - 144L
1,673 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,603 SR
1,702 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,615 SR
1,669 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Vomana
Ymir
Gold V
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 57L
1,673 MMR
Party 1
King Arthur
King Arthur
Silver I
WHERES CHAVO394
King Arthur
Silver I
Level 146
God Stats
23W - 29L
1,802 SR
Queue Stats
505W - 491L
1,643 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
XxKillem530xX
Erlang Shen
Platinum III
Level 117
God Stats
5W - 9L
1,774 SR
Queue Stats
587W - 578L
1,810 MMR
Party 1
Thoth
Thoth
Gold V
mmf2003
Thoth
Gold V
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ininki
Nemesis
16
5 / 3 / 9
10,068
592
10,717
12,272
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JosueJoJo04
Cthulhu
14
2 / 3 / 10
9,185
540
9,110
11,865
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KingBellsprout
Danzaburou
17
2 / 1 / 4
10,515
619
5,172
8,081
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 4 / 3
10,081
593
9,786
7,747
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
kynvaris
Cu Chulainn
16
3 / 0 / 1
9,973
587
9,777
14,645
10,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ScyllaSetAthenaTiamatGilgamesh

VS

Bans
TsukuyomiSobekApolloKumbhakarnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 4 / 0
8,790
517
4,190
13,084
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Vomana
Ymir
12
1 / 4 / 7
8,089
476
5,113
10,792
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
WHERES CHAVO394
King Arthur
15
0 / 2 / 0
8,605
506
8,278
13,696
9,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
XxKillem530xX
Erlang Shen
14
3 / 7 / 2
8,528
502
9,794
17,512
9,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
mmf2003
Thoth
15
3 / 5 / 3
9,398
553
5,759
9,012
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
10
11
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
4
0
0.75
W
Nemesis
Ininki
Nemesis
5
3
9
3.17
W
Cthulhu
JosueJoJo04
Cthulhu
2
3
10
2.33
W
Danzaburou
KingBellsprout
Danzaburou
2
1
4
4
W
10
4
3
2.88
L
Ymir
Vomana
Ymir
1
4
7
1.13
L
King Arthur
WHERES CHAVO394
King Arthur
0
2
0
0
L
Erlang Shen
XxKillem530xX
Erlang Shen
3
7
2
0.57
W
Cu Chulainn
kynvaris
Cu Chulainn
3
0
1
3.5
L
Thoth
mmf2003
Thoth
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,562
Damage
33,134
54,610
Taken
64,096
27,134
Mitigated
31,906
17,275
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,190
2,091
0
6,781
13,084
4,246
0
2,717
10,327
0
60,590
W
Nemesis
Ininki
Nemesis
10,717
6,003
0
2,274
12,272
4,486
0
3,433
8,685
0
68,735
W
Cthulhu
JosueJoJo04
Cthulhu
9,110
840
316
2,978
11,865
7,101
170
3,694
8,092
41,061
0
W
Danzaburou
KingBellsprout
Danzaburou
5,172
1,844
0
5,098
8,081
2,932
432
561
7,520
0
81,279
W
9,786
3,310
0
1,666
7,747
2,278
723
1,554
6,117
57,938
0
L
Ymir
Vomana
Ymir
5,113
338
0
2,145
10,792
5,382
0
3,687
7,029
18,075
0
L
King Arthur
WHERES CHAVO394
King Arthur
8,278
1,653
0
3,517
13,696
9,449
0
3,265
10,427
0
65,627
L
Erlang Shen
XxKillem530xX
Erlang Shen
9,794
6,422
0
2,309
17,512
9,710
428
5,169
12,171
0
65,480
W
Cu Chulainn
kynvaris
Cu Chulainn
9,777
1,621
0
4,943
14,645
10,337
0
1,263
13,324
8,272
65,409
L
Thoth
mmf2003
Thoth
5,759
323
0
2,310
9,012
3,119
220
5,373
3,511
55,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,822
Gold Earned
43,410
589
Minions Killed
525
0
Camps Cleared
0
1,676,399
Distance Traveled
1,533,507
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,790
517
129
8
0
265,625
7
W
Nemesis
10,068
592
121
7
0
345,598
3
W
Cthulhu
9,185
540
62
4
0
351,221
3
W
Danzaburou
10,515
619
136
8
0
313,625
7
W
Hera
10,081
593
114
7
0
302,806
2
L
Ymir
8,089
476
35
2
0
333,650
5
L
King Arthur
8,605
506
132
8
0
332,528
3
L
Erlang Shen
8,528
502
109
6
0
302,128
4
W
Cu Chulainn
9,973
587
156
9
0
363,149
6
L
Thoth
9,398
553
120
7
0
299,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role