Player Matchup

Pele
Pele
ADuckOnQuack17
Pele
Level 28
God Stats
61W - 36L
1,595 SR
Queue Stats
210W - 202L
1,561 Elo+
Solo
Chiron
Chiron
DiedTrying7224
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,532 Elo+
Solo
Scylla
Scylla
GrandpaGoky
Scylla
Level 40
God Stats
145W - 89L
1,591 SR
Queue Stats
770W - 598L
1,623 Elo+
Party 1
Ymir
Ymir
MurrDaBlur72
Ymir
Level 14
God Stats
82W - 75L
1,648 SR
Queue Stats
82W - 76L
1,618 Elo+
Party 1
Merlin
Merlin
Revan T5
Merlin
Level 27
God Stats
119W - 76L
1,719 SR
Queue Stats
748W - 615L
1,595 Elo+
Party 1
Team Averages
Level 23
1,611 SR
1,586 Elo+

VS

Team Averages
Level 16
1,560 SR
1,488 Elo+
Nemesis
Nemesis
HalalKarar
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Solo
Neith
Neith
HaloKiller778
Neith
Level 18
God Stats
10W - 7L
1,499 SR
Queue Stats
128W - 96L
1,523 Elo+
Solo
Ra
Ra
Skrilla_18tg
Ra
Level 6
God Stats
2W - 5L
1,736 SR
Queue Stats
7W - 8L
1,568 Elo+
Solo
Jing Wei
Jing Wei
Villalobos4455
Jing Wei
Level 29
God Stats
305W - 325L
1,564 SR
Queue Stats
497W - 496L
1,508 Elo+
Solo
Cthulhu
Cthulhu
alrok274
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 8
13,172
1,197
28,017
19,708
14,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 0 / 0
8,590
781
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
18
4 / 2 / 8
11,683
1,062
11,791
6,808
2,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 5 / 14
12,350
1,123
9,772
19,030
22,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Revan T5
Merlin
18
8 / 6 / 8
12,833
1,167
16,781
14,994
5,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

175

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HalalKarar
Nemesis
17
2 / 6 / 13
10,921
993
9,644
14,980
5,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 3 / 10
12,368
1,124
20,640
13,581
4,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 7 / 5
9,882
898
4,503
11,276
3,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
18
8 / 2 / 6
12,813
1,165
11,313
13,594
4,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
alrok274
Cthulhu
17
1 / 6 / 9
10,611
965
7,204
18,842
15,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
62
24
Kills
19
19
Deaths
24
38
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
6
8
2.33
W
0
0
0
0
W
Scylla
4
2
8
4
L
Nemesis
HalalKarar
Nemesis
2
6
13
1.42
L
6
3
10
3.67
W
2
5
14
1.8
W
Merlin
Revan T5
Merlin
8
6
8
2
L
2
7
5
0.64
L
Jing Wei
8
2
6
5.5
L
Cthulhu
alrok274
Cthulhu
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,361
Damage
53,304
60,540
Taken
72,273
45,345
Mitigated
34,691
6,109
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,017
6,332
0
5,054
19,708
14,970
0
2,351
17,357
0
54,686
W
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
11,791
115
0
707
6,808
2,301
0
1,768
5,040
37,474
0
L
Nemesis
HalalKarar
Nemesis
9,644
2,180
0
939
14,980
5,983
0
8,561
6,419
0
15,787
L
20,640
10,287
0
2,328
13,581
4,558
0
7,878
5,703
0
41,021
W
9,772
2,370
0
0
19,030
22,600
0
4,607
14,423
29,327
0
W
Merlin
Revan T5
Merlin
16,781
887
0
348
14,994
5,474
0
2,981
12,013
32,201
0
L
4,503
520
576
592
11,276
3,954
0
5,500
5,776
16,565
0
L
Jing Wei
11,313
7,282
195
1,367
13,594
4,221
0
6,908
6,686
0
39,352
L
Cthulhu
alrok274
Cthulhu
7,204
540
265
606
18,842
15,975
0
9,497
9,345
25,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,628
Gold Earned
56,595
214
Minions Killed
192
4
Camps Cleared
3
839,733
Distance Traveled
892,491
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,172
1,197
53
5
2
227,901
2
W
Chiron
8,590
781
0
0
0
6,152
0
W
Scylla
11,683
1,062
74
7
1
185,670
0
L
Nemesis
10,921
993
25
2
0
193,011
0
L
Neith
12,368
1,124
41
4
0
209,374
1
W
Ymir
12,350
1,123
63
6
0
204,164
0
W
Merlin
12,833
1,167
24
2
1
215,846
0
L
Ra
9,882
898
20
2
0
134,786
0
L
Jing Wei
12,813
1,165
59
5
2
172,804
0
L
Cthulhu
10,611
965
47
4
1
182,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role