Player Matchup

Gilgamesh
Gilgamesh
DaveWereling
Gilgamesh
Level 28
God Stats
36W - 15L
1,705 SR
Queue Stats
149W - 91L
1,675 Elo+
Party 2
Rama
Rama
JumpDevil
Rama
Level 87
God Stats
42W - 22L
1,684 SR
Queue Stats
307W - 208L
1,657 Elo+
Party 2
Eset
Eset
KaiserGrau
Eset
Level 88
God Stats
12W - 4L
1,500 SR
Queue Stats
289W - 204L
1,672 Elo+
Party 2
Cabrakan
Cabrakan
Phlaffy
Cabrakan
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
256W - 252L
1,530 Elo+
Party 1
Thanatos
Thanatos
T_M31a1-_-2364
Thanatos
Level 93
God Stats
5W - 4L
1,574 SR
Queue Stats
167W - 158L
1,555 Elo+
Party 1
Team Averages
Level 84
1,592 SR
1,618 Elo+

VS

Team Averages
Level 98
1,555 SR
1,523 Elo+
Discordia
Discordia
Bawskee3741
Discordia
Level 126
God Stats
5W - 2L
1,605 SR
Queue Stats
150W - 134L
1,611 Elo+
Party 3
Athena
Athena
Papa Virtue
Athena
Level 68
God Stats
10W - 6L
1,538 SR
Queue Stats
171W - 132L
1,443 Elo+
Party 3
Chiron
Chiron
Pillscosby69
Chiron
Level 35
God Stats
11W - 10L
1,309 SR
Queue Stats
989W - 946L
1,616 Elo+
Solo
Arachne
Arachne
Tahjaun
Arachne
Level 137
God Stats
13W - 6L
1,760 SR
Queue Stats
363W - 333L
1,525 Elo+
Party 3
King Arthur
King Arthur
TheThunderTrain
King Arthur
Level 124
God Stats
7W - 4L
1,565 SR
Queue Stats
100W - 95L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaveWereling
Gilgamesh
12
1 / 4 / 4
8,165
480
6,095
12,014
7,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
16
4 / 2 / 0
9,890
582
9,446
13,307
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 3
7,568
445
8,146
11,021
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Phlaffy
Cabrakan
16
2 / 3 / 1
9,530
561
8,217
10,291
12,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
14
3 / 4 / 1
8,432
496
5,054
14,070
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bawskee3741
Discordia
16
6 / 4 / 5
9,630
566
12,160
8,771
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
13
1 / 1 / 9
8,500
500
3,938
11,664
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
16
3 / 3 / 0
9,701
571
10,946
12,440
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Tahjaun
Arachne
16
8 / 2 / 5
9,764
574
7,686
13,755
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TheThunderTrain
King Arthur
16
2 / 1 / 5
9,287
546
6,515
10,469
4,833
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
20
20
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bawskee3741
Discordia
6
4
5
2.13
L
Gilgamesh
DaveWereling
Gilgamesh
1
4
4
0.75
L
Rama
4
2
0
2
L
1
7
3
0.36
W
Athena
1
1
9
5.5
L
Cabrakan
Phlaffy
Cabrakan
2
3
1
0.83
W
Chiron
3
3
0
1
L
Thanatos
3
4
1
0.88
W
Arachne
Tahjaun
Arachne
8
2
5
5.25
W
King Arthur
TheThunderTrain
King Arthur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,958
Damage
41,245
60,703
Taken
57,099
34,111
Mitigated
26,060
23,635
Healing
19,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bawskee3741
Discordia
12,160
252
0
529
8,771
3,163
820
3,662
5,036
69,441
0
L
Gilgamesh
DaveWereling
Gilgamesh
6,095
1,411
0
2,292
12,014
7,647
15
3,258
8,618
0
18,033
L
Rama
9,446
7,261
0
5,752
13,307
4,677
560
172
13,135
0
75,950
L
8,146
932
143
1,968
11,021
4,071
580
6,166
4,435
39,311
0
W
Athena
3,938
1,087
3
2,531
11,664
8,418
188
4,351
7,307
19,243
0
L
Cabrakan
Phlaffy
Cabrakan
8,217
854
0
2,774
10,291
12,491
512
883
9,370
56,721
0
W
Chiron
10,946
5,978
605
5,209
12,440
4,322
1,185
0
12,409
0
83,318
L
Thanatos
5,054
1,178
0
10,706
14,070
5,225
0
4,724
9,047
0
53,767
W
Arachne
Tahjaun
Arachne
7,686
5,802
0
6,308
13,755
5,324
23
3,688
9,909
0
43,850
W
King Arthur
TheThunderTrain
King Arthur
6,515
247
0
4,021
10,469
4,833
0
4,084
6,044
0
58,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
46,882
492
Minions Killed
512
0
Camps Cleared
0
1,546,251
Distance Traveled
1,667,519
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,630
566
122
7
0
313,676
3
L
Gilgamesh
8,165
480
12
1
0
336,346
0
L
Rama
9,890
582
158
9
0
303,528
3
L
Eset
7,568
445
80
5
0
273,697
1
W
Athena
8,500
500
27
2
0
313,305
0
L
Cabrakan
9,530
561
137
8
0
278,455
6
W
Chiron
9,701
571
156
9
0
289,469
2
L
Thanatos
8,432
496
105
6
0
354,225
3
W
Arachne
9,764
574
88
5
0
391,552
4
W
King Arthur
9,287
546
119
7
0
359,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role