Player Matchup

Tsukuyomi
Tsukuyomi
FishnClips299
Tsukuyomi
Level 29
God Stats
12W - 16L
1,484 SR
Queue Stats
129W - 136L
1,393 Elo+
Solo
Nox
Nox
OnceTwiceBoy
Nox
Level 27
God Stats
2W - 4L
1,200 SR
Queue Stats
42W - 38L
1,333 Elo+
Solo
Yemoja
Yemoja
comopizzzaRC2018
Yemoja
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 1
Chaac
Chaac
diegorosario361-
Chaac
Level 68
God Stats
2W - 1L
1,379 SR
Queue Stats
116W - 121L
1,408 Elo+
Party 1
Neith
Neith
x Floriida
Neith
Level 23
God Stats
8W - 6L
1,580 SR
Queue Stats
21W - 30L
1,076 Elo+
Solo
Team Averages
Level 30
1,429 SR
1,342 Elo+

VS

Team Averages
Level 19
1,466 SR
1,237 Elo+
Nox
Nox
ADRIAN1814
Nox
Level 23
God Stats
2W - 1L
1,729 SR
Queue Stats
26W - 18L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
Buitre-1899-
Tsukuyomi
Level 29
God Stats
6W - 5L
1,519 SR
Queue Stats
54W - 80L
1,256 Elo+
Solo
Fenrir
Fenrir
ExiledvKenny
Fenrir
Level 12
God Stats
2W - 6L
1,264 SR
Queue Stats
2W - 6L
1,233 Elo+
Solo
Aphrodite
Aphrodite
Poseidons-Titan-
Aphrodite
Level 26
God Stats
1W - 3L
1,318 SR
Queue Stats
82W - 102L
1,178 Elo+
Solo
Ra
Ra
antiviirus007
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FishnClips299
Tsukuyomi
19
8 / 1 / 12
12,453
593
9,759
15,761
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
6 / 2 / 10
11,059
527
10,190
10,994
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 12
10,361
493
11,956
11,999
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 0 / 6
12,057
574
16,071
24,948
23,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
12 / 0 / 4
11,169
532
15,682
12,695
5,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,875
327
3,480
7,624
2,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Buitre-1899-
Tsukuyomi
13
3 / 15 / 2
9,067
432
9,353
21,740
6,899
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
9
1 / 2 / 0
7,277
347
1,444
11,429
4,540
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
15
2 / 6 / 4
9,508
453
13,291
23,341
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 9 / 1
8,790
419
9,636
20,047
7,642
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
38
Kills
7
7
Deaths
38
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Tsukuyomi
Buitre-1899-
Tsukuyomi
3
15
2
0.27
L
Fenrir
1
2
0
0.5
W
Tsukuyomi
FishnClips299
Tsukuyomi
8
1
12
14
W
6
2
10
5.5
L
Aphrodite
2
6
4
0.67
L
1
9
1
0.17
W
1
4
12
1.75
W
11
0
6
14
W
Neith
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,658
Damage
37,204
76,397
Taken
84,181
49,339
Mitigated
33,706
33,470
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,480
469
0
190
7,624
2,607
62
138
7,486
18,607
0
L
Tsukuyomi
Buitre-1899-
Tsukuyomi
9,353
3,283
0
1,245
21,740
6,899
280
5,092
16,538
0
33,933
L
Fenrir
1,444
173
0
1,363
11,429
4,540
0
895
10,444
0
23,006
W
Tsukuyomi
FishnClips299
Tsukuyomi
9,759
2,973
0
5,794
15,761
6,996
555
1,520
13,268
0
87,711
W
10,190
2,435
0
2,950
10,994
5,006
3,166
4,981
6,013
50,971
0
L
Aphrodite
13,291
3,156
3,223
11,044
23,341
12,018
274
9,124
14,143
42,805
0
L
9,636
1,340
1,215
4,202
20,047
7,642
510
6,319
13,424
45,833
0
W
11,956
2,023
2,095
1,226
11,999
8,431
2,059
5,041
6,958
41,336
0
W
16,071
1,189
0
14,441
24,948
23,465
2,967
9,150
15,798
0
74,076
W
Neith
15,682
10,377
1,228
5,736
12,695
5,441
3,114
5,715
6,980
0
63,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,099
Gold Earned
41,517
514
Minions Killed
254
0
Camps Cleared
0
1,888,031
Distance Traveled
1,465,803
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,875
327
30
1
0
227,019
1
L
Tsukuyomi
9,067
432
47
2
0
279,241
0
L
Fenrir
7,277
347
40
2
0
353,040
0
W
Tsukuyomi
12,453
593
157
7
0
467,981
1
W
Nox
11,059
527
85
4
0
372,177
3
L
Aphrodite
9,508
453
55
3
0
316,437
0
L
Ra
8,790
419
82
4
0
290,066
0
W
Yemoja
10,361
493
66
3
0
331,285
0
W
Chaac
12,057
574
104
5
0
392,040
1
W
Neith
11,169
532
102
5
0
324,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role