Player Matchup

Jormungandr
Jormungandr
FolkloricAphid4
Jormungandr
Level 126
God Stats
0W - 2L
1,459 SR
Queue Stats
161W - 133L
1,585 Elo+
Party 1
Zeus
Zeus
NichoKe
Zeus
Level 114
God Stats
2W - 3L
1,765 SR
Queue Stats
134W - 134L
1,494 Elo+
Party 1
King Arthur
King Arthur
ToastinMyWafles
King Arthur
Level 128
God Stats
11W - 8L
1,614 SR
Queue Stats
240W - 245L
1,504 Elo+
Party 1
Nemesis
Nemesis
X KlNG AJ X
Nemesis
Level 122
God Stats
11W - 24L
1,384 SR
Queue Stats
133W - 142L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
Zerobeat72
Danzaburou
Level 113
God Stats
7W - 12L
1,592 SR
Queue Stats
408W - 379L
1,552 Elo+
Solo
Team Averages
Level 121
1,563 SR
1,529 Elo+

VS

Team Averages
Level 98
1,665 SR
1,553 Elo+
Danzaburou
Danzaburou
ElRackom0p
Danzaburou
Level 131
God Stats
5W - 4L
1,842 SR
Queue Stats
267W - 261L
1,547 Elo+
Party 3
King Arthur
King Arthur
ICEP3AKS
King Arthur
Level 54
God Stats
16W - 11L
1,624 SR
Queue Stats
319W - 288L
1,581 Elo+
Party 2
Discordia
Discordia
InVyOptic
Discordia
Level 109
God Stats
5W - 2L
1,776 SR
Queue Stats
436W - 352L
1,544 Elo+
Party 2
Camazotz
Camazotz
JungleMonkey94
Camazotz
Level 87
God Stats
12W - 11L
1,479 SR
Queue Stats
459W - 380L
1,582 Elo+
Party 2
Cabrakan
Cabrakan
LogHorizon2408
Cabrakan
Level 109
God Stats
14W - 10L
1,607 SR
Queue Stats
78W - 81L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FolkloricAphid4
Jormungandr
16
3 / 4 / 6
11,949
543
12,404
25,163
25,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
NichoKe
Zeus
14
1 / 9 / 1
9,035
411
9,989
13,292
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
ToastinMyWafles
King Arthur
16
2 / 8 / 1
10,307
469
11,664
22,208
13,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
X KlNG AJ X
Nemesis
15
3 / 8 / 3
9,503
432
10,820
22,054
11,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Zerobeat72
Danzaburou
18
6 / 2 / 4
12,179
554
14,295
14,863
5,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElRackom0p
Danzaburou
18
5 / 5 / 9
11,248
511
15,141
16,451
6,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ICEP3AKS
King Arthur
19
6 / 1 / 11
11,967
544
19,750
20,772
18,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
InVyOptic
Discordia
19
6 / 2 / 12
12,569
571
15,901
11,810
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
20
8 / 3 / 7
12,456
566
15,033
23,045
10,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
17
5 / 4 / 13
11,391
518
9,900
15,319
14,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
15
Kills
30
31
Deaths
15
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ElRackom0p
Danzaburou
5
5
9
1.9
L
Jormungandr
FolkloricAphid4
Jormungandr
3
4
6
1.5
W
King Arthur
ICEP3AKS
King Arthur
6
1
11
11.5
W
Discordia
InVyOptic
Discordia
6
2
12
6
W
Camazotz
8
3
7
3.83
W
Cabrakan
5
4
13
2.88
L
Zeus
NichoKe
Zeus
1
9
1
0.17
L
King Arthur
ToastinMyWafles
King Arthur
2
8
1
0.31
L
Nemesis
X KlNG AJ X
Nemesis
3
8
3
0.56
L
Danzaburou
Zerobeat72
Danzaburou
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,172
Damage
75,725
97,580
Taken
87,397
60,906
Mitigated
54,569
18,307
Healing
36,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ElRackom0p
Danzaburou
15,141
6,994
0
6,951
16,451
6,440
2,293
2,849
13,558
0
85,590
L
Jormungandr
FolkloricAphid4
Jormungandr
12,404
2,395
0
3,028
25,163
25,895
192
6,097
19,066
56,705
0
W
King Arthur
ICEP3AKS
King Arthur
19,750
1,642
0
9,690
20,772
18,049
0
3,932
16,792
0
76,090
W
Discordia
InVyOptic
Discordia
15,901
1,113
0
3,189
11,810
4,912
983
3,171
8,427
86,403
0
W
Camazotz
15,033
4,143
0
10,027
23,045
10,280
10
7,673
15,177
0
109,458
W
Cabrakan
9,900
1,006
1,225
5,063
15,319
14,888
370
5,341
9,905
35,448
0
L
Zeus
NichoKe
Zeus
9,989
146
173
1,429
13,292
4,103
0
5,207
8,085
57,922
0
L
King Arthur
ToastinMyWafles
King Arthur
11,664
2,391
0
3,486
22,208
13,472
0
3,933
18,275
2,995
64,665
L
Nemesis
X KlNG AJ X
Nemesis
10,820
4,587
0
5,049
22,054
11,593
518
5,911
16,143
0
66,232
L
Danzaburou
Zerobeat72
Danzaburou
14,295
6,110
0
5,142
14,863
5,843
404
4,653
10,210
0
82,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,973
Gold Earned
59,631
570
Minions Killed
605
0
Camps Cleared
0
1,984,438
Distance Traveled
2,199,901
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,248
511
125
6
0
426,513
2
L
Jormungandr
11,949
543
98
4
0
400,525
1
W
King Arthur
11,967
544
117
5
0
472,347
0
W
Discordia
12,569
571
154
7
0
421,338
3
W
Camazotz
12,456
566
160
7
0
456,095
1
W
Cabrakan
11,391
518
49
2
0
423,608
4
L
Zeus
9,035
411
112
5
0
371,680
3
L
King Arthur
10,307
469
118
5
0
376,669
0
L
Nemesis
9,503
432
97
4
0
428,539
4
L
Danzaburou
12,179
554
145
7
0
407,025
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role