Player Matchup

Tiamat
Tiamat
AlphaNarwhal
Tiamat
Level 21
God Stats
7W - 5L
1,500 SR
Queue Stats
8W - 9L
1,390 Elo+
Party 3
Merlin
Merlin
Jaikingjr
Merlin
Level 17
God Stats
7W - 9L
1,498 SR
Queue Stats
10W - 14L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
TLNCDispair
Kukulkan
Level 18
God Stats
14W - 5L
1,582 SR
Queue Stats
16W - 7L
1,499 Elo+
Party 3
Sobek
Sobek
TheNorthernBean
Sobek
Level 11
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 3L
1,181 Elo+
Solo
Susano
Susano
mycatjustbarked
Susano
Level 24
God Stats
11W - 13L
1,475 SR
Queue Stats
11W - 14L
1,342 Elo+
Party 1
Team Averages
Level 18
1,458 SR
1,344 Elo+

VS

Team Averages
Level 27
1,481 SR
1,351 Elo+
Ravana
Ravana
Adapin
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
AhIerich
Fenrir
Level 25
God Stats
5W - 3L
1,255 SR
Queue Stats
15W - 11L
1,234 Elo+
Party 2
Kukulkan
Kukulkan
PigeonMate
Kukulkan
Level 23
God Stats
28W - 28L
1,327 SR
Queue Stats
120W - 145L
1,196 Elo+
Solo
Guan Yu
Guan Yu
heqqer
Guan Yu
Level 39
God Stats
5W - 1L
1,821 SR
Queue Stats
21W - 24L
1,367 Elo+
Party 2
Ao Kuang
Ao Kuang
spotmoonuh
Ao Kuang
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 15L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 9 / 5
11,303
942
8,854
17,163
9,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Jaikingjr
Merlin
16
0 / 15 / 3
10,178
848
17,073
21,306
8,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
TLNCDispair
Kukulkan
16
3 / 4 / 3
11,299
942
11,419
10,757
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 8 / 7
11,026
919
10,473
25,960
29,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 11 / 5
12,352
1,029
19,981
29,315
11,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Adapin
Ravana
20
2 / 3 / 32
12,437
1,036
16,366
17,027
11,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
AhIerich
Fenrir
20
18 / 3 / 15
14,215
1,185
21,473
14,516
8,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
PigeonMate
Kukulkan
19
3 / 0 / 16
11,932
994
16,443
7,403
3,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
heqqer
Guan Yu
20
8 / 0 / 29
13,916
1,160
15,316
18,251
23,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ao Kuang
spotmoonuh
Ao Kuang
20
16 / 5 / 18
13,563
1,130
23,694
19,752
7,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
157
11
Kills
47
47
Deaths
11
23
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ravana
Adapin
Ravana
2
3
32
6
W
Fenrir
AhIerich
Fenrir
18
3
15
8.5
L
Tiamat
2
9
5
0.5
L
Merlin
Jaikingjr
Merlin
0
15
3
0.1
W
Kukulkan
PigeonMate
Kukulkan
3
0
16
11
L
Kukulkan
TLNCDispair
Kukulkan
3
4
3
1.13
L
1
8
7
0.56
W
Guan Yu
heqqer
Guan Yu
8
0
29
22.5
L
5
11
5
0.68
W
Ao Kuang
spotmoonuh
Ao Kuang
16
5
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,800
Damage
93,292
104,501
Taken
76,949
62,407
Mitigated
54,100
4,529
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Adapin
Ravana
16,366
7,541
0
3,684
17,027
11,433
0
10,344
6,573
0
42,085
W
Fenrir
AhIerich
Fenrir
21,473
5,607
1,035
992
14,516
8,347
0
9,433
4,447
0
26,047
L
Tiamat
8,854
1,459
0
2,613
17,163
9,809
0
8,639
8,524
22,899
0
L
Merlin
Jaikingjr
Merlin
17,073
1,959
0
0
21,306
8,219
0
10,003
11,303
33,670
0
W
Kukulkan
PigeonMate
Kukulkan
16,443
942
0
77
7,403
3,216
0
4,875
2,468
51,211
0
L
Kukulkan
TLNCDispair
Kukulkan
11,419
1,598
0
29
10,757
3,918
0
5,935
4,822
35,265
0
L
10,473
1,701
0
1,887
25,960
29,174
0
7,541
16,969
25,292
0
W
Guan Yu
heqqer
Guan Yu
15,316
3,916
2,546
3,551
18,251
23,136
0
11,562
6,497
0
28,377
L
19,981
8,693
0
0
29,315
11,287
0
8,019
21,296
0
34,031
W
Ao Kuang
spotmoonuh
Ao Kuang
23,694
6,207
0
7,092
19,752
7,968
0
11,025
7,065
26,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,158
Gold Earned
66,063
164
Minions Killed
190
4
Camps Cleared
6
975,415
Distance Traveled
1,156,704
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,437
1,036
57
5
2
220,333
0
W
Fenrir
14,215
1,185
9
1
0
234,578
0
L
Tiamat
11,303
942
26
2
2
208,145
0
L
Merlin
10,178
848
26
2
0
142,501
0
W
Kukulkan
11,932
994
84
7
1
213,171
3
L
Kukulkan
11,299
942
61
5
0
197,267
0
L
Sobek
11,026
919
29
2
0
210,945
1
W
Guan Yu
13,916
1,160
37
3
3
265,408
0
L
Susano
12,352
1,029
22
2
2
216,557
2
W
Ao Kuang
13,563
1,130
3
0
0
223,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role