Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
KeyBladeGod115
Chaac
Level 94
God Stats
9W - 6L
1,635 SR
Queue Stats
304W - 284L
1,554 Elo+
Party 2
King Arthur
King Arthur
NephilimCore
King Arthur
Level 107
God Stats
16W - 35L
1,401 SR
Queue Stats
308W - 399L
1,353 Elo+
Party 1
Pele
Pele
OverGhoul
Pele
Level 60
God Stats
16W - 14L
1,477 SR
Queue Stats
493W - 533L
1,338 Elo+
Solo
Aphrodite
Aphrodite
renegadethugalo
Aphrodite
Level 84
God Stats
8W - 4L
1,512 SR
Queue Stats
85W - 68L
1,526 Elo+
Party 2
Team Averages
Level 91
1,505 SR
1,454 Elo+

VS

Team Averages
Level 66
1,647 SR
1,381 Elo+
Arachne
Arachne
BradleyBoi
Arachne
Level 52
God Stats
1W - 2L
1,447 SR
Queue Stats
6W - 5L
1,429 Elo+
Party 4
Jing Wei
Jing Wei
IIL4
Jing Wei
Level 75
God Stats
8W - 9L
1,561 SR
Queue Stats
88W - 101L
1,338 Elo+
Party 3
Nike
Nike
Lycark
Nike
Level 62
God Stats
0W - 1L
1,744 SR
Queue Stats
10W - 9L
1,431 Elo+
Party 4
Bellona
Bellona
kyogresuil
Bellona
Level 79
God Stats
1W - 5L
1,905 SR
Queue Stats
112W - 137L
1,387 Elo+
Party 3
Hel
Hel
trucamalf123443
Hel
Level 64
God Stats
2W - 4L
1,577 SR
Queue Stats
55W - 68L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 2 / 3
9,577
504
6,858
15,259
9,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 1 / 1
9,766
514
18,754
19,073
18,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
NephilimCore
King Arthur
15
4 / 3 / 5
9,246
487
10,137
12,174
6,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Pele
14
4 / 1 / 5
8,994
473
6,772
9,813
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
renegadethugalo
Aphrodite
19
6 / 0 / 4
11,467
604
13,328
17,566
8,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BradleyBoi
Arachne
10
0 / 6 / 0
6,825
359
2,572
13,237
4,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
IIL4
Jing Wei
15
6 / 5 / 1
9,433
496
12,529
13,958
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
Lycark
Nike
11
0 / 3 / 2
6,874
362
4,405
20,959
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
kyogresuil
Bellona
14
1 / 5 / 2
8,053
424
6,637
13,129
11,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 6 / 0
8,758
461
10,217
14,335
3,982
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
25
Kills
7
7
Deaths
25
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
3
3.25
L
Arachne
BradleyBoi
Arachne
0
6
0
0
L
Jing Wei
IIL4
Jing Wei
6
5
1
1.3
W
6
1
1
6.5
L
Nike
Lycark
Nike
0
3
2
0.33
W
King Arthur
NephilimCore
King Arthur
4
3
5
2.17
W
Pele
4
1
5
6.5
L
Bellona
kyogresuil
Bellona
1
5
2
0.4
W
Aphrodite
renegadethugalo
Aphrodite
6
0
4
8
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,849
Damage
36,360
73,885
Taken
75,618
46,816
Mitigated
35,823
33,465
Healing
25,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,858
1,463
0
3,221
15,259
9,943
813
177
14,812
0
26,134
L
Arachne
BradleyBoi
Arachne
2,572
1,667
0
3,515
13,237
4,906
520
509
12,728
0
33,338
L
Jing Wei
IIL4
Jing Wei
12,529
9,561
0
4,381
13,958
4,063
488
2,115
11,843
0
59,024
W
18,754
4,223
0
8,710
19,073
18,040
259
0
18,533
0
85,671
L
Nike
Lycark
Nike
4,405
957
330
8,212
20,959
11,017
266
1,183
19,776
0
22,919
W
King Arthur
NephilimCore
King Arthur
10,137
1,987
212
1,384
12,174
6,806
467
0
11,699
0
58,251
W
Pele
6,772
1,981
0
3,574
9,813
3,756
455
670
9,053
0
46,498
L
Bellona
kyogresuil
Bellona
6,637
1,637
0
3,570
13,129
11,855
0
270
12,859
0
32,078
W
Aphrodite
renegadethugalo
Aphrodite
13,328
2,379
1,101
15,263
17,566
8,271
757
9,370
8,166
91,789
0
L
10,217
411
31
5,796
14,335
3,982
674
9,419
4,916
64,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,050
Gold Earned
39,943
527
Minions Killed
357
0
Camps Cleared
0
1,819,936
Distance Traveled
1,721,100
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,577
504
43
2
0
351,775
0
L
Arachne
6,825
359
57
3
0
368,404
0
L
Jing Wei
9,433
496
89
5
0
352,971
4
W
Chaac
9,766
514
142
7
0
385,815
3
L
Nike
6,874
362
26
1
0
363,096
6
W
King Arthur
9,246
487
90
5
0
363,294
3
W
Pele
8,994
473
81
4
0
395,654
0
L
Bellona
8,053
424
53
3
0
314,285
0
W
Aphrodite
11,467
604
171
9
0
323,398
1
L
Hel
8,758
461
132
7
0
322,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role