Player Matchup

Bacchus
Bacchus
Bloodex21
Bacchus
Level 17
God Stats
13W - 15L
1,628 SR
Queue Stats
42W - 32L
1,705 Elo+
Party 1
Raijin
Raijin
Cushhh
Raijin
Level 28
God Stats
8W - 10L
1,639 SR
Queue Stats
67W - 60L
1,635 Elo+
Party 1
Danzaburou
Danzaburou
SlantedLeft
Danzaburou
Level 39
God Stats
18W - 14L
1,745 SR
Queue Stats
192W - 153L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
TLBN
Baron Samedi
Level 21
God Stats
53W - 51L
1,690 SR
Queue Stats
74W - 61L
1,642 Elo+
Party 1
Loki
Loki
theyunglegend
Loki
Level 29
God Stats
6W - 5L
1,782 SR
Queue Stats
57W - 52L
1,625 Elo+
Party 1
Team Averages
Level 27
1,697 SR
1,640 Elo+

VS

Team Averages
Level 17
1,701 SR
1,677 Elo+
Chronos
Chronos
GumaYoshi
Chronos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 15L
1,758 Elo+
Solo
Neith
Neith
Kolb5592
Neith
Level 8
God Stats
6W - 2L
2,034 SR
Queue Stats
187W - 201L
1,602 Elo+
Solo
Chang'e
Chang'e
MothaDollaz
Chang'e
Level 15
God Stats
4W - 0L
1,834 SR
Queue Stats
132W - 100L
1,601 Elo+
Solo
Tyr
Tyr
SullyKin
Tyr
Level 27
God Stats
3W - 0L
1,636 SR
Queue Stats
282W - 229L
1,718 Elo+
Solo
Sun Wukong
Sun Wukong
UnderhungLeech0
Sun Wukong
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 27L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bloodex21
Bacchus
8
0 / 1 / 3
4,566
457
2,517
5,634
2,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
Cushhh
Raijin
10
1 / 3 / 0
5,398
540
3,128
4,404
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
SlantedLeft
Danzaburou
8
1 / 4 / 0
4,803
480
1,821
6,257
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
TLBN
Baron Samedi
8
0 / 2 / 0
4,784
478
1,915
3,874
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 0
5,211
521
1,871
5,494
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GumaYoshi
Chronos
10
4 / 1 / 1
5,842
584
4,558
3,684
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Kolb5592
Neith
12
2 / 0 / 2
6,584
658
3,602
4,181
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
MothaDollaz
Chang'e
10
3 / 0 / 2
5,739
574
2,328
4,449
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 0
6,095
610
3,119
8,238
3,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
UnderhungLeech0
Sun Wukong
9
1 / 2 / 3
5,285
529
3,152
6,762
2,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
12
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bloodex21
Bacchus
0
1
3
1.5
L
Raijin
Cushhh
Raijin
1
3
0
0.33
W
Chronos
GumaYoshi
Chronos
4
1
1
4.5
W
Neith
Kolb5592
Neith
2
0
2
3
W
Chang'e
MothaDollaz
Chang'e
3
0
2
4
L
Danzaburou
SlantedLeft
Danzaburou
1
4
0
0.25
W
2
1
0
2
L
Baron Samedi
TLBN
Baron Samedi
0
2
0
0
W
Sun Wukong
UnderhungLeech0
Sun Wukong
1
2
3
1.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,252
Damage
16,759
25,663
Taken
27,314
7,961
Mitigated
10,074
8,296
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bloodex21
Bacchus
2,517
225
381
2,185
5,634
2,131
0
1,664
3,884
14,828
0
L
Raijin
Cushhh
Raijin
3,128
177
0
938
4,404
1,389
0
251
4,153
26,657
0
W
Chronos
GumaYoshi
Chronos
4,558
1,581
0
1,183
3,684
1,190
270
1,145
2,539
25,229
0
W
Neith
Kolb5592
Neith
3,602
1,100
0
1,325
4,181
1,415
210
1,179
2,842
0
41,844
W
Chang'e
MothaDollaz
Chang'e
2,328
311
561
3,279
4,449
1,134
180
514
3,873
25,275
0
L
Danzaburou
SlantedLeft
Danzaburou
1,821
410
0
1,754
6,257
1,415
0
2,298
3,812
0
19,075
W
3,119
232
0
3,714
8,238
3,725
0
2,720
5,110
0
33,367
L
Baron Samedi
TLBN
Baron Samedi
1,915
105
0
344
3,874
1,432
0
1,135
2,739
20,921
0
W
Sun Wukong
UnderhungLeech0
Sun Wukong
3,152
325
0
1,611
6,762
2,610
0
1,372
5,390
0
26,797
L
1,871
318
0
2,694
5,494
1,594
0
1,295
4,189
0
20,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
29,545
215
Minions Killed
331
0
Camps Cleared
0
894,348
Distance Traveled
939,183
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,566
457
18
2
0
205,041
4
L
Raijin
5,398
540
51
5
0
145,104
4
W
Chronos
5,842
584
71
7
0
178,499
1
W
Neith
6,584
658
92
9
0
180,273
4
W
Chang'e
5,739
574
54
5
0
178,174
2
L
Danzaburou
4,803
480
48
5
0
156,978
2
W
Tyr
6,095
610
77
8
0
211,193
3
L
Baron Samedi
4,784
478
51
5
0
170,943
0
W
Sun Wukong
5,285
529
37
4
0
191,044
4
L
Loki
5,211
521
47
5
0
216,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role