Player Matchup

Izanami
Izanami
AshOfWinter
Izanami
Level 84
God Stats
45W - 31L
1,583 SR
Queue Stats
286W - 315L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Donger RL
Cthulhu
Level 67
God Stats
20W - 14L
1,463 SR
Queue Stats
307W - 318L
1,497 Elo+
Party 2
Terra
Terra
Hans_SnowLo69
Terra
Level 118
God Stats
3W - 4L
1,669 SR
Queue Stats
558W - 643L
1,374 Elo+
Party 1
Da Ji
Da Ji
SkylitRevo
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,277 Elo+
Party 1
Kukulkan
Kukulkan
mdong1738
Kukulkan
Level 24
God Stats
0W - 1L
1,314 SR
Queue Stats
28W - 33L
1,435 Elo+
Party 2
Team Averages
Level 64
1,506 SR
1,393 Elo+

VS

Team Averages
Level 67
1,432 SR
1,451 Elo+
Thor
Thor
JoaQuinWR
Thor
Level 88
God Stats
8W - 11L
1,561 SR
Queue Stats
249W - 226L
1,499 Elo+
Party 3
King Arthur
King Arthur
LanceStikBot
King Arthur
Level 69
God Stats
3W - 5L
1,331 SR
Queue Stats
277W - 260L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
LoadingMonke
Danzaburou
Level 47
God Stats
44W - 46L
1,536 SR
Queue Stats
151W - 163L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
Maenec
Kukulkan
Level 71
God Stats
11W - 16L
1,287 SR
Queue Stats
387W - 368L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
kyockers
Kuzenbo
Level 58
God Stats
61W - 69L
1,445 SR
Queue Stats
311W - 314L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshOfWinter
Izanami
12
1 / 4 / 3
7,260
519
6,341
10,442
3,248
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Donger RL
Cthulhu
11
0 / 2 / 0
6,138
438
3,273
7,616
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 4 / 1
6,099
436
2,744
12,625
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
11
2 / 5 / 2
6,937
496
3,203
10,837
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
mdong1738
Kukulkan
12
0 / 2 / 0
6,460
461
847
3,641
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
8 / 0 / 3
8,726
623
4,989
9,314
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
LanceStikBot
King Arthur
13
2 / 1 / 1
8,116
580
4,533
9,133
3,957
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
LoadingMonke
Danzaburou
12
2 / 3 / 5
7,671
548
6,773
7,580
2,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Maenec
Kukulkan
15
2 / 0 / 3
8,873
634
4,664
3,267
1,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
kyockers
Kuzenbo
11
3 / 1 / 6
7,155
511
6,558
11,510
8,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
17
17
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
AshOfWinter
Izanami
1
4
3
0.63
L
Cthulhu
Donger RL
Cthulhu
0
2
0
0
L
2
4
1
0.63
W
Thor
8
0
3
9.5
W
King Arthur
LanceStikBot
King Arthur
2
1
1
2.5
W
Danzaburou
LoadingMonke
Danzaburou
2
3
5
1.5
W
Kukulkan
Maenec
Kukulkan
2
0
3
3.5
L
Da Ji
2
5
2
0.6
W
Kuzenbo
kyockers
Kuzenbo
3
1
6
6
L
Kukulkan
mdong1738
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,408
Damage
27,517
45,161
Taken
40,804
22,275
Mitigated
18,569
14,001
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AshOfWinter
Izanami
6,341
4,197
0
1,505
10,442
3,248
714
3,262
7,180
0
60,148
L
Cthulhu
Donger RL
Cthulhu
3,273
233
0
2,812
7,616
8,173
407
0
7,616
30,114
0
L
2,744
784
2,139
3,809
12,625
5,811
0
3,900
8,725
7,036
0
W
Thor
4,989
1,337
0
1,517
9,314
3,042
130
1,057
8,163
0
58,775
W
King Arthur
LanceStikBot
King Arthur
4,533
665
0
3,114
9,133
3,957
0
2,552
6,078
0
43,423
W
Danzaburou
LoadingMonke
Danzaburou
6,773
2,938
0
2,509
7,580
2,071
0
1,061
6,519
0
45,672
W
Kukulkan
Maenec
Kukulkan
4,664
575
0
1,314
3,267
1,216
594
90
3,177
56,975
0
L
Da Ji
3,203
971
0
3,736
10,837
3,791
0
1,908
8,929
0
37,439
W
Kuzenbo
kyockers
Kuzenbo
6,558
2,289
386
2,811
11,510
8,283
0
1,467
10,003
21,986
0
L
Kukulkan
mdong1738
Kukulkan
847
216
0
0
3,641
1,252
464
2,152
1,489
28,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,894
Gold Earned
40,541
327
Minions Killed
429
0
Camps Cleared
0
1,204,096
Distance Traveled
1,369,314
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,260
519
126
9
0
252,443
1
L
Cthulhu
6,138
438
51
4
0
224,742
0
L
Terra
6,099
436
13
1
0
280,638
3
W
Thor
8,726
623
105
8
0
294,774
0
W
King Arthur
8,116
580
83
6
0
264,161
3
W
Danzaburou
7,671
548
76
5
0
254,996
1
W
Kukulkan
8,873
634
136
10
0
273,948
8
L
Da Ji
6,937
496
71
5
0
229,542
0
W
Kuzenbo
7,155
511
29
2
0
281,435
0
L
Kukulkan
6,460
461
66
5
0
216,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role