Player Matchup

Thanatos
Thanatos
AwashPrince
Thanatos
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 91L
1,334 Elo+
Solo
Sol
Sol
KaNeki_4k-_-
Sol
Level 5
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 9L
1,280 Elo+
Party 3
Yemoja
Yemoja
Tsuju-Moon
Yemoja
Level 18
God Stats
1W - 2L
1,419 SR
Queue Stats
79W - 61L
1,243 Elo+
Party 1
Thor
Thor
jschutte2812
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Ares
Ares
winterwrvith
Ares
Level 6
God Stats
4W - 4L
1,757 SR
Queue Stats
42W - 38L
1,322 Elo+
Party 1
Team Averages
Level 12
1,486 SR
1,336 Elo+

VS

Team Averages
Level 26
1,515 SR
1,415 Elo+
Merlin
Merlin
AIMOVERHAUL
Merlin
Level 25
God Stats
5W - 4L
1,350 SR
Queue Stats
10W - 14L
1,188 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bigboy81316
Tsukuyomi
Level 29
God Stats
24W - 21L
1,500 SR
Queue Stats
127W - 160L
1,406 Elo+
Solo
Cernunnos
Cernunnos
HENNYMIKEBRYANT
Cernunnos
Level 48
God Stats
50W - 40L
1,550 SR
Queue Stats
212W - 234L
1,425 Elo+
Party 2
Medusa
Medusa
OMGImBased
Medusa
Level 2
God Stats
5W - 0L
1,681 SR
Queue Stats
5W - 0L
1,646 Elo+
Party 2
Nu Wa
Nu Wa
XxGetsomeNowxX
Nu Wa
Level 26
God Stats
2W - 1L
1,493 SR
Queue Stats
5W - 1L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AwashPrince
Thanatos
16
6 / 12 / 3
10,802
1,080
16,248
21,743
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 7 / 5
9,537
954
4,599
15,043
4,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
Tsuju-Moon
Yemoja
16
1 / 5 / 7
10,801
1,080
7,159
14,692
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 15 / 4
9,629
963
6,925
22,287
7,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 8 / 6
10,145
1,015
5,341
20,008
21,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 2 / 25
11,997
1,200
15,574
9,790
3,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Bigboy81316
Tsukuyomi
18
5 / 5 / 25
11,364
1,136
7,490
9,505
3,476
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
HENNYMIKEBRYANT
Cernunnos
20
17 / 0 / 20
13,776
1,378
23,236
7,957
3,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
OMGImBased
Medusa
19
7 / 4 / 30
11,724
1,172
15,799
12,038
4,655
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 0 / 26
13,013
1,301
23,365
7,118
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
173
10
Kills
47
47
Deaths
11
25
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
25
9.25
L
Thanatos
AwashPrince
Thanatos
6
12
3
0.63
W
Tsukuyomi
Bigboy81316
Tsukuyomi
5
5
25
3.5
W
Cernunnos
HENNYMIKEBRYANT
Cernunnos
17
0
20
27
L
1
7
5
0.5
W
Medusa
OMGImBased
Medusa
7
4
30
5.5
L
Yemoja
Tsuju-Moon
Yemoja
1
5
7
0.9
W
12
0
26
25
L
1
15
4
0.2
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
85,464
93,773
Taken
46,408
55,131
Mitigated
17,586
10,661
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,574
1,390
807
2,702
9,790
3,595
0
2,712
7,078
28,820
0
L
Thanatos
AwashPrince
Thanatos
16,248
5,783
0
5,281
21,743
6,728
0
6,854
14,597
0
27,025
W
Tsukuyomi
Bigboy81316
Tsukuyomi
7,490
3,024
274
601
9,505
3,476
0
4,163
5,239
0
15,960
W
Cernunnos
HENNYMIKEBRYANT
Cernunnos
23,236
17,279
0
2,283
7,957
3,159
0
3,208
4,749
0
43,036
L
4,599
1,860
0
1,782
15,043
4,789
0
7,089
7,770
28,583
0
W
Medusa
OMGImBased
Medusa
15,799
9,330
0
1,582
12,038
4,655
0
4,294
7,744
0
33,187
L
Yemoja
Tsuju-Moon
Yemoja
7,159
1,591
2,272
1,300
14,692
14,849
0
6,440
8,014
27,637
0
W
23,365
6,005
0
1,209
7,118
2,701
0
2,722
4,396
47,434
0
L
6,925
2,327
0
26
22,287
7,241
0
10,597
11,320
0
19,863
L
5,341
160
0
0
20,008
21,524
0
6,616
13,133
28,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,914
Gold Earned
61,874
162
Minions Killed
200
4
Camps Cleared
9
791,590
Distance Traveled
773,391
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,997
1,200
32
3
1
157,239
2
L
Thanatos
10,802
1,080
12
1
1
162,242
2
W
Tsukuyomi
11,364
1,136
16
2
0
133,624
0
W
Cernunnos
13,776
1,378
57
6
2
163,572
0
L
Sol
9,537
954
48
5
0
138,119
0
W
Medusa
11,724
1,172
37
4
0
139,921
0
L
Yemoja
10,801
1,080
45
5
2
156,524
0
W
Nu Wa
13,013
1,301
58
6
6
179,035
0
L
Thor
9,629
963
20
2
1
176,869
0
L
Ares
10,145
1,015
37
4
0
157,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role