Player Matchup

Guan Yu
Guan Yu
Chimecho22
Guan Yu
Level 12
God Stats
3W - 1L
1,721 SR
Queue Stats
7W - 5L
1,576 Elo+
Solo
Ymir
Ymir
MurrDaBlur72
Ymir
Level 14
God Stats
82W - 75L
1,638 SR
Queue Stats
82W - 76L
1,605 Elo+
Party 2
Nox
Nox
Nin123456
Nox
Level 27
God Stats
3W - 3L
1,457 SR
Queue Stats
44W - 44L
1,586 Elo+
Solo
Danzaburou
Danzaburou
PackersFan2299
Danzaburou
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
160W - 161L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Revan T5
Cthulhu
Level 27
God Stats
62W - 46L
1,623 SR
Queue Stats
748W - 615L
1,583 Elo+
Party 2
Team Averages
Level 22
1,588 SR
1,575 Elo+

VS

Team Averages
Level 15
1,605 SR
1,606 Elo+
Cthulhu
Cthulhu
DiedTrying7224
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,626 Elo+
Solo
Hades
Hades
Mythical120
Hades
Level 4
God Stats
4W - 5L
1,708 SR
Queue Stats
5W - 9L
1,621 Elo+
Solo
Arachne
Arachne
Sahwhoop
Arachne
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 122L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
Shazam-IVI
Jormungandr
Level 24
God Stats
2W - 1L
1,816 SR
Queue Stats
82W - 98L
1,516 Elo+
Party 1
Skadi
Skadi
detoxvin
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 26L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chimecho22
Guan Yu
20
3 / 6 / 16
14,877
930
15,278
34,151
45,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 15
14,606
913
16,946
28,069
41,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 6 / 15
14,920
933
21,743
19,458
9,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
PackersFan2299
Danzaburou
20
12 / 4 / 12
17,208
1,076
26,928
14,218
9,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Revan T5
Cthulhu
20
7 / 7 / 20
15,911
994
22,912
34,273
35,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 16
14,523
908
18,254
29,803
39,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 8 / 8
12,258
766
7,061
12,834
4,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Sahwhoop
Arachne
20
5 / 9 / 14
15,521
970
20,137
25,403
10,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Shazam-IVI
Jormungandr
20
7 / 6 / 18
16,281
1,018
18,611
24,733
41,533
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
detoxvin
Skadi
20
11 / 4 / 9
17,410
1,088
58,011
21,108
9,530
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
90
34
Kills
25
25
Deaths
34
78
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chimecho22
Guan Yu
3
6
16
1.83
L
2
7
16
1.43
W
5
2
15
6.25
L
0
8
8
0.5
W
7
6
15
2.42
W
Danzaburou
PackersFan2299
Danzaburou
12
4
12
4.5
W
Cthulhu
Revan T5
Cthulhu
7
7
20
2.43
L
Arachne
Sahwhoop
Arachne
5
9
14
1.33
L
Jormungandr
Shazam-IVI
Jormungandr
7
6
18
2.67
L
Skadi
detoxvin
Skadi
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,807
Damage
122,074
130,169
Taken
113,881
140,742
Mitigated
105,104
19,955
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chimecho22
Guan Yu
15,278
2,474
5,663
7,464
34,151
45,494
0
9,335
24,524
112
46,335
L
18,254
2,083
0
1,428
29,803
39,118
0
14,473
15,330
42,988
0
W
16,946
2,896
0
0
28,069
41,062
0
7,863
20,108
34,206
0
L
7,061
1,976
791
1,728
12,834
4,354
0
9,020
3,814
18,915
0
W
21,743
2,208
1,250
2,393
19,458
9,141
0
9,100
10,298
40,598
0
W
Danzaburou
PackersFan2299
Danzaburou
26,928
9,460
0
3,185
14,218
9,051
0
5,317
8,841
0
73,301
W
Cthulhu
Revan T5
Cthulhu
22,912
1,506
0
0
34,273
35,994
0
11,633
22,472
50,352
0
L
Arachne
Sahwhoop
Arachne
20,137
16,182
0
2,899
25,403
10,569
0
14,826
10,577
0
42,147
L
Jormungandr
Shazam-IVI
Jormungandr
18,611
2,638
336
849
24,733
41,533
0
12,180
12,553
46,548
0
L
Skadi
detoxvin
Skadi
58,011
26,230
0
2,979
21,108
9,530
0
11,207
9,901
0
103,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,522
Gold Earned
75,993
335
Minions Killed
284
4
Camps Cleared
10
1,489,978
Distance Traveled
1,232,702
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,877
930
70
4
2
306,422
0
L
Cthulhu
14,523
908
67
4
0
243,182
0
W
Ymir
14,606
913
42
3
0
310,097
0
L
Hades
12,258
766
28
2
0
114,860
0
W
Nox
14,920
933
53
3
1
266,295
0
W
Danzaburou
17,208
1,076
119
7
0
284,125
0
W
Cthulhu
15,911
994
51
3
1
323,039
0
L
Arachne
15,521
970
43
3
7
319,727
0
L
Jormungandr
16,281
1,018
51
3
1
291,208
3
L
Skadi
17,410
1,088
95
6
2
263,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role