Player Matchup

Ullr
Ullr
DaMasterLucifer
Ullr
Level 148
God Stats
3W - 3L
1,638 SR
Queue Stats
343W - 357L
1,547 Elo+
Solo
Hun Batz
Hun Batz
Demolisher1030
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 244L
1,601 Elo+
Party 1
Artemis
Artemis
HIddinBeast
Artemis
Level 67
God Stats
2W - 4L
1,308 SR
Queue Stats
296W - 250L
1,613 Elo+
Party 1
Terra
Terra
Zabdielrawr
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
xScarface 916x
Merlin
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
329W - 328L
1,542 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,561 Elo+

VS

Team Averages
Level 118
1,582 SR
1,499 Elo+
Anhur
Anhur
Artselom
Anhur
Level 152
God Stats
3W - 1L
1,606 SR
Queue Stats
107W - 102L
1,555 Elo+
Party 2
Guan Yu
Guan Yu
Dominantium
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Mayoras07
Sun Wukong
Level 86
God Stats
4W - 0L
1,776 SR
Queue Stats
98W - 79L
1,590 Elo+
Solo
Geb
Geb
SrPotacio
Geb
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 2
Ares
Ares
Vortick
Ares
Level 146
God Stats
5W - 5L
1,527 SR
Queue Stats
293W - 323L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
8,012
616
9,837
11,125
4,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
13
2 / 8 / 6
8,263
636
9,299
13,297
10,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
HIddinBeast
Artemis
15
2 / 6 / 8
8,940
688
13,530
11,770
4,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 8
9,014
693
6,936
16,515
20,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 8
8,659
666
16,910
10,894
5,460
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Artselom
Anhur
18
12 / 2 / 10
11,234
864
18,389
13,886
6,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Dominantium
Guan Yu
19
11 / 2 / 16
11,180
860
12,036
16,791
18,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Mayoras07
Sun Wukong
16
0 / 1 / 22
9,424
725
8,202
16,428
10,701
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 18
9,074
698
6,860
18,327
14,400
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
Vortick
Ares
17
4 / 3 / 21
10,926
840
12,842
16,739
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
115
11
Kills
28
28
Deaths
12
38
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anhur
Artselom
Anhur
12
2
10
8.5
L
2
6
8
1
L
Hun Batz
2
8
6
0.63
W
Guan Yu
Dominantium
Guan Yu
11
2
16
9.5
L
Artemis
HIddinBeast
Artemis
2
6
8
1
W
Sun Wukong
Mayoras07
Sun Wukong
0
1
22
11
W
1
4
18
2.5
W
Ares
Vortick
Ares
4
3
21
4.83
L
2
4
8
1.5
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,512
Damage
58,329
63,601
Taken
82,171
46,004
Mitigated
67,586
18,185
Healing
32,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Artselom
Anhur
18,389
12,623
3,014
3,396
13,886
6,819
4,108
3,797
10,089
0
39,762
L
9,837
4,492
214
409
11,125
4,781
114
2,874
8,251
0
18,202
L
Hun Batz
9,299
970
781
514
13,297
10,250
0
4,427
8,870
0
12,917
W
Guan Yu
Dominantium
Guan Yu
12,036
1,994
8,438
5,791
16,791
18,063
235
5,585
9,446
0
23,387
L
Artemis
HIddinBeast
Artemis
13,530
6,533
327
654
11,770
4,915
0
3,190
8,580
0
24,682
W
Sun Wukong
Mayoras07
Sun Wukong
8,202
1,011
3,088
5,010
16,428
10,701
176
5,523
8,921
172
27,686
W
6,860
850
0
727
18,327
14,400
281
4,172
12,110
12,907
0
W
Ares
Vortick
Ares
12,842
117
1,329
1,802
16,739
17,603
0
4,769
11,970
15,947
0
L
6,936
436
7,692
6,017
16,515
20,598
0
5,784
10,731
11,481
0
L
16,910
961
510
1,067
10,894
5,460
0
3,563
7,331
38,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,888
Gold Earned
51,838
104
Minions Killed
123
0
Camps Cleared
0
918,816
Distance Traveled
1,196,198
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,234
864
55
4
0
224,344
3
L
Ullr
8,012
616
23
2
0
174,832
0
L
Hun Batz
8,263
636
7
1
0
180,676
0
W
Guan Yu
11,180
860
22
2
0
251,038
0
L
Artemis
8,940
688
29
2
0
185,088
2
W
Sun Wukong
9,424
725
32
2
0
253,778
1
W
Geb
9,074
698
4
0
0
226,153
3
W
Ares
10,926
840
10
1
0
240,885
0
L
Terra
9,014
693
13
1
0
176,135
4
L
Merlin
8,659
666
32
2
0
202,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role