Player Matchup

Neith
Neith
FloppoChan
Neith
Level 15
God Stats
14W - 17L
1,441 SR
Queue Stats
26W - 39L
1,457 Elo+
Party 1
Cerberus
Cerberus
RSchmiddy
Cerberus
Level 103
God Stats
2W - 5L
1,553 SR
Queue Stats
68W - 62L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
millasn26
Tsukuyomi
Level 36
God Stats
30W - 30L
1,421 SR
Queue Stats
221W - 230L
1,356 Elo+
Solo
Guan Yu
Guan Yu
redcer
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,542 Elo+
Party 1
Thoth
Thoth
unicronbro1
Thoth
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,376 Elo+
Party 1
Team Averages
Level 44
1,483 SR
1,443 Elo+

VS

Team Averages
Level 70
1,536 SR
1,519 Elo+
Ao Kuang
Ao Kuang
CDub2465
Ao Kuang
Level 56
God Stats
3W - 3L
1,555 SR
Queue Stats
368W - 327L
1,556 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Hiryumaru
Ah Muzen Cab
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Ichocolatemelk
Serqet
Level 44
God Stats
5W - 5L
1,387 SR
Queue Stats
24W - 21L
1,533 Elo+
Party 2
Cerberus
Cerberus
Somethingfuzzy1
Cerberus
Level 48
God Stats
28W - 34L
1,500 SR
Queue Stats
212W - 208L
1,444 Elo+
Party 3
Achilles
Achilles
daCONCRETEBLOCK
Achilles
Level 124
God Stats
4W - 2L
1,738 SR
Queue Stats
57W - 67L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 8 / 3
7,571
421
6,511
9,974
2,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
RSchmiddy
Cerberus
14
1 / 4 / 9
9,021
501
9,498
13,600
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
millasn26
Tsukuyomi
17
5 / 3 / 2
10,154
564
8,312
13,726
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
redcer
Guan Yu
15
3 / 1 / 1
8,735
485
6,937
12,992
12,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 6 / 3
9,179
510
7,091
8,304
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CDub2465
Ao Kuang
20
11 / 1 / 3
11,804
656
14,654
15,745
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Hiryumaru
Ah Muzen Cab
14
4 / 3 / 7
8,782
488
8,503
10,502
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 9
10,049
558
7,314
11,096
10,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
16
1 / 2 / 8
9,536
530
2,345
12,171
7,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
14
1 / 5 / 1
8,879
493
9,363
15,723
11,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
13
Kills
22
22
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CDub2465
Ao Kuang
11
1
3
12.5
L
Neith
2
8
3
0.44
W
Ah Muzen Cab
Hiryumaru
Ah Muzen Cab
4
3
7
2.5
W
5
2
9
4.75
L
Cerberus
RSchmiddy
Cerberus
1
4
9
1.38
W
Cerberus
1
2
8
2.5
W
Achilles
1
5
1
0.3
L
Tsukuyomi
millasn26
Tsukuyomi
5
3
2
2
L
Guan Yu
redcer
Guan Yu
3
1
1
3.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
42,179
58,596
Taken
65,237
32,816
Mitigated
41,645
21,381
Healing
23,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CDub2465
Ao Kuang
14,654
3,361
0
9,737
15,745
8,936
0
2,423
13,242
91,623
9,530
L
Neith
6,511
1,753
0
857
9,974
2,871
0
2,590
7,000
0
30,881
W
Ah Muzen Cab
Hiryumaru
Ah Muzen Cab
8,503
3,836
0
2,509
10,502
3,541
2,042
4,704
5,700
0
54,922
W
7,314
2,037
420
2,306
11,096
10,474
832
2,563
8,481
0
21,445
L
Cerberus
RSchmiddy
Cerberus
9,498
780
630
5,664
13,600
10,053
0
4,233
9,067
38,532
0
W
Cerberus
2,345
144
0
4,330
12,171
7,582
312
4,320
7,549
54,223
0
W
Achilles
9,363
1,615
0
3,765
15,723
11,112
0
2,071
12,806
0
44,597
L
Tsukuyomi
millasn26
Tsukuyomi
8,312
2,969
0
6,587
13,726
5,182
130
2,154
11,399
0
60,349
L
Guan Yu
redcer
Guan Yu
6,937
893
278
6,633
12,992
12,565
108
2,294
10,698
0
38,645
L
7,091
1,353
0
732
8,304
2,145
296
5,489
2,815
47,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
49,050
451
Minions Killed
493
0
Camps Cleared
0
1,716,181
Distance Traveled
1,633,944
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,804
656
146
8
0
351,447
3
L
Neith
7,571
421
55
3
0
308,157
1
W
Ah Muzen Cab
8,782
488
102
6
0
305,737
0
W
Serqet
10,049
558
24
1
0
314,740
11
L
Cerberus
9,021
501
79
4
0
356,995
0
W
Cerberus
9,536
530
136
8
0
325,331
0
W
Achilles
8,879
493
85
5
0
336,689
1
L
Tsukuyomi
10,154
564
110
6
0
366,853
6
L
Guan Yu
8,735
485
89
5
0
382,217
4
L
Thoth
9,179
510
118
7
0
301,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role