Player Matchup

Chaac
Chaac
DiceyOne
Chaac
Level 26
God Stats
0W - 2L
1,315 SR
Queue Stats
11W - 7L
1,657 Elo+
Party 1
Bakasura
Bakasura
FatDoggoKing
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,554 Elo+
Party 1
Hou Yi
Hou Yi
IcyGrey
Hou Yi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,579 Elo+
Party 1
Freya
Freya
Nyeji
Freya
Level 29
God Stats
2W - 1L
1,885 SR
Queue Stats
11W - 8L
1,649 Elo+
Party 1
Ymir
Ymir
TheOnlineTrash
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,695 Elo+
Party 1
Team Averages
Level 31
1,540 SR
1,627 Elo+

VS

Team Averages
Level 63
1,669 SR
1,589 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
GilgaMain
Gilgamesh
Level 13
God Stats
5W - 0L
1,996 SR
Queue Stats
13W - 6L
1,806 Elo+
Party 2
The Morrigan
The Morrigan
MrManScape
The Morrigan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,710 Elo+
Party 2
Ra
Ra
PewsAndQueues
Ra
Level 120
God Stats
7W - 6L
1,694 SR
Queue Stats
63W - 91L
1,500 Elo+
Party 2
Khepri
Khepri
Zenttendant
Khepri
Level 49
God Stats
11W - 5L
1,656 SR
Queue Stats
92W - 93L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DiceyOne
Chaac
15
1 / 6 / 2
9,540
454
7,847
16,324
12,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
FatDoggoKing
Bakasura
14
3 / 8 / 2
9,118
434
11,019
19,322
7,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
IcyGrey
Hou Yi
16
5 / 5 / 0
10,244
488
10,425
10,139
3,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
Nyeji
Freya
14
0 / 4 / 3
8,455
403
2,632
12,030
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 4
8,938
426
4,552
16,448
9,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 3 / 5
11,873
565
11,426
12,120
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
GilgaMain
Gilgamesh
18
12 / 1 / 4
12,852
612
16,022
18,485
11,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
MrManScape
The Morrigan
17
4 / 2 / 11
11,691
557
9,065
10,498
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 2 / 11
12,905
615
15,279
15,340
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
15
2 / 1 / 12
11,182
532
4,587
15,961
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
9
Kills
30
30
Deaths
9
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
5
2.17
L
Chaac
DiceyOne
Chaac
1
6
2
0.33
L
Bakasura
FatDoggoKing
Bakasura
3
8
2
0.5
W
Gilgamesh
GilgaMain
Gilgamesh
12
1
4
14
L
Hou Yi
IcyGrey
Hou Yi
5
5
0
1
W
The Morrigan
MrManScape
The Morrigan
4
2
11
4.75
L
Freya
Nyeji
Freya
0
4
3
0.38
W
8
2
11
6.75
L
0
7
4
0.29
W
Khepri
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
56,379
74,263
Taken
72,404
37,437
Mitigated
40,776
14,892
Healing
34,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,426
3,309
0
6,513
12,120
5,175
5,626
1,987
9,904
92,960
6,683
L
Chaac
DiceyOne
Chaac
7,847
1,284
0
2,984
16,324
12,293
0
6,081
10,233
0
52,269
L
Bakasura
FatDoggoKing
Bakasura
11,019
7,406
0
6,178
19,322
7,570
0
7,367
11,955
0
48,322
W
Gilgamesh
GilgaMain
Gilgamesh
16,022
6,862
0
4,643
18,485
11,165
1,518
2,678
15,477
0
73,508
L
Hou Yi
IcyGrey
Hou Yi
10,425
5,889
623
1,138
10,139
3,626
599
7,566
2,573
0
53,406
W
The Morrigan
MrManScape
The Morrigan
9,065
1,971
0
5,026
10,498
4,384
1,551
250
9,618
62,191
1,896
L
Freya
Nyeji
Freya
2,632
738
0
2,327
12,030
4,942
0
6,506
5,492
41,631
2,559
W
15,279
1,120
4,690
8,718
15,340
7,651
3,425
2,138
12,740
97,456
0
L
4,552
850
0
1,642
16,448
9,006
261
11,240
5,168
26,874
0
W
Khepri
4,587
656
744
4,487
15,961
12,401
907
3,225
11,976
29,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,295
Gold Earned
60,503
396
Minions Killed
552
0
Camps Cleared
0
1,928,038
Distance Traveled
2,008,700
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,873
565
139
7
0
388,661
1
L
Chaac
9,540
454
92
4
0
384,370
3
L
Bakasura
9,118
434
102
5
0
401,934
2
W
Gilgamesh
12,852
612
105
5
0
384,666
1
L
Hou Yi
10,244
488
94
4
0
368,873
3
W
The Morrigan
11,691
557
111
5
0
398,028
1
L
Freya
8,455
403
69
3
0
387,537
7
W
Ra
12,905
615
169
8
0
402,039
5
L
Ymir
8,938
426
39
2
0
385,324
0
W
Khepri
11,182
532
28
1
0
435,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role