Player Matchup

Hun Batz
Hun Batz
Gold III
Battuosaii
Hun Batz
Gold III
Level 160
God Stats
6W - 3L
1,691 SR
Queue Stats
168W - 168L
1,624 MMR
Party 1
Cupid
Cupid
Gold IV
GAMEDAY730
Cupid
Gold IV
Level 69
God Stats
6W - 5L
1,573 SR
Queue Stats
122W - 121L
1,609 MMR
Solo
Terra
Terra
Gold IV
OriginRage
Terra
Gold IV
Level 58
God Stats
1W - 2L
1,484 SR
Queue Stats
95W - 94L
1,490 MMR
Party 1
Merlin
Merlin
Bronze III
beatzordie_
Merlin
Bronze III
Level 56
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 2L
1,564 MMR
Solo
Osiris
Osiris
Platinum V
tinybabygroot
Osiris
Platinum V
Level 129
God Stats
3W - 5L
1,541 SR
Queue Stats
186W - 176L
1,619 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,560 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,605 SR
1,544 MMR
Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Clak4
Geb
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,565 MMR
Solo
Izanami
Izanami
Gold II
SoHeartless
Izanami
Gold II
Level 159
God Stats
2W - 2L
1,758 SR
Queue Stats
657W - 678L
1,548 MMR
Solo
Anubis
Anubis
Gold II
dramaticLUL
Anubis
Gold II
Level 109
God Stats
15W - 10L
1,766 SR
Queue Stats
56W - 67L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Battuosaii
Hun Batz
16
4 / 4 / 5
9,747
513
8,751
13,716
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
18
9 / 3 / 2
11,215
590
10,089
13,581
4,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
13
1 / 5 / 12
9,232
486
5,264
17,118
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
15
2 / 6 / 0
8,974
472
3,689
11,296
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 0
10,080
531
12,943
14,590
14,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaSetJanusKing ArthurDanzaburou

VS

Bans
GilgameshApolloMedusaScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
6 / 2 / 0
11,555
608
11,548
17,254
15,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
 
Ao Kuang
16
11 / 6 / 3
10,648
560
9,146
14,945
5,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Geb
Clak4
Geb
13
0 / 4 / 9
8,462
445
6,607
11,367
9,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SoHeartless
Izanami
15
1 / 4 / 7
9,421
496
6,465
10,794
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
3 / 5 / 8
9,937
523
13,070
11,060
4,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
19
Kills
21
22
Deaths
21
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
0
3
W
Ao Kuang
 
Ao Kuang
11
6
3
2.08
L
Hun Batz
Battuosaii
Hun Batz
4
4
5
1.63
W
Geb
Clak4
Geb
0
4
9
1.13
L
Cupid
9
3
2
3.33
L
Terra
1
5
12
1.4
W
Izanami
SoHeartless
Izanami
1
4
7
1.13
L
Merlin
2
6
0
0.33
W
Anubis
3
5
8
1.4
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,736
Damage
46,836
70,301
Taken
65,420
39,235
Mitigated
40,211
22,770
Healing
19,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,548
3,846
0
5,919
17,254
15,551
696
1,281
15,973
0
75,183
W
Ao Kuang
 
Ao Kuang
9,146
2,204
0
5,314
14,945
5,543
0
2,883
11,950
62,009
0
L
Hun Batz
Battuosaii
Hun Batz
8,751
2,872
0
4,490
13,716
4,578
358
7,388
6,328
0
75,165
W
Geb
Clak4
Geb
6,607
1,527
0
260
11,367
9,988
395
2,412
8,913
28,538
0
L
Cupid
10,089
6,588
355
5,889
13,581
4,158
14
6,192
7,389
0
69,858
L
Terra
5,264
990
995
4,193
17,118
11,030
0
9,183
7,935
17,872
0
W
Izanami
SoHeartless
Izanami
6,465
2,976
0
3,112
10,794
4,226
1,067
1,332
9,456
0
83,091
L
Merlin
3,689
668
0
2,357
11,296
4,493
0
5,722
5,574
57,402
0
W
Anubis
13,070
207
0
5,046
11,060
4,903
424
1,847
9,003
71,573
0
L
12,943
4,787
0
4,491
14,590
14,976
1,235
338
14,252
3,323
61,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,248
Gold Earned
50,023
532
Minions Killed
557
0
Camps Cleared
0
1,748,379
Distance Traveled
1,789,838
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,555
608
161
8
0
376,283
8
W
Ao Kuang
10,648
560
90
5
0
389,509
1
L
Hun Batz
9,747
513
130
7
0
404,064
4
W
Geb
8,462
445
47
2
0
371,005
0
L
Cupid
11,215
590
127
7
0
348,100
1
L
Terra
9,232
486
30
2
0
371,106
6
W
Izanami
9,421
496
140
7
0
329,288
5
L
Merlin
8,974
472
110
6
0
309,326
0
W
Anubis
9,937
523
119
6
0
323,753
4
L
Osiris
10,080
531
135
7
0
315,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role