Player Matchup

Baron Samedi
Baron Samedi
Adonis019
Baron Samedi
Level 68
God Stats
43W - 26L
1,607 SR
Queue Stats
185W - 181L
1,509 Elo+
Party 2
Bellona
Bellona
Barbatos65566
Bellona
Level 75
God Stats
94W - 99L
1,521 SR
Queue Stats
638W - 621L
1,517 Elo+
Solo
Sol
Sol
DuckStuff601
Sol
Level 127
God Stats
4W - 1L
1,422 SR
Queue Stats
44W - 46L
1,462 Elo+
Solo
Jing Wei
Jing Wei
GladiatoreX
Jing Wei
Level 120
God Stats
3W - 0L
1,521 SR
Queue Stats
116W - 91L
1,540 Elo+
Solo
Artio
Artio
WittiestAnt
Artio
Level 75
God Stats
8W - 5L
1,608 SR
Queue Stats
203W - 192L
1,500 Elo+
Party 2
Team Averages
Level 93
1,536 SR
1,506 Elo+

VS

Team Averages
Level 112
1,436 SR
1,496 Elo+
Heimdallr
Heimdallr
EpicNinja13
Heimdallr
Level 129
God Stats
2W - 2L
1,308 SR
Queue Stats
267W - 249L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
HudaMac
Sun Wukong
Level 129
God Stats
2W - 5L
1,484 SR
Queue Stats
187W - 168L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
JusstSS
Cthulhu
Level 79
God Stats
1W - 2L
1,351 SR
Queue Stats
15W - 24L
1,383 Elo+
Solo
He Bo
He Bo
Sil4nt_Sc0p3z
He Bo
Level 156
God Stats
2W - 4L
1,502 SR
Queue Stats
86W - 82L
1,489 Elo+
Solo
Ra
Ra
SkyHook949
Ra
Level 65
God Stats
15W - 15L
1,537 SR
Queue Stats
15W - 17L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adonis019
Baron Samedi
16
6 / 0 / 8
10,523
1,052
9,034
6,065
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
14
0 / 0 / 9
8,541
854
4,846
10,397
10,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 1 / 11
10,068
1,007
17,072
10,934
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
GladiatoreX
Jing Wei
16
4 / 0 / 9
9,747
975
11,025
9,693
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 13
10,320
1,032
6,236
17,846
18,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

284

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EpicNinja13
Heimdallr
14
0 / 3 / 1
8,636
864
12,473
9,491
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
HudaMac
Sun Wukong
14
2 / 1 / 0
8,988
899
10,084
11,596
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
JusstSS
Cthulhu
14
0 / 8 / 2
8,404
840
13,867
19,393
16,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 0 / 1
8,508
851
9,757
4,381
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 1
8,556
856
6,287
7,040
3,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
16
Kills
2
2
Deaths
16
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adonis019
Baron Samedi
6
0
8
10
W
Bellona
0
0
9
4.5
W
5
1
11
10.5
L
Heimdallr
EpicNinja13
Heimdallr
0
3
1
0.17
W
Jing Wei
GladiatoreX
Jing Wei
4
0
9
8.5
L
Sun Wukong
HudaMac
Sun Wukong
2
1
0
2
L
Cthulhu
JusstSS
Cthulhu
0
8
2
0.13
L
0
0
1
0.5
L
0
4
1
0.13
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,213
Damage
52,468
54,935
Taken
51,901
41,701
Mitigated
35,902
26,251
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adonis019
Baron Samedi
9,034
380
5,131
2,506
6,065
4,596
0
4,259
1,776
33,163
0
W
Bellona
4,846
2,104
0
1,065
10,397
10,369
0
4,778
5,559
0
10,580
W
17,072
6,909
0
4,248
10,934
4,339
0
7,087
3,667
41,819
0
L
Heimdallr
EpicNinja13
Heimdallr
12,473
4,911
0
957
9,491
3,886
0
4,683
4,732
0
39,875
W
Jing Wei
GladiatoreX
Jing Wei
11,025
9,439
0
1,521
9,693
4,053
0
3,170
6,343
0
33,735
L
Sun Wukong
HudaMac
Sun Wukong
10,084
2,433
0
1,876
11,596
10,539
0
6,155
5,225
274
17,264
L
Cthulhu
JusstSS
Cthulhu
13,867
466
607
450
19,393
16,729
0
13,371
5,721
21,738
0
L
9,757
127
577
432
4,381
1,677
0
1,941
2,422
30,065
0
L
6,287
125
1,681
1,175
7,040
3,071
0
5,443
1,459
23,959
0
W
6,236
519
2,861
8,919
17,846
18,344
0
10,891
6,632
10,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,199
Gold Earned
43,092
197
Minions Killed
198
9
Camps Cleared
7
1,095,732
Distance Traveled
956,028
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,523
1,052
65
7
0
222,853
1
W
Bellona
8,541
854
9
1
0
202,512
0
W
Sol
10,068
1,007
59
6
1
175,547
0
L
Heimdallr
8,636
864
57
6
1
179,849
1
W
Jing Wei
9,747
975
43
4
8
233,894
0
L
Sun Wukong
8,988
899
15
2
2
216,796
0
L
Cthulhu
8,404
840
21
2
1
179,416
0
L
He Bo
8,508
851
43
4
1
186,571
0
L
Ra
8,556
856
62
6
2
193,396
0
W
Artio
10,320
1,032
21
2
0
260,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role