Player Matchup

Bastet
Bastet
Geldrinnas
Bastet
Level 35
God Stats
21W - 9L
1,494 SR
Queue Stats
102W - 111L
1,462 Elo+
Party 1
Neith
Neith
Mavv0
Neith
Level 7
God Stats
2W - 3L
1,300 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
MrBob2002
Gilgamesh
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
162W - 175L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
caremate1852
Sylvanus
Level 29
God Stats
3W - 3L
1,537 SR
Queue Stats
62W - 73L
1,421 Elo+
Party 1
Chang'e
Chang'e
kiwifruit47
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,466 SR
1,443 Elo+

VS

Team Averages
Level 9
1,500 SR
1,494 Elo+
Hercules
Hercules
Feed247
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ghoulasch
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nahsenbär
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Yemoja
Yemoja
Schnaff
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Apollo
Apollo
jothesmiter
Apollo
Level 15
God Stats
10W - 3L
1,500 SR
Queue Stats
100W - 79L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Geldrinnas
Bastet
20
15 / 3 / 11
16,208
579
21,749
22,319
13,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Mavv0
Neith
19
2 / 5 / 17
13,222
472
9,690
18,160
7,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MrBob2002
Gilgamesh
20
12 / 3 / 14
17,155
613
30,550
32,317
28,579
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
caremate1852
Sylvanus
19
4 / 5 / 22
13,267
474
13,259
27,405
27,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
kiwifruit47
Chang'e
20
25 / 2 / 14
16,846
602
34,210
21,641
10,072
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Feed247
Hercules
19
3 / 10 / 3
12,922
462
14,690
36,325
48,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Ghoulasch
Kukulkan
16
1 / 17 / 3
10,857
388
9,996
21,471
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Nahsenbär
Tsukuyomi
18
6 / 14 / 3
12,448
445
18,478
27,354
9,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Schnaff
Yemoja
16
1 / 10 / 7
11,354
406
14,164
22,938
20,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
20
6 / 9 / 5
14,364
513
12,296
29,915
12,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
38
58
Kills
17
18
Deaths
60
78
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
Feed247
Hercules
3
10
3
0.45
W
Bastet
Geldrinnas
Bastet
15
3
11
6.83
L
Kukulkan
Ghoulasch
Kukulkan
1
17
3
0.15
W
Neith
Mavv0
Neith
2
5
17
2.1
W
Gilgamesh
MrBob2002
Gilgamesh
12
3
14
6.33
L
Tsukuyomi
Nahsenbär
Tsukuyomi
6
14
3
0.54
L
Yemoja
Schnaff
Yemoja
1
10
7
0.45
W
Sylvanus
caremate1852
Sylvanus
4
5
22
3
L
Apollo
6
9
5
0.94
W
Chang'e
kiwifruit47
Chang'e
25
2
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,458
Damage
69,624
121,842
Taken
138,003
86,742
Mitigated
99,463
54,400
Healing
27,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Feed247
Hercules
14,690
6,178
0
11,422
36,325
48,604
1,702
8,933
27,260
0
54,381
W
Bastet
Geldrinnas
Bastet
21,749
9,140
0
6,951
22,319
13,218
3,867
1,975
20,204
0
108,975
L
Kukulkan
Ghoulasch
Kukulkan
9,996
1,177
0
0
21,471
8,009
452
11,292
9,753
53,806
0
W
Neith
Mavv0
Neith
9,690
5,183
0
5,715
18,160
7,232
3,946
5,698
12,298
0
68,674
W
Gilgamesh
MrBob2002
Gilgamesh
30,550
10,143
0
7,813
32,317
28,579
1,918
7,180
23,350
5,853
110,332
L
Tsukuyomi
Nahsenbär
Tsukuyomi
18,478
2,881
0
4,090
27,354
9,935
386
10,238
16,796
0
79,298
L
Yemoja
Schnaff
Yemoja
14,164
1,681
2,096
1,223
22,938
20,662
664
10,463
12,333
38,459
0
W
Sylvanus
caremate1852
Sylvanus
13,259
3,276
4,888
9,444
27,405
27,641
1,396
6,150
20,872
44,028
7,011
L
Apollo
12,296
8,270
0
8,411
29,915
12,253
5,600
6,813
22,938
0
94,415
W
Chang'e
kiwifruit47
Chang'e
34,210
3,440
8,856
10,733
21,641
10,072
3,345
5,188
16,299
99,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,698
Gold Earned
61,945
623
Minions Killed
510
0
Camps Cleared
0
2,559,918
Distance Traveled
2,160,049
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,922
462
108
4
0
381,305
0
W
Bastet
16,208
579
161
6
0
549,694
0
L
Kukulkan
10,857
388
129
5
0
405,027
2
W
Neith
13,222
472
104
4
0
482,400
4
W
Gilgamesh
17,155
613
150
5
0
510,345
3
L
Tsukuyomi
12,448
445
100
4
0
469,057
0
L
Yemoja
11,354
406
47
2
0
484,320
2
W
Sylvanus
13,267
474
49
2
0
491,271
0
L
Apollo
14,364
513
126
5
0
420,340
0
W
Chang'e
16,846
602
159
6
0
526,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role