Player Matchup

Rama
Rama
Kisame1454
Rama
Level 20
God Stats
6W - 1L
1,717 SR
Queue Stats
20W - 9L
1,629 Elo+
Party 1
Ares
Ares
MurlokMayhem
Ares
Level 81
God Stats
9W - 4L
1,799 SR
Queue Stats
494W - 349L
1,583 Elo+
Party 1
Tiamat
Tiamat
VendsAgony
Tiamat
Level 84
God Stats
66W - 38L
1,576 SR
Queue Stats
510W - 365L
1,577 Elo+
Party 1
Team Averages
Level 62
1,698 SR
1,596 Elo+

VS

Team Averages
Level 76
1,627 SR
1,578 Elo+
Chaac
Chaac
BussMasterFlex
Chaac
Level 24
God Stats
6W - 9L
1,461 SR
Queue Stats
18W - 26L
1,399 Elo+
Solo
Xing Tian
Xing Tian
SebasXazar
Xing Tian
Level 103
God Stats
14W - 12L
1,602 SR
Queue Stats
186W - 161L
1,640 Elo+
Party 2
Raijin
Raijin
chipolo
Raijin
Level 101
God Stats
68W - 61L
1,817 SR
Queue Stats
846W - 641L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 1
7,993
799
8,487
6,480
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 6
7,639
764
4,428
9,380
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
VendsAgony
Tiamat
10
0 / 2 / 7
6,834
683
6,102
5,282
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,762
676
5,016
9,258
4,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
SebasXazar
Xing Tian
9
1 / 3 / 2
7,002
700
1,923
8,811
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
chipolo
Raijin
10
3 / 2 / 2
6,701
670
7,820
4,878
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
6
6
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
6
3
1
2.17
W
2
1
6
5
L
Xing Tian
SebasXazar
Xing Tian
1
3
2
0.67
W
Tiamat
VendsAgony
Tiamat
0
2
7
1.75
L
Raijin
chipolo
Raijin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,017
Damage
14,759
21,142
Taken
22,947
14,303
Mitigated
12,006
6,365
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,016
361
406
3,474
9,258
4,738
0
4,592
4,496
0
24,148
W
8,487
7,021
0
1,837
6,480
2,491
1,065
2,383
3,953
0
28,700
W
4,428
749
612
2,170
9,380
8,203
276
4,183
4,869
11,376
0
L
Xing Tian
SebasXazar
Xing Tian
1,923
53
0
1,396
8,811
5,719
0
3,227
5,346
11,156
0
W
Tiamat
VendsAgony
Tiamat
6,102
589
0
1,746
5,282
3,609
190
2,520
2,538
26,947
0
L
Raijin
chipolo
Raijin
7,820
574
0
500
4,878
1,549
0
2,166
2,532
25,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,466
Gold Earned
20,465
115
Minions Killed
99
0
Camps Cleared
0
518,132
Distance Traveled
515,448
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,762
676
44
4
0
177,235
4
W
Rama
7,993
799
49
5
0
148,702
0
W
Ares
7,639
764
14
1
0
176,309
0
L
Xing Tian
7,002
700
17
2
0
183,192
1
W
Tiamat
6,834
683
52
5
0
193,121
4
L
Raijin
6,701
670
38
4
0
155,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role